Quote:
|
What concerns me, as some others here have speculated, is whether or not GW2 will ever see the light of day.
Given the recent announcement by ANet of additional content for GW this year, especially in light of what they've been saying over the past year that, while continuing to maintain GW and to have ongoing community events and skill rebalancing, they are concentrating on GW2, this seems to be either a big contradiction, or else a major shift in direction for ANet. Either one, to my mind, along with an astonishing lack of comment from ANet regarding GW2 does not bode well for GW2 at all, IMHO. |
GW2 has 140+ (as of Jeff Strain's 2007 speech, and he said they'd be hiring more) working on it. I doubt the latter are just sitting around all day doing nothing, and if they had all been fired because GW2 was canceled, you'd have heard about it already.
Jeff Strain's article says any new MMO needs to be "overwhelmingly superior" to the competition, because you need to break apart the established community in the competition and get them to switch to your game. Remember the twin epic failures of Age of Conan and Warhammer? Much hype which the games failed to live up to, because they weren't even remotely polished enough when they were released.
There's also no reason to let your competitors know anything just to satisfy a bunch of noisy people on game forums. The vast majority of mmo players don't visit their game's forums and certainly aren't sitting around hitting F5 on their google search for "guild wars 2 infos" and then posting doom and gloom threads on guru when nothing new comes up.


