I'm a huge fan of coming up with skill combo's/builds on my own, instead of just copying the cookie cutters. I like to think that they're more effective, since I know the skills and have implemented them to fit together (I of course concede that established builds are just that b/c they're known to be powerful, but humor me if you will). I've done my homework, looking at skills on wiki, and seeing what people like on pvx, plus trying them on my own.... so I'm working on creating something to my own tastes. I'm looking for suggestions from those with more experience to max my build (and also to narrow it down from 11 or so possibilities).
Lvl 17 (soon to be 20) D/W, entirely PvE, with Proph., Factions, and NF (but no EoTN). As it stands, I'll be using max scythe and mysticism attributes.... few spare points can go anywhere. The first few skills are fairly set, then the ?'s come
1) [aura of holy might]
2) [heart of fury]
3) [distracting blow] -- almost all my char's carry an interrupt
4) [reaper's sweep]
5) heal -- [faithful intervention] or [mystic vigor]. FI is overall much cheaper as far as energy expenditure goes. It also gets "used" less, in that MV would be triggering regularly. And with 3 enchantments (+ any from monks, etc.) plus hitting multiple targets, plus IAS, would be doing a pretty nice flow of blue numbers

6) - 8) more attacks: [mystic sweep], [victorious sweep], [wild blow], [whirlwind attack], or [chilling victory]. Whirlwind attack is nice, for even more hits than normal, plus the fact that it's adrenaline based (builds fast with hitting adjacent targets), so saves a bit of energy. Wild blow obviously has useful implications for removing stances... but is it worth having all the time? Is a crit. worth that much more than a + damage attack? And of course, this kinda negates the usefulness of Whirlwind attack. Mystic sweep just seems to make sense, as it'll always be worth + 30 damage, and has the faster attack time "spike" nature to it. Plus, Mystic sweep and victorious have very fast recharges, allowing more spamming. Victorious has the added benefit of incorporating healing -- but is this needed with either Faithful Int. or Mystic Vigor? Other opinions?
Yes, I know it's PvE and it's easy, and this is all probably overkill/overthought, but I'd still appreciate feedback. Also, H/H teams, or my guildies don't complain, so I'm not worried about not having a res -- can add it when needed. Thanks in advance!