Xunlai Storage boxes that need to be moved.

DragonRogue

DragonRogue

Lion's Arch Merchant

Join Date: May 2007

Seattle, WA USA

Demon Dawg Knights

E/Me

I posted this as an after-thought in another thread, but it contibuted to my annoyance about said thread, so I removed it from there and felt that I needed to make a new post about it here. Search on this topic brought up a few posts about this but only as examples, not as the actual problem.

The Xunlai chest in Vasburg Armory is too far away from anywhere you would need access to it. You dont zone into the town anywhere near it, it cant even been seen from the main area merchants or armourer. And inevitably, every time I am in that town, someone is asking where it is in Local Chat. Either it needs to be moved so people can find it better, or another one should be added some place closer to civilization.

Im sure there are probably other towns with similar problems, but this is the one that always gets my goat. Are there any others?

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

The Armory is quite big, indeed.

There should be one Chest near the Crafter, and another one visible from the NPC that gives the next Primary Quest.

Either that or map icons showing the location of things like doors, NPCs and the chest.

jayson

jayson

Lion's Arch Merchant

Join Date: May 2007

Agree with the OP. Centralizing the Xunlai and the skill trainer with the other NPCs in Vasburg would help that place alot. In the span of a few minutes last night I had several people ask where storage was.

JASON626

Krytan Explorer

Join Date: Aug 2006

Mo/

merchants and storage chests imo should always be next to each other. Those are the main 2 npcs used most.

Petra Arkanian

Academy Page

Join Date: Mar 2007

W/Mo

agree with op - why wouldn't you have storage ane merch next to each other

Also restore the storage to its original place in fisherman's, why on earth did they move it to the island - the most romantic spot in the game, we don't need an NPC looking at us ^^

Antares Ascending

Antares Ascending

Wilds Pathfinder

Join Date: Aug 2008

E/

Agreed!! I just map into a smaller outpost with an easy to get to chest.
Dunno if it realy saves time but it isn't so tedious

Jenn

Jenn

Resigned.

Join Date: Sep 2006

I quite agree with this. There isn't an actual good reason for the Xunlai NPCs in Vasburg, Gate of Torment (or whatever it's called), etc. to be where they are. Honestly, I prefer my NPCs to be closer together. In Kaineng, the NPCs are also all a little far from the rest of the merchants.

Karis Sival

Frost Gate Guardian

Join Date: Jan 2007

Canada

W/

Even if it's not a relocation, multiple locations would also work. Droknar's is no where near mats traders etc... annoying at best.

Lord Of Blame

Lord Of Blame

Wilds Pathfinder

Join Date: Aug 2008

USA

Marked Souls [MkS]

E/N

Better yet...Make it just like the inventory. Tie it to a key or have an icon for it. Problem solved.

Joseph Leito

Frost Gate Guardian

Join Date: Jul 2007

Claw of the Dragon

R/Mo

As long as it can still only be accessed from town, otherwise it eliminates the point of the storage and they could just expand inventories.

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

Vasburg Armory has a Xunlai Chest?

/signed!!! Move the thing closer to civilization so that it's in view of other NPCs.

And while you're at it, please move the Xunlai Chests in Henge of Denravi closer, too!

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Add more chests to Gate of Torment, please. I remember running to and fro up and down the winding trails trying to find the chest there. It's still annoying. Ditto for the others listed here.

Marverick

Marverick

Forge Runner

Join Date: Aug 2006

R/

Quote:
Originally Posted by MisterB View Post
Add more chests to Gate of Torment, please. I remember running to and fro up and down the winding trails tying to find the chest there. It's still annoying. Ditto for the others listed here.
that place is a mess... I can't ever find anything there... at least ANet had the sense to put the hero skills trainer in a decent place (about the only thing I go there for)

yurak

Pre-Searing Cadet

Join Date: Dec 2008

The Decepticons

R/Rt

Gate of Torment needs moved too

Lorien Farcry

Pre-Searing Cadet

Join Date: Feb 2009

definitely agree on the Gate of Torment, what's the point in having to search for the storage chests?

Yawgmoth

Yawgmoth

Furnace Stoker

Join Date: Apr 2005

ahh the running to storage... Over all those years I've wasted many full HOURS on that. Now using Sugary Blue Drinks to make the run 50% faster, lols, wish Sweet Tooth was account-based so I could do that with all chars.

Agree that Chest in Vasburg Armory needs to be moved - worst location of all, 2nd being Droknar's.

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

They should just make it that every time you zone into town, your character appears beside the xunlai boxes or better still, remembers where you "park" your characters. might have data/server issues. It would be even better if they are not blocking the ways. Hate npcs who stand beside stairway, and also how you cannot \+spacebar(or skill) after speaking to informants(or others) at the res shrines.

Actually /not signed because as much as I hate looking for those NPC's in a town, it kinda make the game a tiny bit more interesting. just make sure they are not blocking the way.

Spike Stritter

Spike Stritter

Krytan Explorer

Join Date: Jan 2007

W/

/signed

taking 15 seconds to walk to the xunlai chest is SRSBUSNES

...

pamelf

pamelf

Forge Runner

Join Date: Aug 2006

Australia

Lost Templars [LoTe]

Me/Mo

/signed. Some are just way too annoyingly far away - Vasburg Armoury being a perfect example.

Shasgaliel

Shasgaliel

Jungle Guide

Join Date: Apr 2008

[bomb]

Signed. I would add some guild halls to the list. Mostly those you cannot easily get from chest to merchant like echovald one.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Storage should be where the most NPCs are. I really don't see why the storage in armory/gate of torment are so far away from everything. They added storage to shing jea, no reason not to add storage to these outposts.
Quote:
Actually /not signed because as much as I hate looking for those NPC's in a town, it kinda make the game a tiny bit more interesting. just make sure they are not blocking the way.
Sorry but what? How is zoning into an outpost, searching for storage on the other side of the outpost, then running back to the NPCs interesting? I want to play Guild Wars, not find the hidden storage.

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

Quote:
Originally Posted by Arkantos View Post
Storage should be where the most NPCs are. I really don't see why the storage in armory/gate of torment are so far away from everything. They added storage to shing jea, no reason not to add storage to these outposts.


Sorry but what? How is zoning into an outpost, searching for storage on the other side of the outpost, then running back to the NPCs interesting? I want to play Guild Wars, not find the hidden storage.
Off course it is interesting, how else are players gonna know their map :P, I actually truly think this is why the NPCs are scattered at different places, to make us explore the outposts.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Quote:
Originally Posted by pumpkin pie View Post
Off course it is interesting, how else are players gonna know their map :P, I actually truly think this is why the NPCs are scattered at different places, to make us explore the outposts.
That argument falls apart the instant you have to return to an outpost, or visit it on another character. Then it is just a needless hassle, one which ANet has already addressed for other towns/outposts, like Shing Jea, Lion's Arch, Kamadan, Kaineng Center, etc.