Buff to Spawning Power

HuntMaster Avatar

HuntMaster Avatar

Wilds Pathfinder

Join Date: Feb 2007

Around

Pillar's of Earth [ROCK]

W/

Quote:
Originally Posted by Teknikaali View Post
^ fixed.
This is the thing we are struggling with. I kinda wanted those 'mobile spirits' to actually be M like Moving and Mobile. Some spirits' models are actually chained to the spirit realm, while others like Recuperation isn't. Strange. A skill to UNLEASH THE DRAGO... err.. SPIRIT from spirit realm could be a nice addition.. Though taking up one slot is bad for such small profit..
Rt/Me Spirits of War is the one I randomly use while pugging Zaishen Quests..

So I really liked Balcu's suggestions.
Hmm. Maybe add in skills to buff spirit life and a skill to make spirits into bombs. The poison nova (that right?) skill necros use on their minions is great. Spirit Nova sounds cornball, but you get the idea. Maybe a damage reflection ability. Whoever deals damage to a spirit takes X% in return?

spirit of defeat

spirit of defeat

Krytan Explorer

Join Date: Nov 2007

Holland

Rt/

Quote:
Originally Posted by HuntMaster Avatar View Post
Hmm. Maybe add in skills to buff spirit life and a skill to make spirits into bombs. The poison nova (that right?) skill necros use on their minions is great. Spirit Nova sounds cornball, but you get the idea. Maybe a damage reflection ability. Whoever deals damage to a spirit takes X% in return?
First of all it's death nova.
Second SP has 4 spells that destroy spirit's on demant one does damage is Rupture Soul.
Damage reflection is a idea, but do put it in a SP skill not inherited.

Nightow

Nightow

Forge Runner

Join Date: Feb 2006

Kindred Order of Souls [KOS]

We gots our buffs. Many seem pleased with them too.

/close?

spirit of defeat

spirit of defeat

Krytan Explorer

Join Date: Nov 2007

Holland

Rt/

/thank you a-net

A small direct SP buff (weapons spells last 4% extra)
Spirit's in pve are buffed.
A lot spirit related are buffed/changed

All hale the new Singet of Spirits.
Maybe it should be put in communing? to easy to get a spirit spamm build without communing...
And don't forget Armor of Unfeeling it's usefull now

Jarus

Jarus

Frost Gate Guardian

Join Date: Aug 2005

Council of Iris

RE: Topic (Spawning Power buff)
Initial reaction is meh, actually. They've not -really- buffed Spawning Power that much. Weapon skills such as [[Spirit Light Weapon]], [[Weapon of Aggression]], [[Weapon of Quickening]] and [[Weapon of Fury]] get a couple extra seconds of use, but all the others got their durations nerfed such that you NEED spawning power now to make them last as long as they used to.

It does certainly make them less attractive for non-rits to use, though.

OTOH, the PVE buffs to spirits does favour Spawning Power, since they're got more health now. [[Rejuvenation]], I'm looking at ye!

Summary is: I'm quite happy with changes, overall. Spirits make me go OMG now. I sort of wished for a more sizeable buff to Spawning Power, but we'll see how things go.

Tenebrae

Tenebrae

Forge Runner

Join Date: Feb 2007

Spain

LHV

R/N

Spirits level , casting time and W spells duration got buffed like i said on #259 wooooooaaaaaa. Shame it wasnt per Spawning Power att but bleh , thats something. Even an elite creating 3 spirits like Togo skill . Good change to skills Anet , now its time to think about that little buff that will make ritualists using spirits and wspells hell better than Necros and so on !

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

I'm closing this topic for now. There have been buffs to the Ritualist line, and changes to spirit spamming. We'll see how they turn out, and if players feel the need to request even more buffs, a new thread may be started providing there is sufficient reasoning for one.

For now... /Locked.