The engineer (New profession)

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Junato
Junato
Lion's Arch Merchant
#1
Just think about it for a second.

Description:
The engineer, a character in the game who loves to invent, tackle new challenges and provide robotic assistance.
The 4 attribute types would have to be:

Ingenuity
The creativity that enhances the build time of robotics, skills, and resourcefulness. (The main attribute)
Example of a skill:
Rush time: for every one skill/spell cast the next 2,3,4 spells recharge faster. (Glyph)
Eureka: For every attack skill/spell cast the damager increases %.
Scrap metal: Surround yourself with scrap metal and decrease damage dealt on you by %.

Robotics
This attribute enhances the effectiveness of robots built and increase the damage done by the robots
Example of a skill:
Robotic arm: Build a robotic arm that attaches to you and deals 21 damage. (touch spell)
Ultimate robot: Build a level # robot to assist you.
little spy: Creates one little spy with 55 health as a distraction.

Biology
This attribute provides biological medical assistance to the engineer and others around him. Once this attribute is increased so is the energy increases by 0.5 energy per second.
Example of a skill:
Vial of life: The vial heals you full health while draining your attack speed by 50%.
Mad scientist: Turn one enemy against their allies.
Replenishment: halts you from an action for 5 seconds to fully replenish your health and energy


Crossbow Mastery
No inherent Effect. As this attribute increases, the crossbows attack increases.
Example of a skill:
Explosive Arrow: For # seconds your arrows are explosive causing foes adajacent to you to take damage.
To the Sky: Shoot # time and you won't miss.
Metallic Arrow: Deals 26 damage.

So now you have seen my idea on the attributes and a glimph of the weapon. I will describe even further.

Weapons: I know it seems a little redundant with the ranger, but crossbows would be a great idea as their weapons. I think their should be one handed and two handed crossbows.

Equipment: Rugid looking almost looking like swat equipment, yet more in the lines of an engineer's suit.

Now all I need is some opinion's on my profession that I have made.
go cubs
go cubs
Jungle Guide
#2
no tks....go play tf2 if u want an engi
y
your lucky i
Ascalonian Squire
#3
Quote:
Originally Posted by Junato View Post
Weapons: Rifle or revolver. The rifle will have to be generally a lot slower than the revolver and the revolver will shoot 8 bullets at a hasty speed then stop for a second to reload.

[Now all I need is some opinion's on my profession that I have made.

im pretty sure gw does not want guns
FengShuiDove
FengShuiDove
Forge Runner
#4
Like the idea (is a Mechanical Engineer himself), but hate pretty much everything else.

Make it fit the surroundings more and be more relevant on... well, everything.
d
dasmitchies
Lion's Arch Merchant
#5
If Gw2 ever comes out you can be an asura and be a geek in game as you are in real life.
Junato
Junato
Lion's Arch Merchant
#6
Can i get genuine responses please.
If guns are out of the question than robotic arms could replace it. But I would like rifles and revolvers to be a part of it, because guns are old, but not as old as swords and shields, but they play a big part for engineers. Plus, what makes staffs, swords, and wands differ from guns? I am looking at it as a fantasy point of view, but I do not want to be sidetracked. I realize that GW will not even include this profession. However it would be nice. I am just doing this for me.

To be more relevant around the time GW is in what would engineers in reality at that time look like?
go cubs
go cubs
Jungle Guide
#7
all your doing is making an asura look different....asura make robots...called golems...new idea ftw plox ....no guns in gw please
x
xKyo
Ascalonian Squire
#8
I don't like guns or SWAT armor... or the use of modern works in GW.

I like the time setting GW is in. Sorry =\
Rak Orgon of Beowulf
Rak Orgon of Beowulf
Krytan Explorer
#9
guns are stupid for fantasy games imo.
the end.
i
infamous16
Frost Gate Guardian
#10
warhammer online?
Age
Age
Hall Hero
#11
I am not for engineer but I am for subproffessions such a crafting and this one would be blacksmith do away with rare materials npcs.
lewis91
lewis91
Wilds Pathfinder
#12
GUNS!?!?!?!?!? HELL TO THE NO, dont ruin my GW pl0x.
iVendetta
iVendetta
Lion's Arch Merchant
#13
What skills do you intend on having?

Building Golems?
Junato
Junato
Lion's Arch Merchant
#14
Just so you guys know I decided to replace guns with crossbows instead.
iVendetta
iVendetta
Lion's Arch Merchant
#15
Quote:
Originally Posted by Junato View Post
Just so you guys know I decided to replace guns with crossbows instead.
Leave that to Rangers.
Junato
Junato
Lion's Arch Merchant
#16
Quote:
Originally Posted by iVendetta View Post
What skills do you intend on having?

Building Golems?
That's actually not a bad Idea... There are skills underneath the attributes.

Quote:
Originally Posted by iVendetta View Post
Leave that to Rangers.
Are you sure, why is a monk, an elementalist have a staff?? does that look redundant?
iVendetta
iVendetta
Lion's Arch Merchant
#17
How about Engineers make steam-powered items instead? Sort of like a Ritualist's but instead of dropping it having an effect, you could make it have an effect after a period of time.

Just throwing some stuff in there. (;
Eragon Zarroc
Eragon Zarroc
Atra estern?? ono thelduin
#18
engineer doesn't fit the time period and other proffessions are not coming out unless there is a new compaign and there won't be
w
warrior running
Krytan Explorer
#19
If gw2 has guns I will not play it
Daft Shifty
Daft Shifty
Frost Gate Guardian
#20
ugh, people seem to forget GW is set before guns, sniper rifles, and sharks with mounted laser beams