Inscription dmg stack?
Fox Shadowshot
not sure if this question has been posted before here, but does anybody know if the 15^50 Strength and Honor inscription stack with the 20%dmg bonus from weapon customization?
snaek
yes it does
as well as % dmg modifiers from enemy slaying mods (i.e. 20% vs charr)
and any % dmg increase from using skills (i.e. [asuran scan])
they all stack multiplicative *edit* ooor doooo they? *edit again*
as well as % dmg modifiers from enemy slaying mods (i.e. 20% vs charr)
and any % dmg increase from using skills (i.e. [asuran scan])
they all stack multiplicative *edit* ooor doooo they? *edit again*
Savio
snaek
i stand corrected
my bad
that doesnt quite sound rite wit asuran scan tho
would do +289% dmg rather than +130% dmg
unless asuran scan is additive and rest is multiplicative?
edit:
asuran scan's description reads "additional" which i would figure be caculated as additive
but then again strength and honour reads "damage +15%"
which to me would also imply additive
customization also has the "+" symbol ("damage +20%")
i kno other mods like hct and hsr r multiplicative
and is pretty clear in that it reads "20% chance" and not "+20% chance"
so can someone confirm whether its additive or multiplicative?
edit again: assassin crit skills like [way of the assassin] and [critical eye] also use the "+" symbol
and iirc those r calculated additive?
my bad
that doesnt quite sound rite wit asuran scan tho
would do +289% dmg rather than +130% dmg
unless asuran scan is additive and rest is multiplicative?
edit:
asuran scan's description reads "additional" which i would figure be caculated as additive
but then again strength and honour reads "damage +15%"
which to me would also imply additive
customization also has the "+" symbol ("damage +20%")
i kno other mods like hct and hsr r multiplicative
and is pretty clear in that it reads "20% chance" and not "+20% chance"
so can someone confirm whether its additive or multiplicative?
edit again: assassin crit skills like [way of the assassin] and [critical eye] also use the "+" symbol
and iirc those r calculated additive?
Konker2020
I understand what ur saying, but it is multiplicative, as it uses percentages...
For example a sword with base damage 15-22, with damage +15% when health over 50%, that is customized would turn out being "15(1.15)(1.20)"-"22(1.15)(1.20)"...
This would result in a final damage score of 20.7-30.36...
And then if you were to add in Asura Scan at max rank (75%), it would end up being "20.7(1.75)"-"30.36(1.75)", which results in 36.225-53.13...
To summarize...
- base damage: 15-22
- with damage multipliers (approx.): 21-30
- with multipliers and Asura Scan (approx.): 36-53
The general formula for that in particular would be: 100% + 15% + 20% + 75% = Final, or in numerical form: 1(1.15)(1.20)(1.75) = Final = 2.415 times the base damage...
PS: I apologize if that was at all confusing and I hope that it helps...
EDIT: As for those particular skills (and other skills directly related to critical hit chance), it is additive and you cannot surpass 100% (obviously)
For example a sword with base damage 15-22, with damage +15% when health over 50%, that is customized would turn out being "15(1.15)(1.20)"-"22(1.15)(1.20)"...
This would result in a final damage score of 20.7-30.36...
And then if you were to add in Asura Scan at max rank (75%), it would end up being "20.7(1.75)"-"30.36(1.75)", which results in 36.225-53.13...
To summarize...
- base damage: 15-22
- with damage multipliers (approx.): 21-30
- with multipliers and Asura Scan (approx.): 36-53
The general formula for that in particular would be: 100% + 15% + 20% + 75% = Final, or in numerical form: 1(1.15)(1.20)(1.75) = Final = 2.415 times the base damage...
PS: I apologize if that was at all confusing and I hope that it helps...
EDIT: As for those particular skills (and other skills directly related to critical hit chance), it is additive and you cannot surpass 100% (obviously)
obsidian ectoplasm
yes, they do.