Signet of Capture on Heroes
dts720666
How about allowing us to put the Signet of Capture on Heroes? Just like going to a hero skill trainer, this would add the skills to the account, but not to me unless I used a tome.
MMSDome
You can't use pve skills on hero's.
Kerwyn Nasilan
Whats the point? Why not put that sig on your char and use it?
ightgg
So instead of just using 1 sig of capture and unlock on you as well as the whole account. Might as well use it on a hero who if you used it yourself would have the opportunity to have it unlocked anyways but lets waste a Tome on you so you can both have the skill while also wasting time and money. Great idea.
-Rit <3
-Rit <3
Konig Des Todes
There is only one purpose to this. And that is to cap elites from multiple professions in one area. But, for those that are not yours, it would just be unlocking and, in my opinion, it would be easier and cheaper to 1) cap the elite yourself or 2) unlock via Balthazar faction.
FengShuiDove
Quote:
There is only one purpose to this. And that is to cap elites from multiple professions in one area. But, for those that are not yours, it would just be unlocking and, in my opinion, it would be easier and cheaper to 1) cap the elite yourself or 2) unlock via Balthazar faction.
|
MithranArkanere
It's a PvE skill.
Heroes don't use PvE skills.
Heroes don't use PvE skills.
Painbringer
So to make skill capping easier? Being able to set your heros and cover all classes in an area then loading them with a cap skills. Hit the area once and cap all the skills all at the same time.
Where is the fun in that I love running a character over and over and over on an area to get all the skills especially in 1st campaign when you never know what you will get on a spawn
/ Not signed
Where is the fun in that I love running a character over and over and over on an area to get all the skills especially in 1st campaign when you never know what you will get on a spawn
/ Not signed
crazybanshee
Even if it wasn't counted as a pve skill, you couldn't use it on a hero. Unlike all other skills, it gets used up the first time you use it. So while you may put a certain skill on yourself, it's still available to put on your hero. As opposed to a cap sig, which if you put on yourself should not be available to put on your hero, but would be, which would create a coding headache. I'd rather they worked on gw2 and future additions to gw1.
Wubbies
/not signed no point..
JASON626
If your going to use a cap sig you might as well use it on yourself. It unlocks it to your heroes too.
Eragon Zarroc
it would be pretty awesome if u could put sig of capture on ur heros and u learn the skill when capped. that way u can go on long skill capping runs of entire areas instead of re-zoning =D. this would just be cool. no reason to implement it because it would make things too easy and we don't want that do we? =)
DragonRogue
/Not Signed
Anet has made everything in this game easier as it is. Yes, zoning back and forth to an area is a pain, some of the skills are way out of the way, but we all had to do it, and Im tired of reading how people want everything to be easier. You already have consets and summoning stones, dp removal and consumables for skill, health, energy, and speed buffs. Is it repetative? Yes. Deal with it.
Anet has made everything in this game easier as it is. Yes, zoning back and forth to an area is a pain, some of the skills are way out of the way, but we all had to do it, and Im tired of reading how people want everything to be easier. You already have consets and summoning stones, dp removal and consumables for skill, health, energy, and speed buffs. Is it repetative? Yes. Deal with it.
Age
Go and rack up some Balthazar Faction and you can use 8 signets on your bar.
Dr.Jones
personally i think they need to change it from a pve skill to a skill that cant be used in pvp but that it dosnt use up one of your pve skill slots i find it to be super annoying and it makes me rebuild my build because i like using pve skills.
Edit: i relaized i didnt address the issue at hand well if they added the above change it would make it so people could run bars that are much more effective for killing a boss and would make the title go a lot faster. so sighned only if they change the skill form take up a pve skill slot.
Edit: i relaized i didnt address the issue at hand well if they added the above change it would make it so people could run bars that are much more effective for killing a boss and would make the title go a lot faster. so sighned only if they change the skill form take up a pve skill slot.
draxynnic
Quote:
Go and rack up some Balthazar Faction and you can use 8 signets on your bar.
|
I suspect the point here might be to allow a player who has Nightfall but not Factions to have a PvE-focussed method of gaining NF elites for Assassin and Ritualist heroes, which is something that they can't currently do. Spent a hero point on a 'hero capture signet', have a hero capture the skill, and Anton's your uncle.
Shasgaliel
Quote:
I suspect the point here might be to allow a player who has Nightfall but not Factions to have a PvE-focussed method of gaining NF elites for Assassin and Ritualist heroes, which is something that they can't currently do. Spent a hero point on a 'hero capture signet', have a hero capture the skill, and Anton's your uncle. |