Resurrection Signet in Alliance Battles

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

So everybody knows that Resurrection signets are extremely viable skills in the arenas.
But yet it's impossible to use it in AB due to the fact that it never recharges throughout the whole duration of the battle.
What I think should be done is that at every shrine capture you are involved in, your Resurrection Signet will be recharged.
This way it won't be so useless now.

Loki Seiguro

Desert Nomad

Join Date: Jun 2006

IGN: Scarlet Test Ace

We play Isketch in [HoH]

E/

REZ sig in AB is pointless as you rez a lot anyway..so unless u want instant rez you dont have to bring it, or so that is the consensus

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Resurrection signet is useless because resurrection in AB is useless. Even if it recharged whenever you captured a shrine, it would still be as equally useless.

obsidian ectoplasm

obsidian ectoplasm

Desert Nomad

Join Date: Jan 2008

why would you want a rez on your bar, its a slot that gets used very rarly and dosen't have a reacharge, bring something that might actually be useful


/close thread

Kinlo

Kinlo

Academy Page

Join Date: Feb 2008

East Indian Guild

Mo/

Quote:
Originally Posted by obsidian ectoplasm View Post
dosen't have a reacharge
Did you even read his post? He made a suggestion to recharge res signet whenever your team caps a shrine..

/notsigned, because there you get ressed automaticaly.

~Kinlo

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

Rez in AB? Seriously? It isn't like death does much but slow you down. No DP from it, and it happens rather fast. Why waste a skill slot on a rez and time to use one when the person will rez anyway.

/unsigned

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Some PvP areas have fast resurrection speeds.

You don't need signet in those. Think better your builds.

TheodenKing

TheodenKing

Jungle Guide

Join Date: Jun 2008

DoA

Dark Order of Retarded Knights (doRk)

N/Me

/not signed

AB works fine the way it is now. Some maps have rez orbs. Learn how to use them to your side's advantage.

glacialphoenix

glacialphoenix

Desert Nomad

Join Date: Jul 2008

Singapore

Royal Order of Flying Lemmings [ROFL]

Mo/

/notsigned

1. There are already rezorb shrines;
2. You rez automatically after a period of time anyway.

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

The 15 second wait to rez automatically isn't that long. Definitely not long enough to justify using a skill slot for a rez (of any kind) when that slot could be used much more effectively.

Lourens

Lourens

Forge Runner

Join Date: Mar 2006

[vengeance] > FTW in Alliance Battles ^^

Krill

Krill

Desert Nomad

Join Date: May 2005

America

I would take a rez sig to AB if there were any incentive to...there are situations (especially on saltspray, ancestral and canyon) where having to base / shrine rez is a huge setback. However if they recharged that fast it could make skirmishes rather tedious...would prefer something where the signet at most recharged once or twice throughout an average length battle. Probably not going to happen since AB is the lowest point on the totem pole for updates let alone new things though.

Eragon Zarroc

Eragon Zarroc

Atra estern?? ono thelduin

Join Date: Jan 2008

Madness Incarnate

[Duo]

W/P

u get ressed all the time in AB. having a res sig recharge would only be minorly beneficial. part of the tactics involved in playing AB is kowing that when ur oppenents die, they go back to base.

Spike Stritter

Spike Stritter

Krytan Explorer

Join Date: Jan 2007

W/

/signed cuz u have a good point.

but i would still NEVER bring rez to AB.

headlesshobbs

Krytan Explorer

Join Date: Apr 2006

If I last recall, having a res skill for the area when you don't hold center shrine is often a real lifesaver as opposed to having your team wiped and trying to get back at any caps taken from you. I wouldn't use a sig as doing that is just an absolute waste, but if you do have a res skill, I would suggest using that. Otherwise stick to run skills.

JASON626

Krytan Explorer

Join Date: Aug 2006

Mo/

It could be useful, maybe surprising.

Being seperated from your team can slow things down and in ab being slowed down is not a good thing.

Shadow Slave

Shadow Slave

Lion's Arch Merchant

Join Date: Feb 2006

..My home away from home..

Currently looking ~

N/

Would be cool if it had a completely seperate function in AB - and maybe recharging once you kill an Elite Npc?

Can't think of an alternative function just yet - it's fun to throw a spanner in the works once in a while though when no-one is expecting a rez.

Being Base-rezzed can be very annoying/crippling when you're deep in enemy territory, and few things pain me more than watching flocks of players running repeatedly out of the front gate ....into certain doom. (Unless it's Kurz-scum)