Should Arena-net Have a Suggestion List?

Zodiac Meteor

Zodiac Meteor

Imma Firin Mah Rojway!

Join Date: Aug 2008

At the Mac Store laughing at people that walk out with anything.

E/Mo

Back Story: I was going though a website that creates my favorite video game design program. Clickteam and I found something interesting.

Quote:
I think its been proven time and time again you can make professional games with multimedia fusion. Thats not to say there isnt room for improvement, we have a list of around 2000 improvements that people want to add, we have to organize the good and bad. And some include making the event editor more powerful and cutting down duplication.

Anyway the new versions are a long way off yet, but scripting has been mentioned before. So many thanks for everyones comments... have to see what happens.
Short version: This website has a list of good and bad suggestions.

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Clickteam is working hard to make your work easier. The best way to make game creation easier are from what you find is hard. In other words, help us help you.
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The patches comes mainly from the suggestions of creative people. Some of our best improvements in patches are from contests or well thought out ideas. Our Christmas widget contest was a huge success and we hope to see improvements in half finished widgets.
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We had to choose from 50 of our favorite widgets. It's wasn't easy to have a first prize.
Short version: Listen to the people. The best ideas comes out of the box.

This small company has a list with over 2000 suggestions.

Should arena-net have a good suggestions list?

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

There is a list, the question is should Arena Net let users who do not know anything about game design/producing/making cull the list of suggestions.

Zodiac Meteor

Zodiac Meteor

Imma Firin Mah Rojway!

Join Date: Aug 2008

At the Mac Store laughing at people that walk out with anything.

E/Mo

Quote:
Originally Posted by pumpkin pie View Post
There is a list, the question is should Arena Net let users who do not know anything about game design/producing/making cull the list of suggestions.
There is a list?

There has to be 100 people that /signed Here.

Everyone knows it's possible and easy to do, why? because the stuff was already there. I would like to see a list of idea's suggested on this forum that was used in game.

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

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oh, sorry, you mean here on guru, i thought you mean any suggestions.

Hyper.nl

Hyper.nl

Desert Nomad

Join Date: Oct 2006

Defending Fort Aspenwood

E/

This forum can be considered as a suggestion list. But be aware that ANet cannot implement most of the suggestions posted here because they take too much dev time or because they bite each other. (Nerf Kurzick -vs- Nerf Luxon, Ursan etc.)

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

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As soon as Anet starts posting a suggestion list, people will be expecting every one of those suggestions to be implemented. Just as people expect that if an idea on Guru is signed enough, it'll grab Anets intention and that suggestion will therefore be in the next update.

Just like Zodiac Meteor displays in post 3 about the Login Screen, which is in fact not easy to do and encompasses a lot of different coding problems as has been stated by Gaile Gray.

Quote:
Originally Posted by Gaile Gray @ Wiki
We have been asked about offering choices in the log-in screen many times in the past, and the answer has always been that it would not be possible. The log-in screen is not solely what image you see, but contains certain technology behind the screen itself. Since each game is generational or evolutionary, there are mechanics and options in each generation that are not present in previous screens. Therefore, those older versions are outmoded by the newer releases and we have not been able to offer them as options.
The "Everyone knows it's possible and easy to do" shows exactly why Anet doesn't implement our suggestions 1 on 1.

Skyy High

Skyy High

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Join Date: May 2006

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Quote:
Originally Posted by Arduinna View Post
The "Everyone knows it's possible and easy to do" shows exactly why Anet doesn't implement our suggestions 1 on 1.
Bingo. Even "simple" things aren't necessarily simple. We have a suggestion forum (which, incidentally, has led to a number of improvements and additions to the game), I don't know what more the OP is suggesting.

Zodiac Meteor

Zodiac Meteor

Imma Firin Mah Rojway!

Join Date: Aug 2008

At the Mac Store laughing at people that walk out with anything.

E/Mo

Quote:
Originally Posted by Skyy High View Post
Bingo. Even "simple" things aren't necessarily simple. We have a suggestion forum (which, incidentally, has led to a number of improvements and additions to the game), I don't know what more the OP is suggesting.
I'm suggesting that Anet should have a suggestion list like the website I posted.
According to them, some of their best widgets (or tools) comes from contests and well thought out plans.
I get the basic comprehension of game design. From what I learned. If you have the code already made. The rest is easy. That why you have cookie cutter enemies in video games.
I created a game, Clear World. Once I got the events and actions and AI down. I basically copy and paste the levels and changed the environment.
For those that want to say, "You don't know how to create games." Clear World

Stockholm

Stockholm

Desert Nomad

Join Date: Feb 2006

Censored

Censored

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http://wiki.guildwars.com/wiki/Arena..._2_suggestions


There is a suggestion list.