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Originally Posted by Lord Of Blame
There is no limit, however all mobs have a certain aggro range. It is possible to pull several mobs together but if you keep moving away from their original spawn they will eventually break off and return.
Your team can break off and pull mobs together but the same rule will apply. When the mobs get too far away from their original spawn they will break off the chase and return.
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It actually depends whether the group is a patrol or stationary. If it is stationary, then yes, it works exactly as you say. With patrols though, its a whole different story.
Anyone who's ever pulled charr in pre for death leveling knows this difference: stationary mobs will always run back after a certain distance, no matter what you do. Patrols, on the other hand, if pulled correctly, can be pulled straight across the map, as is seen by the tight-stacking method of charr pulling in pre, where you repeatedly pull a bunch of patrols together to the res shrine and get them stuck there. You can literally pull all non stationary mobs in the entire zone, though it is usually counterproductive to do so since it takes a long time, and the rewards you get out of doing it drop off pretty steeply.
In other words, if you want to get a bunch of things on screen at once, find a zone with lots of patrols, and pull them all together. Probably take you forever though =P