6 Man Heroes Ascent

warrior running

Krytan Explorer

Join Date: Jun 2008

The Cape Is A Lie[Trim]

W/E

I remember when it used to be 6 man then 8 man then 6 man then finally now its 8 man again. It used to be ta and ra for 4 players, ha for 6 man, and gvg for 8. I feel it should go back to how it used to be at 6 man.

Blu

Blu

Krytan Explorer

Join Date: Jan 2007

Michigan

Blades of Burning Shadows [GoDT]

R/

I haven't HA'ed in forever but /notsigned. I remember 6 man HA being terrible and no body wanting it.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Actaully, it was 8 man, then 6 man, then 8 man again.

/notsigned

6 man PvP is really gimmicky and unliked. People petitioned HARD to get it removed. I see no reason to bring it back. Maybe like a weekend event once in a while just for giggles, but for general play it is not constructive.

I Phoenix I

I Phoenix I

Jungle Guide

Join Date: Jan 2007

The Elite Lords of Chaos [LoC]

R/

It was 8 man at the beginning.

Lorinda

Lorinda

Lion's Arch Merchant

Join Date: Oct 2006

The Netherlands

Yes, if the heroes get out off HA. But that might kill HA even more.

No, more people will quite because of the 6 man teams.

Loads of people have quited GW because of the changes around the team tweaks.

I would rather see a different area for 6 man parties.
Because HA has big maps that are made for 8 man parties x 2 or even more.
With just 6 people it is very very empty.

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

Step 1: make an 8-person HA
Step 2: Make 8-person HA 6-person instead
Step 3: Listen to the vast majority of PvP players express their extreme displeasure about the change for a few months.
Step 4: Realize the mistake and chang HA back to an 8-person arena.
Step 5: Do NOT repeat!

The Arching Healer

Jungle Guide

Join Date: Sep 2006

Super Kaon Action Team [SuKa]

Quote:
Step 1: make an 8-person HA
Step 2: Make 8-person HA 6-person instead
Step 3: Listen to the vast majority of PvP players express their extreme displeasure about the change for a few months.
Step 4: Realize the mistake and chang HA back to an 8-person arena.
Step 5: Do NOT repeat!
this
/not signed

Miss Gratia

Academy Page

Join Date: Aug 2008

W/E

I think that they should make HA 6v6 again because I like how quick it is to get groups together with only 6 ppl (most Ha'ers know the hour wait time to form a group, then just to have ppl rage when u loose uw...).
While they are making changes they should remove heros from HA teams so the teams are more people orientated, without the challenge of gwen pre-warding our frontliners.

Scf Blacknight

Scf Blacknight

Lion's Arch Merchant

Join Date: Jun 2006

Causing rage in your Tombz

Bears With Benefits [Dong]

W/R

Its already 6-man. Gwen/Norgu/Dunk/Talk aren't players.

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

Quote:
Originally Posted by Scf Blacknight View Post
Its already 6-man. Gwen/Norgu/Dunk/Talk aren't players.
My exact thoughts upon seeing the thread title.

??Evan??

??Evan??

Lion's Arch Merchant

Join Date: Jun 2005

Tombs

In Soviet Russia Altar Caps You [CCCP]/Ruthless Amazons [ego]

W/E

6 man ha would be better with the inactivity ha has had lately, but only if anet redoes the halls maps/hoh winning conditions. Having to fit in song/snares/warding etc. in a 6man build is a pain and limits creativity way too much.

Me<3You

Wilds Pathfinder

Join Date: Dec 2007

Roffle Brothel [RoFL]

W/

i havent really HA since 6v6, cause gettin 8 players is hard. Also 6v6 will bring HA more active imo.

Puebert

Puebert

Desert Nomad

Join Date: Oct 2005

Mo/

Why isn't there just a separate PvP area for 6v6 along with 8v8?

Seems like a reasonable solution to me..

Gift3d

Gift3d

Forge Runner

Join Date: Feb 2007

Las Vegas

Enraged Whiny Carebears [oR]

W/E

Where have you all been, HA is 6 players vs 6 players right now.

credit

credit

Banned

Join Date: Jan 2008

Team Apathy [aFk]

W/P

if you make it 6v6 then definitely eliminate heroes altogether.




also,

lol toomz

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

Quote:
Originally Posted by Puebert View Post
Why isn't there just a separate PvP area for 6v6 along with 8v8?

Seems like a reasonable solution to me..
Because it's difficult enough finding PUGs for PvP arenas. Spreading the population further won't help anything.

Alexandria

Alexandria

Frost Gate Guardian

Join Date: Sep 2006

Sweden

We Fail [inRL]

P/R

The only reason I would come back to HA would be if it was 6v6 and I could take 5 heroes with me.

/signed

Stupid Shizno

Stupid Shizno

Banned

Join Date: Jan 2006

Madison, Wisconsin, USA

[eF]

Mo/

take heros out of pvp

problem solved

Lunch_Box_08

Pre-Searing Cadet

Join Date: Jan 2009

Just One More Run [Adct]

E/P

Quote:
Originally Posted by Stupid Shizno View Post
take heros out of pvp

problem solved
I agree hero's out of PvP all together there's no reason to play against AI if i wanted to to that i would go PvE. A hero's can interupt a 1/4 Fast casted RoF there is no way in hell any real person there isn't anyway a person could tease or disrupt any attack skill with no cast time but hero's can?? This game is really dead i guess that's why anet just RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOs with us retards who still play

/notsigned

Lykan

Lykan

Forge Runner

Join Date: May 2005

StP

R/

/hellnogtfo

6vs6 was retarded.

Eragon Zarroc

Eragon Zarroc

Atra estern?? ono thelduin

Join Date: Jan 2008

Madness Incarnate

[Duo]

W/P

they tried 6-man for a while, it failed, it's 8-man, get over it

warrior running

Krytan Explorer

Join Date: Jun 2008

The Cape Is A Lie[Trim]

W/E

Lykan no need to be all pissy this sections is for suggestions so back off

Spike Stritter

Spike Stritter

Krytan Explorer

Join Date: Jan 2007

W/

nahh.
12v12 with lasers

/notsigned.

Charlotte the Harlot

Charlotte the Harlot

Frost Gate Guardian

Join Date: Jan 2006

Bay Area

none

R/

As far as I can remember post-nightfall HA has been terrible regardless of the player number, people just had some nostalgic feelings for the old tombs and thought 8v8 HA would be so much better. It still sucks, HA is the problem not player size.

/Signed I would rather gvg if I had 8

Lykan

Lykan

Forge Runner

Join Date: May 2005

StP

R/

Yea its been suggested and its been done and it blew.

DarklingKiller

Krytan Explorer

Join Date: Aug 2006

USA

Quit

W/

12 vs 8 GW

/signed

Empress Amarox

Empress Amarox

Krytan Explorer

Join Date: Dec 2008

Above you.

Mo/W

Quote:
Originally Posted by warrior running View Post
I remember when it used to be 6 man then 8 man then 6 man then finally now its 8 man again. It used to be ta and ra for 4 players, ha for 6 man, and gvg for 8. I feel it should go back to how it used to be at 6 man.
Oh RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO you... I quit the game when it went 6v6.

Me<3You

Wilds Pathfinder

Join Date: Dec 2007

Roffle Brothel [RoFL]

W/

how is 6v6 bad?

warrior running

Krytan Explorer

Join Date: Jun 2008

The Cape Is A Lie[Trim]

W/E

i believe it should be 6v6 again or make ha no heroes gvg is fro 8v8

Auron of Neon

Auron of Neon

cool story bro

Join Date: Apr 2006

Mililani

yumy

remove heroes from ha, keep player limit at 8

then balance the game.

oh wait.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by Me<3You View Post
how is 6v6 bad?
6v6 removes the ability to run "finesse" builds. Ie, you need healers. You need damage dealers. It is a lot harder to squeeze in a mesmer or interrupter, because otherwise your team just won't be able to kill things.
Plus people who like to run spike builds were upset because it basically made spikes nonviable.
Back when 6v6 existed, every PUG was running 4 fire eles with echoed savannah heat and two monks or the lame as heck heroway build. The meta was, "who could nuke each other the fastest" and "who is a better thumper." It didn't really teach players anything about game mechanics.

Reverend Dr

Reverend Dr

Forge Runner

Join Date: Dec 2005

Super Fans Of Gaile [ban]

W/

Quote:
Originally Posted by DarklingKiller View Post
12 vs 8 GW

/signed
this was the best meta

warrior running

Krytan Explorer

Join Date: Jun 2008

The Cape Is A Lie[Trim]

W/E

What do u guys mean by12 vs 8 gw?

UnChosen

Wilds Pathfinder

Join Date: Mar 2006

Keep 8 v 8, keep/add heroes. As much as I like options that finally let people HA without spamming chat for hours, 6v6 just makes it even more difficult for mesmer and other non-staple classes.

Solo_uw_ftw

Lion's Arch Merchant

Join Date: Nov 2007

Gods Wanking Amongst Your [MOM]

E/

6v6, no heroes.

PLAYER vs PLAYER.

/signed

fowlero

Jungle Guide

Join Date: Jan 2007

England, UK

We Are The One And Only [rR]

Quote:
Originally Posted by warrior running View Post
What do u guys mean by12 vs 8 gw?
Quite a well known glitch where you could form a team in urgoz/deep then transport to your guild hall and still be a party of 12 in gvg. So 12v8.

Didn't know you could get to HA with it too though?

Quote:
Originally Posted by solo uw ftw
8v8, no heroes.

PLAYER vs PLAYER.

/signed
This

daraaksii

daraaksii

Desert Nomad

Join Date: Oct 2005

Remove heroes, set HA back to Tombs, bring back old maps and even the 6 teams Burial()!

Oh yeah, get rid of capture points in HoH too.

Cheers,
daraaksii