Ritualist hybrid healer pvp

FaiLeD

Ascalonian Squire

Join Date: Jan 2009

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Rt/

I am an amature kind of at making builds but yea if there is a build like this good for them because I feel proud of this one.lol


Restoration: 12, 1, 2
Channeling: 9, 3
Spawning: 9, 1


Spirit light weapon
Mend body and soul
Spirit light
Generous was tsungrai
Essence strike
Signet of creation
Rejuvenation

Bloodsong is used for a backup spirit for if rejuvination dies. With rejuvination, used sig of creation, and comboes good with spirit light weapon.
Blood song

spirit of defeat

spirit of defeat

Krytan Explorer

Join Date: Nov 2007

Holland

Rt/

Try this:
[Weapon of Remedy][Vengeful Weapon][Splinter Weapon][Spirit light][Protective Was Kaolai][Essence strike][Signet of creation][Rejuvenation]
res 12+1
chan 12+1
SP 3

Frozen Was Tara

Frozen Was Tara

Ascalonian Squire

Join Date: May 2008

Belgium

Mu Tants [MU]

Rt/

Looks good except for the elite, [Weapon of Remedy] (as mentioned above) or [Xinrae's Weapon] are better elites.

I don't know what kind of PvP you do with it, but if it's AB:

[build prof=Rt/any box cha=12+1+1 res=12+1][Weapon of Remedy][Protective Was Kaolai][Soothing Memories][Wielder's Boon][Mending Grip][Weapon of Warding][Channeled Strike][optional][/build]

Might be better for AB, spirits tend to be useless since you're running around all the time. You can throw in some IMS, always nice for AB (Rt/A?).

bungusmaximus

bungusmaximus

Forge Runner

Join Date: Jul 2006

Guild Of Handicrafted Products [MaSS]

W/Mo

Maybe swap one of the heals in that one for [resilient weapon]?
Another sexy option might be [weapon of shadow]

FaiLeD

Ascalonian Squire

Join Date: Jan 2009

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Rt/

This build revolves around spirit light weapon and makes 2 people at a time gAin 40hp/second. Prolly should have mentioned that.

Frozen Was Tara

Frozen Was Tara

Ascalonian Squire

Join Date: May 2008

Belgium

Mu Tants [MU]

Rt/

Quote:
Originally Posted by FaiLeD View Post
This build revolves around spirit light weapon and makes 2 people at a time gAin 40hp/second. Prolly should have mentioned that. Were do you use this?

FaiLeD

Ascalonian Squire

Join Date: Jan 2009

We Have Cookies

Rt/

Ra or AB but I haven't tried it in ta

Eddie Frenzy Spam

Eddie Frenzy Spam

Krytan Explorer

Join Date: Jul 2007

Old N Dirty [ym]

W/E

I see what you're trying to do with the build but the problem is it isn't very effective.

I'm assuming you're wanting to use this build in RA or possibly for healing in TA so i'll base my advice on that.

Firstly, Spirit Light Weapon isn't an overly good elite, don't get me wrong it's not terrible but it's not good. The main problem is a lot of the healing benefit is going to be wasted when playing versus a good team. Continuous healing over time spells are generally bad unless the duration is long, the recharge is short and the cost is low. This is because good warriors like to swap targets and they like to swap a lot. So you have your warrior beating on your target and you put Spirit Light weapon on him to heal up the damage the warrior is doing. the next thing you know he's beating on someone else and the healing Spirit Light Weapon is doing to the previous guy is being wasted. As other people previously said, I would take Weapon Of Remedy or Xinraes Weapon for an elite.

Mend Body and Soul is nice, as is Spirit Light.

Generous Was Tsungrai, is a decent skill as well, however, there are better options for the 4v4 format. Generous Was Tsungrai works well against spike damage, it makes you pretty much unspikeable and then allows you to heal up the spike damage that did go through. The problem is that RA and TA are not places where spikes are popular. RA and TA are dominated by pressure rather than spikes and for that reason I would take Protective Was Kaolai.

I'm not really sure what you're trying to achieve with Essence Strike. It looks to me as if you have looked for an energy management skill, seen this and then figured it would do. It's completely out of place within the build considering you're going for healing rather than damage. I would reccommend taking Soothing Memories instead, which suits a healing build very well and also provides some form of energy management.

Signet of Creation, to be perfectly honest, is a complete waste of a skill slot. What you're doing is providing support for something that is providing support for something else (your elite). I guess your theory was that I need my spirits for Spirit Light Weapon so i'm going to have to take something to help keep them alive. This is a very bad thing to do and what you've done is basically cost yourself 2 extra skill slots just to try and always get the benefit from a mediocre elite. I would take Weapon of Shadow here instead.

I would keep rejuvenation, it's quite nice, either that or life anyway.

Bloodsong is the other skill slot you wasted trying to fulfill your elite. Doesn't really fit in the build, it's only purpose for being there is really for the elite and so I would swap that our for Weapon Of Warding, which does fit in your build very nicely.

So what we've got so far is:
Xinraes Weapon/Weapon Of Remedy
Mend body and soul
Spirit light
Protective was Kaolai
Soothing Images
Weapon of Shadow
Rejuventation/Life
Weapon Of Warding

This build is pretty optimal for dealing with RA/TA pressure, you have plenty of prots (Weapon Of Warding/Weapon Of Shadow) to stop damage going through and you have plenty of heals to heal up any damage that gets through the prot. The only thing I don't like in this bar is the energy. You have to be very good to effectively use the bar and conserve energy. You could probably drop Spirit Light considering with only 1 spirit now you're more likely to end up saccing health and find another energy management skill. You could even delve into a secondary profession for this since you're not already using one. The other thing is hex removal so if you're comfortable with the energy on the bar then you could drop spirit light go Rt/Mo and take some hex removal with you.

FaiLeD

Ascalonian Squire

Join Date: Jan 2009

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Rt/

I don't want to use those elites cuz eveybody uses those and don't say 30 hp a sec isn't good. And it's no big deal if u use it on 1 guy and goes to waste. It is for using on people that are getting hurt alot. Sig of creation makes it so rejuvination doesn't die and can heal your whole party. 1 person can even be attacking rejuvonation and it still won't die.

FaiLeD

Ascalonian Squire

Join Date: Jan 2009

We Have Cookies

Rt/

Good point. We just r2 different people I guess but the build worked fine for me and I really do appreciate it advice.

bungusmaximus

bungusmaximus

Forge Runner

Join Date: Jul 2006

Guild Of Handicrafted Products [MaSS]

W/Mo

You'll be pretty screwed in arenas without [weapon of warding], prepare to spend most time on your butt without that skill.

Frozen Was Tara

Frozen Was Tara

Ascalonian Squire

Join Date: May 2008

Belgium

Mu Tants [MU]

Rt/

I fail to see what you are trying to achieve with this topic...

If it's just to show the build and ignore any advice, I suggest u take this to PvX or something alike.

FaiLeD

Ascalonian Squire

Join Date: Jan 2009

We Have Cookies

Rt/

It's really anoyiong that people get this idea stuck in their heads that u have to have a certain skill and there is no other way. I'm just trying to venture outside the box.

Lhim

Lhim

Krytan Explorer

Join Date: Sep 2007

Rt/

Quote:
Originally Posted by FaiLeD
View Post
Restoration: 12, 1, 2
Channeling: 9, 3
Spawning: 9, 1


[Spirit light weapon][Mend body and soul][Spirit light][Generous was tsungrai][Essence strike][Signet of creation][Rejuvenation][bloodsong]
Bloodsong is used for a backup spirit for if rejuvination dies. With rejuvination, used sig of creation, and comboes good with spirit light weapon. Well, since you don't seem to like people messing with your builds (why post here then though?), I'll try not to mess with it too.

First your attribute spread could be better. If you want to keep [[bloodsong] and [[essence strike] you might as well invest some more points into channeling and less into spawning power. Right now, you have chan at 9+3, which means [[essence strike] gives 7 energy back at the cost of 5. Not that great (p.s. same would be with chan at 9+2).
And you can better lay off the major or superior attribute runes though.....1 major couldn't hurt perhaps.
I hope you don't consider this messing with ur build...

Ok I lied and can't resist, but I'll keep it generally the same, ok?
Since [[bloodsong] is just a backup spirit, you also could use another resto one (like [[life]) for that. Then you can change [[essence strike] for something else too, cause it's not doing much now as it is. Maybe change [[essence strike] for another cool weaponspell like [[weapon of warding]. Or if you are concerned with energy [[soothing memories] for [[essence strike] and then you can change either [[mend body and soul] or [[spirit light] for [[weapon of warding]. Of course with these changes it won't be a hybrid healer anymore, but right now it just seems that you threw most spells requiring a spirit on one bunch and made a build out of it. Like that your chan skills won't do much. This would streamline it a bit I think, but without chan skills.

p.s. remember to use a rez in RA

So......ur build with adjusted attribute points:
[build prof=rt/x resto=12+1+1 chan=12+1 spa=3][Spirit light weapon][Mend body and soul][Spirit light][Generous was tsungrai][Essence strike][Signet of creation][Rejuvenation][bloodsong][/build]

Alternate build based on your thoughts:
[build prof=rt/x resto=12+1+1 spa=12+1][Spirit light weapon][Mend body and soul][Soothing memories][Generous was tsungrai][weapon of warding][Signet of creation][Rejuvenation][life][/build]

ac1inferno

ac1inferno

Desert Nomad

Join Date: Aug 2007

Boston

We D Shot Your Stances [GODS]

A/W

Good for TA

[build prof=Rt/Mo res=10+1 cha=12+1+1 spawning=6+1 prot=6][Offering of Spirit][Bloodsong][Warmonger's Weapon][Ancestors' Rage][Mend Body and Soul][Aura of Stability][Holy Veil][Resurrection Signet][/build]

Might be good for AB

[build prof=Rt/A Channeling=12+2 Restoration=12+1+1 spawning=3][Caretaker's Charge][Ancestor's Rage][Soothing Memories][Weapon of Warding][Weapon Of Shadow][protective was kaolai][recuperation][Dash][/build]

[build prof=Rt/A Channeling=12+1 Restoration=12+1+1 shadow=3][Weapon of Remedy][Weapon of Warding][Wielder's Boon][Channeled Strike][Optional][protective was kaolai][Dark Escape][Dash][/build]
- [[Weapon of Shadow]
- [[Warmonger's Weapon]
- [[Recuperation]
- [[Soothing Memories] for additional heal.

FaiLeD

Ascalonian Squire

Join Date: Jan 2009

We Have Cookies

Rt/

Well than spirit light weapon is like my fav fit elite (besides xenras weapon or w/e) can some one help a brother out and show me a build for it?

spirit of defeat

spirit of defeat

Krytan Explorer

Join Date: Nov 2007

Holland

Rt/

well the problem is the with [spirit light weapon] IMO is the earshot range if it had a bigger area of effect I might use it, to easy to can away from a spirit.

And it can't beat [weapon of warding] 50% block
And it has 6pips of regeneration and 12 if you have a spirit close.

Eddie Frenzy Spam

Eddie Frenzy Spam

Krytan Explorer

Join Date: Jul 2007

Old N Dirty [ym]

W/E

No not many use it because as stated before WoR and Xinraes Weapon are superior and Spirit Light Weapon is only just mediocre. However the OP refuses to accept this.

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

[build prof=Rt/D res=12+1+1 spa=12+1 earthprayers=3][Spirit Light Weapon][Soothing Memories][Wielder's Boon][Life][Rejuvenation][Protective Was Kaolai][Pious Concentration][Pious Haste][/build]

This is based on a build Torsen apparantly ran once when rawr was fooling around with some RA sync hexway. Mediocre in arenas but, this is actually pretty good for Aspenwood. You have a lot of allies to heal as you push into the green gate, and alot of it is random uncoordinated damage that can be simply outhealed, especially when physicals are lacking. (Luxon anyway, probably good for kurzicks if tweaked slightly.)

Some adjustment might work fine in AB, but the whole need to run around makes spirits not as impressive there.

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

I don't run Rit in PvP, but I have a lot of fun with a healing Rit in PvE. May be able to make use of a similar build in PvP with it though, adjusting some for the changes.

12+1+1 Restoration
12+1 Spawning Power (yep, only use Resto skills, so may as well make the spirits heartier and weapon spells last longer)

[life][resilient weapon][mend body and soul][spirit light][protective was kaolai][death pact signet][spirit light weapon][ghostmirror light]

Now, I don't actually use SLW myself very often, but that was the one you wanted to use. I usually use Weapon of Remedy or Xinrae's Weapon, and occassionally even Preservation.

-Reaver-

Ascalonian Squire

Join Date: Sep 2008

Ontario, Canada

Liars, Cheats, and Thieves [Liar]

R/

[build prof=Rt/Mo res=12+3+1 spa=12+1][Spirit Light Weapon][Life][Wielder's Boon][Mend Body and Soul][Weapon of Warding][Wielder's Remedy][Remove Hex][Resurrection Signet][/build]

This is the build I always use in RA. I know it's not great, but I don't have much unlocked and I don't have Eye of the North. I'd be using Weapon of Renewal/Xinrae's in a heartbeat if I could access them easily.

EDIT: This was in response to the guy that wanted a SLW build, FYI.

MasterSasori

MasterSasori

Desert Nomad

Join Date: Dec 2007

USA

[Thay]

R/Mo

Quote:
Originally Posted by FaiLeD
View Post
I am an amature kind of at making builds but yea if there is a build like this good for them because I feel proud of this one.lol


Restoration: 12, 1, 2
Channeling: 9, 3
Spawning: 9, 1


Spirit light weapon
Mend body and soul
Spirit light
Generous was tsungrai
Essence strike
Signet of creation
Rejuvenation

Bloodsong is used for a backup spirit for if rejuvination dies. With rejuvination, used sig of creation, and comboes good with spirit light weapon.
Blood song Why did you post this build here at GW guru? You don't want to change your build, insisting that you want to keep SLW, but the bottom line is that it is not optimal. It may be viable, but this isn't a great bar. If you don't mind losing some RA matches that you could have won, then go for it. These are my suggestions. None of them will try to dismount SLW from your bar.


Drop your Superior and Major runes for Minor runes. HP is important in RA and arguably AB.

Signet of Creation doesn't warrant a spot in this build. It blows.

Not only does Life have a faster recharge than Rejuvenation, Rejuv dies a bit every time it heals on its own. This might leave you spiritless even if it isn't targeted by the opposing team. Normally not too much a big deal since you also run bloodsong, but since you don't want SLW and essence strike to lose their potency, I suggest you use Life.

Weapon of Warding is really good. You will want it. If you also have such high Channeling, also consider Splinter or Warmonger. Two Weapon spells on a bar is fine.

Also consider Soothing memories for emanagement. It is a big deal when holding an item and when you are low on energy which occurs in RA.

10 or 8 spawning total will both give you a 12 second SLW. Therefore there really isn't a reason to have 10 spawning because it sucks. Use those points for channeling.

Darth The Xx

Wilds Pathfinder

Join Date: Jul 2008

Sen'jin Village

The Infamous Cake Bandits [cake]

Mo/W

Dunno if this has been mentioned but SPLW only gives 8 pips of regen, 15 when in range of a spirit, now in 3 seconds this will heal in an optimum situation 90 hp BUT in the worst case 45hp (no spirit which does happen, very often).

At that same level Xinrae's will heal 80 and prot the target, 1/4 second cast too. However if an ally is outside spirit range for even 1 second Xinrae's becomes immediately more effective. Now along with this you can also change target with it very rapidly and it is not held down by a spirit. Lastly lets not forget that Xinrae's actually does some pretty nice damage too, 80 armour ignoring goes thru prot damage, every 3 seconds. Same with remedy except it removes a condition which is also very helpful with bar compression.

Now for AB imo it is better to go offense with heal spells instead of defense with offensive spells. Item spell wise, Generous was Tsungrai in AB no question, godly self heal. What i personally do is take an offensive bar (caretakers, channeld, renewing, glaive, or whatever you want) and take Spirit Light. With a decent investment in resto this heal is massive, and it only costs 5 energy, the health sac if ur not in spirit range is fine since u got GwT to keep ur life up. Now inbetween your channeled or caretaker's or whatever you are running throw out some spirit lights just to prevent allies from dying (as in don't keep them on 100% life, just keep them alive.)

I find this approach very effective as it is essentially a group of 4 damage dealers with a weak healer (If you have a decent group in AB Spirit light is all you will need to keep them up) Other variants that are quite awesome too are channeling bars with Xinrae's in them, damage wise this spell with out do any channeling spell. Try it out do something different.

Don't use Spirit Light Weapon, it gets interupted