New..or faded?
What Now
Playing back through the games after a long time PvPing I started to wonder.
Found it weird how so few American guilds GvGed yet American districts were the liveliest of them all. Some were actually crowded but I couldn't help but wonder, what were they crowded with?
Most I seemed to talk to were really old timers who just played occasionally or loved the game too much to put it down found very few people who were actually new despite being in one of the first towns.
The people I see when I pass through I can't help but wonder if many of them are new or if their all old time players who just faded into the background of GW and are the only thing really left now.
How long have you guys been playing? Hoping there's some life still left in this game and that it's not simply overrun by old fans.
Found it weird how so few American guilds GvGed yet American districts were the liveliest of them all. Some were actually crowded but I couldn't help but wonder, what were they crowded with?
Most I seemed to talk to were really old timers who just played occasionally or loved the game too much to put it down found very few people who were actually new despite being in one of the first towns.
The people I see when I pass through I can't help but wonder if many of them are new or if their all old time players who just faded into the background of GW and are the only thing really left now.
How long have you guys been playing? Hoping there's some life still left in this game and that it's not simply overrun by old fans.
Onion Guy
Over 3 years :P
jiggles
44months
12chars
12chars
Antares Ascending
Just 3 years..on and off at times
wtfisgoingon
Here's my honest opinion. Americans do GvG, but they lack some intelligence to come up with any productive strategies. They are either followers of the current metas.
There are SOME American GvG guilds that do think, but the majority do not.
It is also getting rather boring to wait for the timer for GvG as more and more players are quitting GW everyday.
/age tells me I've had the game for 3.5 years, but it's actually only 2.5 years that I've played, as I've only started really playing since the release of Factions.
There are SOME American GvG guilds that do think, but the majority do not.
It is also getting rather boring to wait for the timer for GvG as more and more players are quitting GW everyday.
/age tells me I've had the game for 3.5 years, but it's actually only 2.5 years that I've played, as I've only started really playing since the release of Factions.
Lykan
Quote:
Playing back through the games after a long time PvPing I started to wonder.
Found it weird how so few American guilds GvGed yet American districts were the liveliest of them all. Some were actually crowded but I couldn't help but wonder, what were they crowded with? |
44 months
Chocobo1
Quote:
Here's my honest opinion. Americans do GvG, but they lack some intelligence to come up with any productive strategies. They are either followers of the current metas.
There are SOME American GvG guilds that do think, but the majority do not. It is also getting rather boring to wait for the timer for GvG as more and more players are quitting GW everyday. /age tells me I've had the game for 3.5 years, but it's actually only 2.5 years that I've played, as I've only started really playing since the release of Factions. |
Darcy
I've been playing for 34 months and have 8 playable characters. I spend several hours every day playing GW.
Lord Of Blame
6 months here.
Me<3You
Quote:
Here's my honest opinion. Americans do GvG, but they lack some intelligence to come up with any productive strategies. They are either followers of the current metas.
There are SOME American GvG guilds that do think, but the majority do not. It is also getting rather boring to wait for the timer for GvG as more and more players are quitting GW everyday. /age tells me I've had the game for 3.5 years, but it's actually only 2.5 years that I've played, as I've only started really playing since the release of Factions. |
Pretty Sure most Euros only know how to 8v8, must be alot intelligence and powerful strategies.
The Red Messenger
started in november 2005, but played off and on...probably spent about 2 years actually logging in, between deployments and odd jobs.
i did gvg about 6 times, and we lacked the organization, player base, and patience to get good. we had intelligent players, but they just werent on at the right times or busy doing pve.
on the "americans are dumb" comment that seems to spring up now and again...keep in mind that a large portion of the american players are ages 9-15. its normal and acceptable for parents to buy their kids video games in this country. im not saying other countries dont do that, but it seems like a lot of the european and australian player base is somewhat older.
i did gvg about 6 times, and we lacked the organization, player base, and patience to get good. we had intelligent players, but they just werent on at the right times or busy doing pve.
on the "americans are dumb" comment that seems to spring up now and again...keep in mind that a large portion of the american players are ages 9-15. its normal and acceptable for parents to buy their kids video games in this country. im not saying other countries dont do that, but it seems like a lot of the european and australian player base is somewhat older.
Master Fuhon
From a non-prejudiced perspective, regional problems with players will usually be based on them having more options for activity in a specific region. One thing I would look at with American gamers is purchasing power and a market flooded with leisure activity. Someone with more purchasing power opens up a wider range of activity, someone with less does what they could already afford. When the market is flooded with activities, people have wide ranges of activity to choose from also.
An area is specifically going to be dominated by a game in an area with fewer options, or if the game is considered one of the best options. In America, gaming is frequently a leisure activity; it competes with more than other games. Maybe some continent lends it's best and brightest to a specific game for PvP, but most people dedicate themselves to something that pays them instead of something they pay for. I pursue other venues to find my meaning in life; I didn't know that wasn't normal in other parts of the world. It's inevitable that if you have good players they will very likely find a better option offered to them.
If a veteran is still playing the game, it is to achieve stability and continuity. The people who change builds and make things happen are generally dissatisfied; but sometimes they leave instead of staying long enough to shake up the meta. There are a rare few who feel at ease in understanding the game who change how it is played and enjoy it as ever-changing, but this takes a level of comfort and understanding that most won't have. You particularly don't find this type of investment in gamers who consider it a leisure activity also.
The majority just sits around waiting for the outside event that makes things change, whether it be new insight or a nerf bat (this is a world phenomenon, not an American one). This seeps into the GvG world. And when the changes happen, the players evaluate whether it is something they want to cope with. It's a large investment of time for an MMO player to quit; it's easy if you get a new priority though. Some people reach a level of dissatisfaction that is never constructively utilized towards making new builds and making things more interesting. They usually leave. This happens when due to whatever limitations, the player cannot rework the game to be played the way he wants to play (playstyle forced by designer).
If you can understand some of that or have observation skills of your own, you will have a better understanding of the landscape of players within a game at any moment in time. If you only want a number, then my number is 36 months of game ownership; on-and-off enough for the game to feel new. Definitely a fade into background type player.
An area is specifically going to be dominated by a game in an area with fewer options, or if the game is considered one of the best options. In America, gaming is frequently a leisure activity; it competes with more than other games. Maybe some continent lends it's best and brightest to a specific game for PvP, but most people dedicate themselves to something that pays them instead of something they pay for. I pursue other venues to find my meaning in life; I didn't know that wasn't normal in other parts of the world. It's inevitable that if you have good players they will very likely find a better option offered to them.
If a veteran is still playing the game, it is to achieve stability and continuity. The people who change builds and make things happen are generally dissatisfied; but sometimes they leave instead of staying long enough to shake up the meta. There are a rare few who feel at ease in understanding the game who change how it is played and enjoy it as ever-changing, but this takes a level of comfort and understanding that most won't have. You particularly don't find this type of investment in gamers who consider it a leisure activity also.
The majority just sits around waiting for the outside event that makes things change, whether it be new insight or a nerf bat (this is a world phenomenon, not an American one). This seeps into the GvG world. And when the changes happen, the players evaluate whether it is something they want to cope with. It's a large investment of time for an MMO player to quit; it's easy if you get a new priority though. Some people reach a level of dissatisfaction that is never constructively utilized towards making new builds and making things more interesting. They usually leave. This happens when due to whatever limitations, the player cannot rework the game to be played the way he wants to play (playstyle forced by designer).
If you can understand some of that or have observation skills of your own, you will have a better understanding of the landscape of players within a game at any moment in time. If you only want a number, then my number is 36 months of game ownership; on-and-off enough for the game to feel new. Definitely a fade into background type player.
Pleikki
44months.. .... ......
I pwnd U
44 months on this account plus about 3 months when my brother and I shared an account. oO
Spaced Invader
Joined Closed Alpha in early 2004, so almost 5 years.
Hailey Anne
44 months .
tuna-fish_sushi
Sin City Gamer
14 months. Got my dad to start playing about 6 months ago, and my younger brother started about 2 months ago.
So, yes, there is still fresh blood in the water XD
So, yes, there is still fresh blood in the water XD
Abedeus
38 months.
Would be sooner, if there was ANY marketing working in Poland. I've found out about Guild Wars few months after release, because there were no reviews, no trailers, NOTHING where I live. And only a visit to the local game shop (well, MediaMarkt...) revealed GW to me.
Would be sooner, if there was ANY marketing working in Poland. I've found out about Guild Wars few months after release, because there were no reviews, no trailers, NOTHING where I live. And only a visit to the local game shop (well, MediaMarkt...) revealed GW to me.
immortius
Quote:
How long have you guys been playing? Hoping there's some life still left in this game and that it's not simply overrun by old fans.
|
Quote:
Originally Posted by The Red Messenger
on the "americans are dumb" comment that seems to spring up now and again...keep in mind that a large portion of the american players are ages 9-15. its normal and acceptable for parents to buy their kids video games in this country. im not saying other countries dont do that, but it seems like a lot of the european and australian player base is somewhat older.
|
Rak Orgon of Beowulf
26 months, got NF right after it came out. put it down for about 3 months one time, havent had an extended break since then
Lycan Nibbler
I resisted the game for a few months, so its 37 months here. I would think that the guru posters length of play would likely be skewed a little seen by how people still stick around here even when theyve basically stopped playing and the newer players going to the wikis first.
Arduin
44 months, still playing (albeit a tad less...).
Only GvG'd once, I'm not a person for deep human-human online interaction.
Only GvG'd once, I'm not a person for deep human-human online interaction.
Rocky Raccoon
43 months here.