Quote:
Originally Posted by Tyrael_Eveningsong
Also, on your Mesmers, think about taking [[Inspired Hex] and/or [[Revealed Hex] to deal with the Monster Skill/Hex [[Wurm Bile]. Since Inspired/Revealed cannot copy a monster skill it has the nice benefit of removing the hex and instantly recharging :O
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Best advice on thread. My main is a ranger , ill give u 2 :
-Use a Rapid Fire + Incendiary Arrows and bring a Paragon with Fire Anthem and "they are on fire" + anthem of weariness. With the 3 NPC physical attacks and chants you will have a great damage reduction ( 33% aprx ) and then comes my second advice
-Bring an SS , insp/revealed hex , Mark of Pain , Barbs ( rest of skills ur choice ).
Since wurms stick together they will die hella fast ( Mark and Barbs on target + 4+ Phys attackers ) and if you block enemies the SS , anthems and your arrows will do the rest.
Btw , watch the ground closely for the rising dust that indicates a wurm is near and have a VERY good AGGRO control ( spread your H&H wide ), the rest is the best advice on dungeons and/or HM :
VERY CAREFUL PULLING . GL & HF