Assassin and PvE

Juju Jojo

Ascalonian Squire

Join Date: Feb 2009

Mo/N

I currently having a hard time with my A/E doing quest (level 14, Factions). I use a lot of henchmen on my questing only because not to much people are on to group when I start my GW time and I want to learn how to play this build. I tried different things, pulling mobs, hit and run, let the tank aggro before I attack every time . It still seems I am not doing something right.

I guess energy management is a problem for me and I still don't have all the skills yet for both profession as I running through the story. I upgraded my gear some what with crafting.

I'm very new to the game, I have used different spells and attack, in multiple order, but still find myself having to go back to town to start all over.

am I putting to much faith on my henchmen? I don't know how to put my skill on here to show you what I use, but some idea in other A/E players would be helpful

I re-read the "Basic Guide to playing Assassins" and followed some links. I think I will try some of these tactics and see if that improves. I lot of info, there and for me it don't register yet since I don't have some of those skills. @ Level 14 do I get more skills later in the story for Faction?

Damian979

Krytan Explorer

Join Date: May 2008

First off, you display skills like this [wild strike] by typing [skill name]. Showing what build you are trying will help others to help you. You will get access to more skills as you progress too.

Second, an assassin's energy management lies mostly in their primary att critical strikes. Using a zealous weapon with critical strikes should be all the energy you need to run most any melee based build.

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

It seems like you are trying to elementalist and assassin stuff at one.

Don't use many elementalist skills, they are too costly, stick to Daggers. If you put points into critical strikes attacks will pay for themselves, especially if you get [Critical Eye]

You can just type names of skills you use and add brackets [ ] around them. We can then advise you further.

Juju Jojo

Ascalonian Squire

Join Date: Feb 2009

Mo/N

OK thanks for showing how to post the spells. And I do try to use some skills in Ele but I think the cost is to much to be a true assassin. Where do I find these Zealous weapon?

Zodiac Meteor

Zodiac Meteor

Imma Firin Mah Rojway!

Join Date: Aug 2008

At the Mac Store laughing at people that walk out with anything.

E/Mo

[conjure [email protected]] and a lightning weapon = good damage.

with 13 or even 8 critical strikes energy should be a thing of the past. Try to do the 15 attribute points quests asap. you can find them here and here.
Remember, you have to meet the requirements to do them which is no problem.

_Nihilist_

_Nihilist_

Will Bull's Strike for $!

Join Date: Apr 2006

Isle of the Dead

You can get max daggers from some collectors (check GuildWiki's weapons/collector's section), and you can always buy a Zealous Dagger Tang from a player or salvage them from a drop and upgrade the Daggers you are using.

Juju Jojo

Ascalonian Squire

Join Date: Feb 2009

Mo/N

So far my Skills I use at Level 14 are [Unsuspecting Strike] [Fox Fangs] [Critical Strike]. Also on is [Shadow Refuge] [Critical Defense] [Critical Eye]. I sometimes have [Death's Charge].

I currently have about 25 energy pool now. It seems after my first 3 attacks, I have to run away from the fight to allow myself to let the energy replenish it's self. Any tips I should do? or skill I should work up to that should show up later in the story line?

_Nihilist_

_Nihilist_

Will Bull's Strike for $!

Join Date: Apr 2006

Isle of the Dead

In order to answer your questions further Juju Jojo, we need to know how you have your attributes split/invested.

One reason is that @ lvl 14, you aren't going to have that many attribute points to utilize in the first place, so you aren't going to have very much in Critical Strikes. Once you get Critical Strikes to 8 (or 7 and a +1 minor rune of Critical Strikes), you will get 2 energy back every time you deal a critical hit, [[Critical Eye] will provide an additional 1 energy on each critical. If you can get your Critical Strikes to 13 (12 and a +1 minor rune of Critical Strikes) you will gain 3 energy every time you land a critical hit.

Also, your lead attack, [Unsuspecting Strike], takes up 10/25 of your total energy pool. While the damage is nice (especially if you meet the conditional to get the extra bonus damage), without at least 8 ranks in Critical Strikes and a pair of Zealous Daggers, you aren't going to be able to unload your full attack chain. Not to mention, you probably precast [Critical Eye] and [Critical Defenses] before you initiated combat... there's all 25 of your energy gone, and even with 4 pips of regen, you'll be gaining 1.33e/second, or 4e/3 seconds, which isn't going to be enough to do anything but auto-attack for a few seconds while you regen.

Stealth Bomberman

Stealth Bomberman

Lion's Arch Merchant

Join Date: Oct 2008

sins are overpowered and underpowered at the same time in this area of the game. get lvl 20 first with max armor, then worry more about team set-ups and survivability.

FaiLeD

Ascalonian Squire

Join Date: Jan 2009

We Have Cookies

Rt/

I usually use [Golden Fox Strike] [Wild Strike] [Death Blossom] and the u can add some into critical strikes for extra energy and use [critical strike] or u can use [Lotus Strike] and [Golden Lotus Strike]. Also, for surviving I suggest using at least [Shadow Refuge]. You could also use [Critical Defenses] and [critical eye] but I don't know how it does in PvE. I'm not the expert on assasin though but yea.

Juju Jojo

Ascalonian Squire

Join Date: Feb 2009

Mo/N

As for my stats: I have 10 in Critical Strike, 8 in Dagger Mastery, and 5 in Shadow arts. Also, I notice I don't have [Critical Strike]. I have in replace of that on my skill bar is [Twisting Fangs]. sorry for the wrong info.

And yes I do have energy management problems. I guess I don't want to miss any thing in the game that could improve my assassin. As I keep with the story, I learning what my guy can do and can't do. But with all your input you provided, it show's I still have a lot to learn.

Juju Jojo

Ascalonian Squire

Join Date: Feb 2009

Mo/N

Did anyone of you end up spending the gold + a 1 skill point and purchasing from a skill trainer? @ now Level 15 (almost L16), I was hoping I get more training or quest with more Assassin skill as rewards. I only have GW Factions and will get the other expansion after I finish this one. I did do the quest that gave extra skill points so wondering if i should just use those and purchase the skills that was mention on this trend? Honestly, I rather keep questing and earn my skill. But it seems I am just using the most expensive skill (energy wise) and that is why I feel I having a hard time.

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by Juju Jojo
View Post
Did anyone of you end up spending the gold + a 1 skill point and purchasing from a skill trainer? @ now Level 15 (almost L16), I was hoping I get more training or quest with more Assassin skill as rewards. I only have GW Factions and will get the other expansion after I finish this one. I did do the quest that gave extra skill points so wondering if i should just use those and purchase the skills that was mention on this trend? Honestly, I rather keep questing and earn my skill. But it seems I am just using the most expensive skill (energy wise) and that is why I feel I having a hard time. Yes, you will eventually have to buy skills with gold. But since you only ever need 8 skills, it should not trouble you that much.

If you have done all the "insignia" quests as starter assassin quest chain, you will not gain any more skills from quests in factions, except for two signets of capture (which you can use to get skills from dead bosses. you can use it to get normal skills, but you should use it to get elite skill).

If you get Prophecies, you can get quite a lot skills for prophecies classes from quests there. since you are /E then you will be getting elementalist skills. You can later switch your secondary profession to get other class skills instead - I would suggest warrior skills, because some of them will work with daggers and some do not cost energy at all (not really highly recommended, but getter than fireballs you can't afford to cast).

If you get Nightfall, you will be able to get limited selection of assassin skills for free from hero skill trainers (for hero skill points which are in turn gotten by collecting faction points which are gotten from quests.) Situation is similar in EoTN where you can get hero skill trainer skills and obtain hero skill points and also get non-class skills directly as quest rewards.

So you have several options before you have to spend money

_Nihilist_

_Nihilist_

Will Bull's Strike for $!

Join Date: Apr 2006

Isle of the Dead

Gah... I forgot Chthon... It's been awhile since I went to a collector for much of anything, and I must have gotten a quest reward and collector reward mixed up... By the time I decided to fool with the Assassin profession, I already had a few pairs of modded out daggers from drops while on my other characters...

My mistake...

Must remember not to post when tired or under the influence of my job... ugh...

Juju Jojo

Ascalonian Squire

Join Date: Feb 2009

Mo/N

Quote:
Originally Posted by zwei2stein
View Post
Yes, you will eventually have to buy skills with gold. But since you only ever need 8 skills, it should not trouble you that much.

If you have done all the "insignia" quests as starter assassin quest chain, you will not gain any more skills from quests in factions, except for two signets of capture (which you can use to get skills from dead bosses. you can use it to get normal skills, but you should use it to get elite skill).

If you get Prophecies, you can get quite a lot skills for prophecies classes from quests there. since you are /E then you will be getting elementalist skills. You can later switch your secondary profession to get other class skills instead - I would suggest warrior skills, because some of them will work with daggers and some do not cost energy at all (not really highly recommended, but getter than fireballs you can't afford to cast).

If you get Nightfall, you will be able to get limited selection of assassin skills for free from hero skill trainers (for hero skill points which are in turn gotten by collecting faction points which are gotten from quests.) Situation is similar in EoTN where you can get hero skill trainer skills and obtain hero skill points and also get non-class skills directly as quest rewards.

So you have several options before you have to spend money
Thanks for the detailed info. And I will take to account all the info you have given me as well as everyone in this thread about skills and weapons to look for. I'm 100% agree that I using very expensive energy skills, thus preventing my Assassin from staying alive and doing damage. I will look closely though this forum and websites of the most used and efficient skills used by players for PvE.

I just left the island and now in the mainland doing the Primary Quest chain. and wooooh!! Level 20 mobs! ahyah!
good thing I still have some secondary quest in Cantha to test out my skills.

Juju Jojo

Ascalonian Squire

Join Date: Feb 2009

Mo/N

So I bought some skills and I have to say, the fun factor just took off. I was able to group with 3 ppl and was able to use my new found skill.
My skill bar looks like this:

[Critical Defenses] [Golden Lotus Strike] [Fox Fangs] [Death Blossom] [Jagged Strike] [Critical Eye] [Way Of Perfection] [Shadow Refuge]

I Just started doing quest and the story chain to Kaineng City, with my A/E at level 17.

I'm in a guild but no one is on when I play (Live in Hawaii), so was wondering if anyone done the chain quest with all henchmen?

After doing research, I know I have another city capital I have to visit and yet another Skill Trainer. So right now this is working for me. Any tip or skill I should get from skill trainer to improve my skill bar would be helpful. But thanks for all the tip from everyone who posted on this thread to help a new player get better.

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by Juju Jojo View Post
So I bought some skills and I have to say, the fun factor just took off. I was able to group with 3 ppl and was able to use my new found skill.
My skill bar looks like this:

[Critical Defenses] [Golden Lotus Strike] [Fox Fangs] [Death Blossom] [Jagged Strike] [Critical Eye] [Way Of Perfection] [Shadow Refuge]

I Just started doing quest and the story chain to Kaineng City, with my A/E at level 17.

I'm in a guild but no one is on when I play (Live in Hawaii), so was wondering if anyone done the chain quest with all henchmen?

After doing research, I know I have another city capital I have to visit and yet another Skill Trainer. So right now this is working for me. Any tip or skill I should get from skill trainer to improve my skill bar would be helpful. But thanks for all the tip from everyone who posted on this thread to help a new player get better. Your first goal should be to do this quest http://wiki.guildwars.com/wiki/Captu...he_Orrian_Tome which gives you signet of capture and then capture [Palm Strike]

Then, definitelly buy [Wild Strike] and replace Fox Fangs with it.

FreeFalling

Ascalonian Squire

Join Date: Oct 2008

Michigan

Reign of Judgement [roj]

A/

Is factions the only campaign you have at the time? I am not sure if you have yet to mention it. I know what you mean though when you say you can't find a lot of players to party with. Your best bet to finding parties though would be to stay in America English district 1. That is usually where most people tend to be. If your guild is inactive at the time you play you might want to look for another guild. I am not trying to say just up and ditch your guild but it is usually best to be in a guild where a lot of the players are on around the same time you are. It will help you connect with them and make friends. Also if they are on a lot of the times that you are. It will also make them available for them to assist you because everyone needs help at times. I have played for a very long time and I know there are times when my heros and henchmen alone wont cut it. It is a great thing though that you are coming to guru for assistance there are a lot of experienced players who frequent this forum and their input is very valuable when it comes to helping yourself become a better player.

[Not Level 20 Yet ):;OwBj0tf0IO/v+H0b/NAdZAAAA]

This build war previously posted and I will say I do agree with it being a fairly good build. But I would replace [critical defenses] with [way of perfection]. It will help you keep your health up and it costs less time/ energy to cast. I know this might cause some trouble because a lot of people love [critical defenses]. But I find I don't use it a lot in pve. As for the 2 other skills not included in the skill bar I would suggest [critical agility] if you have nightfall and the last one I would suggest a [resurrection signet] it is an invaluable skill and should be included in ever skill bar. Unless you have a hard resurrection skill such as [rebirth], [resurrect], or [resurrection chant]. When I say "hard resurrection" I mean a resurrection that can be constantly used if you ever use [resurrection signet] it can only be used once (unless you kill a boss or complete an objective in some missions.) So I would suggest a hard res but your secondary class would have to be monk if you wanted one. If you don't have [critical agility] I would suggest [heart of shadow] for additional healing or [sharpen daggers] for additional damage.

Juju Jojo

Ascalonian Squire

Join Date: Feb 2009

Mo/N

Thanks for more tips. I only have GW Prophecies and Faction, so yes I'm limit to all the other cool skills that Assassin's get from 2 other expansion. I'm currently trying to do "Closer to the Stars" quest w/ henchmen only and so far 2 wipes, but was able to reach the last boss. I did get a new elite skill [shadow form] but after reading more post, I feel I might have a skill not used in PvE build.

I hear it was nerfed but wondering if people use this skill on pve w/henchmen quest? Also, I'm using the "lead, offhand, dual strike formula but I notice some build go strait to the off hand? Is this viable, coming from a new player that still trying to understand the game.

As for changing guild, I have joined about 3 different guilds most log off just when I log in. All with great players who help me with directions. But, time is a problem so I'm stuck with 90% henchmen run. I must say, I have gotten very good in pulling small mobs which helps me a lot.

Overall, this game is amazing and having loads of fun playing my A/E even though I don't really use the E side of my build. Maybe I try the "Perma build" with the [Shadow Form]

iVendetta

iVendetta

Lion's Arch Merchant

Join Date: Nov 2008

Where no man has ever gone before.

Syndicate Nightmare [SyN]

Quote:
Originally Posted by Juju Jojo View Post
Thanks for more tips. I only have GW Prophecies and Faction, so yes I'm limit to all the other cool skills that Assassin's get from 2 other expansion.
Don't worry about it. Most of the skills are relative to Factions, although some are a bit more powerful. It would be good to get Nightfall as you're missing out on some pretty useful skills. (;

Quote: Originally Posted by Juju Jojo View Post I'm currently trying to do "Closer to the Stars" quest w/ henchmen only and so far 2 wipes, but was able to reach the last boss. I did get a new elite skill [shadow form] but after reading more post, I feel I might have a skill not used in PvE build. [[Shadow Form] is an excellent skill. It can be maintainable in PvE through 16 points in Shadow Arts + [[Glyph of Swiftness] + [[Deadly Paradox] + 20% enchantment lengthening mod. Although it is not useful in all occasions, it makes an excellent running/farming skill.

Quote: Originally Posted by Juju Jojo View Post Also, I'm using the "lead, offhand, dual strike formula but I notice some build go strait to the off hand? Is this viable, coming from a new player that still trying to understand the game. Yes, this is possible. Some chain links such as [[Golden Phoenix Strike] do not require a lead attack. However, some are conditional such as [[Black Spider Strike] which require you to meet the conditions (such as hexed, knocked down, enchanted, etc).

Quote: Originally Posted by Juju Jojo View Post
As for changing guild, I have joined about 3 different guilds most log off just when I log in. All with great players who help me with directions. But, time is a problem so I'm stuck with 90% henchmen run. Don't get discouraged. If you join an active guild, a lot of people will be willing to help you. And if you're in an urgent need of company, pick up a group. However, this could be disadvantageous as people might leech, not cooperate, and the like.

Quote:
Originally Posted by Juju Jojo View Post
Overall, this game is amazing and having loads of fun playing my A/E even though I don't really use the E side of my build. Good to hear you're enjoying it. Also, don't worry if you're not using your secondary profession. More often than not, many tend to stick solely to their primary profession. You can change your secondary profession after you become Weh no Su (finish Nahpui Quarter mission) for a small fee of 500. Once unlocked, you can switch between them in any town or outpost.

Quote: What he said. [repeating strike] just does nothing special enough to warrant skill slot. Especially when [death blossom] can be indefinitely chained with [Moebius Strike].

Quote:
Originally Posted by Juju Jojo View Post
Maybe I try the "Perma build" with the [Shadow Form] Good man. Always try new builds and have fun with them. Modify them to your preference. Have fun. (;

moriz

moriz

??ber t??k-n??sh'??n

Join Date: Jan 2006

Canada

R/

pretty sure you cannot keep shadowform up permanently without deadly paradox, which the OP does not have access to.

faraaz

Banned

Join Date: Feb 2008

India

Hey Mallyx [icU]

A/

he COULD get glyph of swiftness, golden egg, candy corn & a celerity >.>

moriz

moriz

??ber t??k-n??sh'??n

Join Date: Jan 2006

Canada

R/

pretty sure glyph of swiftness is EotN, which the OP does not have. not to mention, going that route will be seriously expensive.

faraaz

Banned

Join Date: Feb 2008

India

Hey Mallyx [icU]

A/

Oh, I thought he had EoTN, my bad.

But TECHNICALLY it would work without nightfall

PS: Quickening Zephyr + Shadow Form defo works...just need a BiP along >.>

Stealth Bomberman

Stealth Bomberman

Lion's Arch Merchant

Join Date: Oct 2008

What's getting to me is [repeating strike] and why people are recommending it. [death blossom] has much more potential than a spam bot.

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by Stealth Bomberman View Post
What's getting to me is [repeating strike] and why people are recommending it. [death blossom] has much more potential than a spam bot.
lso, I'm using the "lead, offhand, dual strike formula but I notice some build go strait to the off hand? Is this viable, coming from a new player that still trying to understand the game. Yes, it is definitely viable. Most often, it is used to create longer or more powerful chains (for example offhand->dual->offhand->dual), but it is more of a PvP thing.

_Nihilist_

_Nihilist_

Will Bull's Strike for $!

Join Date: Apr 2006

Isle of the Dead

Quote:
Originally Posted by zwei2stein
Yes, it is definitely viable. Most often, it is used to create longer or more powerful chains (for example offhand->dual->offhand->dual), but it is more of a PvP thing. Don't forget, most offhands that don't require a lead attack do have some sort of drawback to balance them out.

[Golden Phoenix Strike] misses unless you are enchanted (which you probably will be enchanted as a Sin)
[Palm Strike] is an Elite skill (and a Touch skill, means it can't be blocked/not affected by Blind/miss hexes)
[Black Spider Strike] must target a hexed foe (Sins have a few, but in PvE or PvP there should be no shortage of hexes being applied wherever)

Oh, wait... I just said they had drawbacks to balance them out...? I meant to say, they SHOULD be balanced with drawbacks... (j/k, Izzy just fails @ balance, it's not the skills' or the profession's fault...)

Just a few examples. Hopefully it helps you understand a bit better!

Juju Jojo

Ascalonian Squire

Join Date: Feb 2009

Mo/N

[Golden Phoenix Strike] misses unless you are enchanted (which you probably will be enchanted as a Sin)
[Palm Strike] is an Elite skill (and a Touch skill, means it can't be blocked/not affected by Blind/miss hexes)
[Black Spider Strike] must target a hexed foe (Sins have a few, but in PvE or PvP there should be no shortage of hexes being applied wherever)

[/QUOTE]


Thanks for clearing it up for me guys. Those skill's are 3 that I have been interested for a while and plan to add them to some of my build skills. I will get Nightfall as soon as I get through with my adventures in Faction. I have added [Dark Escape] to help with my pulling of mobs. Although my Warrior Henchmen must be in a union since it wants to rush in before I could get the mob in a safe distance away from it's friends.

Paul Dawg

Krytan Explorer

Join Date: Apr 2008

House of Myrthe (HoMe)

W/

Let's not forget about [temple strike]. And yeah, you may as well forget about [shadow form] if you don't have [deadly paradox].

Quote:
Originally Posted by iVendetta View Post
Remember to make good use of your secondary profession as well. Note the "good use" part.
When you get to level 20, try to prioritize attaining these elites:
[Shadow Form][Locust's Fury][Palm Strike][Way of the Assassin][Flashing Blades][Moebius Strike][Wastrel's Collapse]

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

nobody cares about levelling in gw because it is fast, going through a campaign is fast, getting skills is fast so dont listen to all the bollox these people try to confuse you with and just get the following builds:

[build prof=a/w box dagger=12+1+1 crit=12+1][critical agility][critical eye][asuran scan][golden fox strike][wild strike][moebius strike][death blossom][save yourselves!][/build]
[build prof=a/d box crit=12+1+1 scythe=12][wounding strike][mystic sweep][eremite's attack][malicious strike][asuran scan][aura of holy might][way of the master][critical agility][/build]

you can get all info from where to get all the pve skills on guild wars wiki, just google gww to find it, it should be second on the list.

have a nice day.

Paul Dawg

Krytan Explorer

Join Date: Apr 2008

House of Myrthe (HoMe)

W/

[temple strike] has its uses even in PvE. How do you like:

[jagged strike][temple strike][vampiric assault][impale][signet of deadly corruption]

That's several hundred points of damage in seconds.