monk by far.
why? Because they were the first healing profession to be implemented into this game, and still are the main healers today. Sure others can do it well, like Necromancers, Ritualists, but when many hear of the word "heal", they'll think of a monk.
Protection capabilities are awesome too, wide variety of choices, lots to do, can turn the tides of any battle.
They are almost always in party groups!
And if that is not enough, the smiting capabilities!!! Now, they are just pure awesome. You can make yourself a build in a couple of minutes and see the result of ownage. RoJ, SoJ, these skills are great. This damage is armor ignoring, not many other professions have more than a couple of armor ignoring damage skills! Double damage vs. undead too ftw. Smiters Boon tied with some ally targeting smiting skills = lots of healing, like 100 health per use, thats really good for something dealing lots of damage!
Classic farmers, one of the best professions for it. (55 monk, 600/smite etc.)
very good in pvp for obvious reasons.
I just know I made the right choice all those years ago.
