The Ritualist build for Vanquishing

Teknikaali

Teknikaali

Frost Gate Guardian

Join Date: Nov 2007

Rt/

The cause

Being inspired by the Vanguard Spiker, after many hours with a Ritualist and after hundreds of different PvE builds, after obtaining the Legendary Vanquisher-title, I've come to the conclusion, that this very build here, has to be the ultimate build for Vanquishing with a Ritualist.

The Build

[Lily's AP;OAej4xiM5Qyl2kLQ7iLTXOMTJXA]

The Description

Inverting enemy's damage output, dealing direct 80dmg, causing a knockdown, having a kd-assassin to keep the enemy down, energy management, burning and resurrect, you're all set. You can customize the build further, but having 3-4 of 5e skills is recommended. Just make sure you time your 13sec Assassin's Promise well and you're all good. Some enemies need different style of approach so you just have to choose wisely which one of the 4 first skills you're up to use first if you want to be the most effective. The 2-4 last skills should be used as energy management, because AP's 17 energy won't cover up all the energy usage for the first 4 skills.

The Replacements

Replace [Spirit Burn] with [Splinter Weapon] or [Ancestor's Rage], if you want to deal damage non-directly and you have a friend with a melee profession. When you know the area has heavy healing, take [Warmonger's Weapon] with you and slap it to a melee ally if possible and replace [Pain Inverter] with ["Finish Him!"].
I just love to take out the bosses with PI, although "Finish Him!" deals 80dmg directly and inflicts 2 conditions at the same time. The timing with "Finish Him!" might be hard, because enemies' healthbars happen to go down so fast

[Protective Was Kaolai] might be a good choice too, if you don't have enough healing already by your team. (I still prefer the all-offensive-style with this build.)

Edit: (credit to Joseph Spiritmaster)
[Spirit's Gift], [Explosive Growth] and [Boon of Creation] (with one spirit if your heroes/allies don't have one) might be also good choices, if you don't mind relying on enchantments too much Adds extra damage + support + energy management. When using these, run with Spawning Power 12 or even 16.

The Team

You don't have to have heroes for this to work, but to be the most effective..
Add a group of Discord as your Heroes and you're all set.

The Last Tips

For the hardest Vanquish-areas like Tasca's Demise, Ice Floe and such, ask your friend to accompany you with another set of
Discord.
If you're running the PI variation of this build, you can ask your friend to take the "Finish Him!"-version so you don't accidentially cast PI to the same enemy your friend has.

The counters this build has are normal anti-caster: Dazed, Knockdown, Interrupts and energy denial.
The good thing here is, [Power Block] can't shutdown you for good.

The Last Word

Have fun vanquishing and C&C always welcome ^^!

Teknikaali

Teknikaali

Frost Gate Guardian

Join Date: Nov 2007

Rt/

Think of it as a solid damage dealing build, rather than a team build That group of Discord just add the team's damage output. And yes, there's nothing new in AP, but I tried to conclude here, that this very build, is suited best for vanquishing. I used to run the Rt/A Spirit's Strenght builds, but.. it's not really effective to play a rit in front lines with 60AL (or a bit more if used insignias with +armor when under weapon spell..).
And I believe I could have H/H those areas, I just didn't have the patience to pull/aggro carefully as those were my last ones before reaching Leg VQ ^^

Joseph Spiritmaster

Joseph Spiritmaster

Frost Gate Guardian

Join Date: Apr 2008

In the little house on the hill, Ascalon City, Presearing

It looks good, i'll try it

if i may make a suggestion, Instead of skills 5, 6 or 7, Why not drop yourself 12 (or 16) Spawning Power and run with [Spirit's Gift], [Explosive Growth], and/or [Boon of Creation] This adds extra damage + Support + energy Management.

And how well do the Heros Run Discord with this build, I really have tried Discord i've been running a modifide Sab-way built around my own build.

Teknikaali

Teknikaali

Frost Gate Guardian

Join Date: Nov 2007

Rt/

Quote:
Originally Posted by Joseph Spiritmaster View Post
if i may make a suggestion, Instead of skills 5, 6 or 7, Why not drop yourself 12 (or 16) Spawning Power and run with [Spirit's Gift], [Explosive Growth], and/or [Boon of Creation] This adds extra damage + Support + energy Management.
I didn't mention those as I'm a bit afraid of using enchantments, they usually get ripped pretty soon.. But I'll add that to the build variations ^^
Quote:
And how well do the Heros Run Discord with this build When you get an enemy under one condition and one hex, heroes start to use Discord. You get one enemy conditioned+hexed in 3/4sec and after that it's all about dmg.

Nightow

Nightow

Forge Runner

Join Date: Feb 2006

Kindred Order of Souls [KOS]

Question, why [Spirit Siphon]? It's only going to net you at most, 9 energy (before adding in the 5 energy cost). I've been vanquishing with [[email protected]] in that slot.

Chthon

Grotto Attendant

Join Date: Apr 2007

This seems like nothing more or less than the usual discord-way build. There's nothing revolutionary, or even particularly good, about the Rit component of this build.

Vazze

Krytan Explorer

Join Date: Aug 2006

I hate to say it but Rt is probably the worst among casters to run AP/PvE. Very few Rt skills can benefit from the decreased recharge, and most of them are support. Sadly, you listed none of them (to name a few: lamentation, wailing, warmonger).

Teknikaali

Teknikaali

Frost Gate Guardian

Join Date: Nov 2007

Rt/

And if I'm not completely wrong.. doesn't Spawning Power (if one takes that build..) add to the Vanguard Assassin's health?

Vazze

Krytan Explorer

Join Date: Aug 2006

I did not say it is bad (it is not), it is just worse than other casters. SP affecting EVAS HP? Why don't you check it? But I am not sure if it matters a lot, the sin usually survives until his combo is finished, after that he is just a minion.

mrbilzor

Academy Page

Join Date: Jun 2007

Vanq?

[Assassin's Promise][Ebon Vanguard Assassin][Ebon Vanguard Sniper Support][You Move Like A Dwarf][Dash][Flesh Of My Flesh][Empty][Empty]

If it bleeds, 1 2 3

If it doesn't, 1 2 4

Let Dischordway work for you.

Joseph Spiritmaster

Joseph Spiritmaster

Frost Gate Guardian

Join Date: Apr 2008

In the little house on the hill, Ascalon City, Presearing

Actually, since it triggers Explosive and Spirits gift, it does =P

And tried the build worked well, i did use Discord, but if there was discord with it it, would've been very good

pingu666

Jungle Guide

Join Date: Jul 2006

guildhall

[DETH]

shame it kinda feels like 4 imba skills, a res and 3 filler

kinda lacks terroir, but im sure its effective :x

Frozen Was Tara

Frozen Was Tara

Ascalonian Squire

Join Date: May 2008

Belgium

Mu Tants [MU]

Rt/

They should make a "PvE-abuse" sub-forum, this doesn't have anything to do with Ritualists.

The "any-profession" build for Vanquishing...

Lhim

Lhim

Krytan Explorer

Join Date: Sep 2007

Rt/

Actually it does, he's just saying that it doesn't have anything to do with Ritualists to which I agree. Someone mentioned earlier on page 1 that the Rit spells that would actually benefit from AP are not present and not suitable either as they are support. Might as well pick three random skills or just leave them empty. They don't add or hardly add to the build itself.

Nightow

Nightow

Forge Runner

Join Date: Feb 2006

Kindred Order of Souls [KOS]

Quote:
Originally Posted by Teknikaali View Post
[Spirit's Gift] [Explosive Growth] [Boon of Creation]
Attribute: Spawning Power.

This is the variation that gives it the Ritualist-touch and makes it one-mob-spiking+AoE+healing covering allies.

The first variation of the build is just to keep up the good vanquishing speed without relying too much to the 1-2sec enchants, which have to be recasted between the fights. Though I won't start calculating how much time you'd lose when casting those compared the non-AoE-dmg.. In my honest opinion, those skills cost to much energy to bother with when this build is centered on a single target spike. You have to consider that there are some areas with enchant hate. Stick to stuff like Bloodsong/essence strike/lamenation or that Ebon sniper variation if you're vanquishing ascalon/charr homelands.

pingu666

Jungle Guide

Join Date: Jul 2006

guildhall

[DETH]

actully i think u could afford that
boon of creation gives you 6 energy per spawn of assassin, and u gonna be spitting them out as fast as u can...

makes you more of a target marker/pathfinder tho

pingu666

Jungle Guide

Join Date: Jul 2006

guildhall

[DETH]

actully i think u could afford that
boon of creation gives you 6 energy per spawn of assassin, and u gonna be spitting them out as fast as u can...

makes you more of a target marker/pathfinder tho

pingu666

Jungle Guide

Join Date: Jul 2006

guildhall

[DETH]

possibly yeah
enchantment stripping isnt that big a deal, because of assassins promise

the orignal build might be more interesting to play aswell

pingu666

Jungle Guide

Join Date: Jul 2006

guildhall

[DETH]

possibly yeah
enchantment stripping isnt that big a deal, because of assassins promise

the orignal build might be more interesting to play aswell