Curious

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iVendetta
iVendetta
Lion's Arch Merchant
#1
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What does a basic PvP Melandru Dervish template look like? I've yet to see one in PvP.
zelgadissan
zelgadissan
Forge Runner
#2
[Avatar of Melandru][Wearying Strike][six other skills of IAS/IMS/random crap]

I think the old GvG build was something along the lines of:

[Avatar of Melandru][Wearying Strike][Mystic Sweep][Eremite's Attack][Shadow Walk][Dash][Disrupting Dagger][Resurrection Signet]
Rothan Celt
Rothan Celt
Jungle Guide
#3
[skill] Avatar of melandru [/skill]
[skill] Wearying strike [/skill]
[skill] Draw Conditions [/skill]
Inbew health (spelling fail)
some form of IAS
somthing like that.
C
CoonerTheRed
Academy Page
#4
The old version:

Melandru's (previously had slightly longer duration)
Wearying
*optional attack*
Eremite's Attack (previously had 3/4 in PvP as well)
Heart of Fury
*optional speed boost/snare*
*optional interrupt*
Res Sig

Generally this was with:
D/W
Wild Blow (high crit damage) + Rush + Distracting Blow (for AoE interrupt)

or

D/A
Rending Sweep/Victorious Sweep/Chilling Victory/Crippling Victory + Siphon Speed (pre recharge nerf)+ Disrupting Dagger

With so many of these skills getting nerfed and so many warrior skills getting boosted, it's not as useful as it used to be.

It was a very nice pressure bar in days when water ellies were nonexistant (except occassionally as flaggers) and BSurge+CrippShot were on every balanced GvG build. With part-time immunity to blind and cripple, you could really create some havoc in a backline, and were unspikeable while in form (+health and no deep wound).