Skill bars for pets
warrior running
Animal pets do not do much damage as it is in pvp or pve when you trying to kill stuff. Animals should be able to have their owner buy them skills to improve them from skill points they would gain from leveling...btw I mean there own seperate skill bar
tmakinen
The relevant attribute line is known as 'Beast Mastery' and it contains a number of skills for your pet. As for having a separate skill bar, no, that would be silly imba.
silavor
Evidently you don't know how to play a pet properly if you complain they don't do a lot of damage in either PvP or PvE. But to not have to sacrifice your own skill bar to make a pet even stronger would make pets very over-powered, so no,
/notsigned.
/notsigned.
Bowstring Badass
Make rangers even more flexible? As nice as that seems...
No thank you.
No thank you.
gremlin
It would however be nice and still balanced to have hero's who were animals.
So there could be a black moa or bear wolf reef lurker etc that was a hero and took up a party slot.
Then they could have a skillbar of their own.
Heroes for all species I say.
So there could be a black moa or bear wolf reef lurker etc that was a hero and took up a party slot.
Then they could have a skillbar of their own.
Heroes for all species I say.
Luminarus
No thanx, seen worse ideas but not many.
Rothan Celt
Rangers are generaly imba already.
but i have always wanted a pet skill bar. never seemed to make sense having pet skills on yourself. Still there commands i suppose..
Anyway im gonna say /signed simply because i always wanted it. would be a ton of fun and make pets less ignoreable.
however you would have to make pet heals/rezez rarer and not be able to have the pet to be able to rez/heal himself or at least to do strongly.
heal of one nurf would be forcoming.... but meh! i want a excuse to use pets more
but i have always wanted a pet skill bar. never seemed to make sense having pet skills on yourself. Still there commands i suppose..
Anyway im gonna say /signed simply because i always wanted it. would be a ton of fun and make pets less ignoreable.
however you would have to make pet heals/rezez rarer and not be able to have the pet to be able to rez/heal himself or at least to do strongly.
heal of one nurf would be forcoming.... but meh! i want a excuse to use pets more
lietzaum
Beast mastery is the skill bar for them if the pets have a skill bar with the rangers having a skill bar would make it rangers overpowered
turbo234
so i herd this was already suggested.
oh and ill add the typical wont happen anet working on gw2 yada yada.
oh and ill add the typical wont happen anet working on gw2 yada yada.
MagmaRed
Ranger pets are not another team member, they are the Rangers weapon. If you use a bow, you take skills to use with it, right? Same with a pet, if you use the pet, and want it to do damage, you take skills for it. Giving a pet and the Ranger using it both thier own skill bar allow you to have twice the damage potential as anyone else. You'd see all PvP turn into R/x and x/R so people could have pets along.
/unsigned because balance was never considered
/unsigned because balance was never considered
Shursh
/signed only if my necro's minions get their own skill bar lol
but seriously, /notsigned because this would be stupidly overpowered.
but seriously, /notsigned because this would be stupidly overpowered.
turbo234
pakhavit
Flesh golem "Back Breaker" ;p
bone fiend "Burning arrow" xD
vamperic horror " Vamperic touch"
mm pwned
bone fiend "Burning arrow" xD
vamperic horror " Vamperic touch"
mm pwned
MagmaRed
Quote:
Flesh golem "Back Breaker" ;p
bone fiend "Burning arrow" xD vamperic horror " Vamperic touch" mm pwned |
Golem = Earthshaker+Crushing+Flail+Body Blow
Horror = Triple Chop+Dismember+Twist+Disrupting
Fiend = Glass Arrows+Dual+Forked+Lightning Reflexes
Vamp = Life Transfer+Mark of Subversion+Strip Enchant+Vamp Touch
Shambling = Crippling+Gash+Bull's+Enraging
Minion = Contagion+Death Nova+Vile Touch+Dark Aura
Yes, I see this as being well balanced and a good plan for Anet to use. (yes, that was sarcasm)
gremlin
When pets were created for the rangers there was nothing else to compare it with now you can have a summoning stone.
Ok its only there for 30 minutes at a time but has its own skills etc so in theory you could have animal versions of summoning stones.
Instead of a grench you get a melandru stalker with skills and the usual limitations on summoning sickness and the 30 minute or till death duration.
So unsigned for the op idea tempting though it is.
but hero or summoning stone versions would be fine in my book.
Ok its only there for 30 minutes at a time but has its own skills etc so in theory you could have animal versions of summoning stones.
Instead of a grench you get a melandru stalker with skills and the usual limitations on summoning sickness and the 30 minute or till death duration.
So unsigned for the op idea tempting though it is.
but hero or summoning stone versions would be fine in my book.
Hyper.nl
/signed
But only with pet-only skills. I don't want to see a bear using Searing Flames. (Well, actually I do, but that would not make sense)
But only with pet-only skills. I don't want to see a bear using Searing Flames. (Well, actually I do, but that would not make sense)
pumpkin pie
same as it is now, but when the players die, beast mastery skills that involve only the pet (ie: run as one will not be able to use like when the pet dies we can't use certain skills) should still be usable if the pet is still alive.
credit
Quote:
same as it is now, but when the players die, beast mastery skills that involve only the pet (ie: run as one will not be able to use like when the pet dies we can't use certain skills) should still be usable if the pet is still alive.
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/notsigned, pets are bad
pumpkin pie
what is last stand perk in cod4?
pets = good! how could you! don't listen to him bobo!
pets = good! how could you! don't listen to him bobo!
warrior running
Last stand is when u get hurt and are injured and about to die when u pill a gun out and can kill for a little bit
Zodiac Meteor
Wait... What do you mean pets can't use spell?
pumpkin pie
wait, what, did that crab use chilblains? lol cool! and cute for a dinner to do that!
and thanks warrior running for that explanation.
and thanks warrior running for that explanation.
warrior running
np pumkin pie..yum
Marverick
Quote:
Good thoughts, but too simple. Hench get at least 4 skills even in the newbie areas, so a pet/minion should get at least 4 as well.
Golem = Earthshaker+Crushing+Flail+Body Blow Horror = Triple Chop+Dismember+Twist+Disrupting Fiend = Glass Arrows+Dual+Forked+Lightning Reflexes Vamp = Life Transfer+Mark of Subversion+Strip Enchant+Vamp Touch Shambling = Crippling+Gash+Bull's+Enraging Minion = Contagion+Death Nova+Vile Touch+Dark Aura Yes, I see this as being well balanced and a good plan for Anet to use. (yes, that was sarcasm) |
also
Mursaat Elementalists (from the summon) should have Spectral Agony, Chain Lightning, Thunderclap, and Lightning Orb
Naga Shaman: Glyph of Lesser Energy, Churning Earth, Dragon Stomp, Unsteady Ground
Ruby Djinn: Searing Flames, Glowing Gaze, Fire Attunement, Glyph of Lesser Energy
Ice Imp: Water Attunement, Deep Freeze, Blurred Vision, Maelstrom
and Bone Minions should have Contagion, Dark Aura, Signet of Agony, Foul Feast, Death Nova, and Holiday Blues =)
warrior running
And btw I'm talking about only pet skills not like our skills
Arkantos
There's this thing called balance in Guild Wars. Because of balance, this is an absolutely horrific suggestion.
Yes, it's a bug that's been around for quite some time. Sometimes enemies appear with the name of a charmable pet.
Quote:
wait, what, did that crab use chilblains? lol cool! and cute for a dinner to do that! |
MStarfire
Every useful pet attack is already under Beast Mastery. From what I understand you'd like these skills to be put on our pets' bars, thus freeing up slots on our own bars. You're essentially asking for a bigger skillbar. I think even a noob can understand how that fails.
Nathaniel (Was 'ere)
Quote:
Animal pets do not do much damage as it is in pvp or pve when you trying to kill stuff.
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/not signed.
And Marverick, he was being sarcastic. Way too over-powered
Abedeus
Quote:
In some situations I can match the damage my Assassin would cause in PvE with a pet |
Any assassin outdamaged by a pet should shoot himself. In the ass, four timess.
Angel Killuminati
My pet can do over 100+ damage per attack, plus the fact he can be buffed with enchantments. I understand where you're coming from though, that if you indeed go Ranger and follow the beast mastery set of skills it can make your Ranger pretty limited to what you can do. But making your pet have his own skill bar would make him a 'hero' and there are already plenty of ways to add heroes to a party to help your cause. Also, the more potential 'heroes' you have, in my opinion anyway, yet again you're turning an apparent massive multiplayer game more single player, simply because of the lack of a need of human players.
I pwnd U
/notsigned, as someone already said it would be fairly imba since everyone would bring pets then for massive damage. 16 man team ftw! >.> Do not want...
On another note: Half expected this to have been suggested by Tende... err nvm
On another note: Half expected this to have been suggested by Tende... err nvm
Eragon Zarroc
ummm, no, no, and no. if u wan't u pet doing skill attacks, u can put them in ur own bar.
MithranArkanere
I could agree with giving pets 20 energy and 2 regen pips, and allowing them to randomly use the pet skills YOU have equipped when they don't have attacks queued (the shouts they receive when you use pet attacks), but only if the chances of they using your skills are really low and liked to beast mastery. Something like 2% chances per beast mastery rank.
But never giving them their own skill bar and allow them to fight just like heroes.
But never giving them their own skill bar and allow them to fight just like heroes.