What I'm seeing in game: Dunkoro will cast and maintain HB. He will use glyph of lesser energy on recharge. He won't use any spells on his bar (other than HB) if there are enemies in aggro range, even though he has full energy and I'm practically dead. Once the enemies die he will heal any remaining hexes/conditions/damage, but if more enemies aggro he will stop again. If I give him signet of rejuvenation he will use that on recharge. If I take the enchants other than HB off his bar and if he is set to guard rather than avoid, he will cast some spells but isn't very effective and will still let me die even when he has energy left and skills not recharging. If he's set to avoid he's less inclined to cast. If I disable HB he uses his remaining skills properly.
Note that I've seen all this by having his skillbar open in game and watched what skills he's using (or rather not using) and seen what his energy is. It is not a case of him spamming himself out of energy with heal party!
So, (a) can anyone else duplicate this bug, (b) if so can you work out what the problem is?, and (c) does anyone have a hero HB bar that they know works?
I've had that exact problem recently, but with Ogden. That shouldn't matter, however, I suppose.
Anyway, I was monking through Defending Champion's Dawn with Ogden along with Vekk and Gwen. I noticed that I appeared to be the only one healing, so I opened up Ogden's skillbar; Ogden would do the same things as you described (cast HB, then GoLE and not actually use anything else), additionally he'd sporadically use Dismiss Condition.
I watched him for a bit, to see what he'd do at around 100 health, whilst healing the other two myself. Absolutely nothing, despite having most of his energy. I had to resurrect him, as he just stood there and let himself die. Guess I was hoping he'd cast a last second heal.

I also deviated between setting him on guard and passive, yet his weird behaviour remained the same.
He occassionally healed the other members of the party more often than himself, yet not often enough that healing was divided equally between the two of us.
Really irritating, I'll see what he does with other builds.
Edit: All right, I gave a WoH hybrid build, and a Blessed Light build a go (the latter having energy-gain interrupts). Ogden used both quite effectively, both interrupting when low on energy and using WoH when party members were below 50% health. HB the issue here?
22 May 2009 at 14:28 - 24
I made the same experience, dunkoror wasn't healing anyone, also he was full on energy. I disabled GolE, and he startet healing the normal way..., spamming skills until no energy was left I think there is something wrong in his interpretation of GolE, he seems to wait for skills with high energy cost to not waste the glyph... strange...
I'm bumping this thread because I'm having the same problem as the OP.
Backstory: I used to use Dunkoro with a HB bar as part of my 4-man VQ pseudosabway team build many months ago and he did a great job of keeping the party alive. He seemed to do a much better job with a pure heal build than he'd ever done as a WoH hybrid. I switched over to using triple necros for discord once I reached the bigger areas and stopped using hero monks. I had to use Dunkoro again for something a few months ago and he still had the same bar as I'd had on him in the 4-man areas, but he wasn't healing. At all.
I've experimented a little, and reported my findings so far to ANet, but I can't figure out exactly what the problem skill or skills is/are on his bar. Other people run HB bars on their heroes, so I have no idea why my heroes can't. Despite the criticisms of HB I'd still like to be able to run it again, as I think a HB hero works better with my monk than a WoH hybrid hero, so it'd be great if someone can help me figure out what skills I can use on him.
The builds I used to use successfully: OwYS0YITNgwVbEZETffEIDxV (patient spirit, watchful healing, dwayna's kiss, orison of healing, cure hex, heal party, glyph lesser, HB) and OwYS0YITNgbEbaTffEIDxVoR (swap orison and watchful for dismiss condition and res chant, otherwise as above), both with 12 healing 12 divine. I've tried changing out some of these skills for others to see if matters improve - see below.
What I'm seeing in game: Dunkoro will cast and maintain HB. He will use glyph of lesser energy on recharge. He won't use any spells on his bar (other than HB) if there are enemies in aggro range, even though he has full energy and I'm practically dead. Once the enemies die he will heal any remaining hexes/conditions/damage, but if more enemies aggro he will stop again. If I give him signet of rejuvenation he will use that on recharge. If I take the enchants other than HB off his bar and if he is set to guard rather than avoid, he will cast some spells but isn't very effective and will still let me die even when he has energy left and skills not recharging. If he's set to avoid he's less inclined to cast. If I disable HB he uses his remaining skills properly.
Note that I've seen all this by having his skillbar open in game and watched what skills he's using (or rather not using) and seen what his energy is. It is not a case of him spamming himself out of energy with heal party!
So, (a) can anyone else duplicate this bug, (b) if so can you work out what the problem is?, and (c) does anyone have a hero HB bar that they know works?
What's goign on here is a bug in the hero AI. The base of the problem comes from GoLE. When a hero has GoLE on it's status bar or w/e, it will ONLY use skills that are 10 energy or more. To get around this, i just stopped making my monk heroes /e. Instead, go mo/me and bring Power Drain and WN,WN. It's actually more powerful energy management without the lame glitchyness of GoLE.
23 Jul 2009 at 01:40 - 30
A friend gave me a HB/GoLE build that works. I can't say I'm 100% happy with the skills on it, but at least it's not bugged. So, for all you terrible players like me out there who like redbarsup heroes set to avoid more than you do prot or hybrid heroes set to guard, here you are:
OwYT04nB3Zj872031PCyIuiGBA (Dwayna's Kiss, Ethereal Light, Dismiss Condition, Shield of Absorption, Heal Party, GoLE, HB, reschant)
*
Quote:
Originally Posted by Paul Dawg
And a related thing that confuses me: Am I insane or does the AI use the exact same bar differently depending on the time of day, confluence of the stars, or God knows what?
You are not insane. (Or at least, you're no more insane than I am, which is no consolation whatsoever. *wibble*) I swear I've noticed the same things you have and have been able to "reset" the hero AI by manualling skills they've forgotten to use. Enfeebling Blood is a favourite "forgotten" skill, which is a real pita when discording as an imba rather than as AP caller.