Tie Breaker / Status Bar (GvG)
Chronos the Defiler
A bar visible trough the match allowing the teams to better evaluate how the teams are doing in terms of score. For a tiebreaker situation, noone knows how much damage is on each lord, or how much protting has been done.
So i am suggesting a kind of bar that measures this...a non-static bar that changes depending on the damage/protting:
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So i am suggesting a kind of bar that measures this...a non-static bar that changes depending on the damage/protting:
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Rhamia Darigaz
or a new tab in the team status window
team status, morale, aggressiveness
team status, morale, aggressiveness
HawkofStorms
Eh, while I kinda like this, it would also change the mechanics of the game play around a lot. Ie, if you KNOW you are losing near the end of the match, you'd be more likely to try some sorta suicidal last effort push just because you'd lose either way.
Keeping it hidden makes teams play smart the whole game, rather then being able to make last second efforts to zerg or going up early and then turtling at the end.
I don't play enough GvG (especially lately) to really make a call on this. It would probablly effect style of play at least somewhat...
Keeping it hidden makes teams play smart the whole game, rather then being able to make last second efforts to zerg or going up early and then turtling at the end.
I don't play enough GvG (especially lately) to really make a call on this. It would probablly effect style of play at least somewhat...
warrior running
No reason for this
MaaKotka
Usually it isn't needed since most times it is obvious which team has made more damge/protted less to guild lord. But in close matches it would be nice somehow to know for sure which team is winning and whics is losing.
rohara
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Eh, while I kinda like this, it would also change the mechanics of the game play around a lot. Ie, if you KNOW you are losing near the end of the match, you'd be more likely to try some sorta suicidal last effort push just because you'd lose either way.
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i say scratch "aggressiveness" altogether and bring back vod in some form. this lord damage nonsense is retarded. "hey guys i know we've been losing for 25 minutes, so just go put some damage on their lord so they have to prot it and we win anyway! yay!"
jonnieboi05
lol yeh, this is why i say aNet gave [Sup] a free gold trim. they got their asses handed to them like hell by [Trim] the entire match but at the end [Sup] went all out and ganked with everything they had on the opposing GL and won the match. it pissed me off SO very much. :\ if VoD was still in, i can 100% whole-heartedly say [Sup] would not have their trim from that month.
Eragon Zarroc
not knowing ur aggressiveness in relation to the other team's aggressiveness is part of the game and should be taken into account for a teams tactics and method of playing GvG. but then again, i suppose knowin the other team's morale and team health isn't necessary either, so w/e. adding an aggressive meter would just change the way GvG is played, but seeing as GvG changes all the time, it doesn't really matter. Meta will just shift. whether it would shift a little or a lot, no idea. i haven't GvG'ed in over a year, lawl, no idea what the meta is like
newbie_of_doom
credit
/notsigned
it's not that hard to estimate it
it's not that hard to estimate it
ajsnuker
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lol yeh, this is why i say aNet gave [Sup] a free gold trim. they got their asses handed to them like hell by [Trim] the entire match but at the end [Sup] went all out and ganked with everything they had on the opposing GL and won the match. it pissed me off SO very much. :\ if VoD was still in, i can 100% whole-heartedly say [Sup] would not have their trim from that month.
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It would have been too ridiculous for [Sup] to win 8v8. Dual para defense and spike power was way too lame. :/