Quote:
Originally Posted by StarrTheInsane
Greyfox, that's a great website. I've just spent my lunch break reading over the articles. It of course makes me wonder about the nature of contest held on this forum. I have submitted entries in many and have pretty much committed myself to hosting one in the not so distant future. But after reading over this site, I think to myself, "there is no way I could compensate every artist that submits a work."
Now I understand it is a game, a lottery for both the artist and the host. The host tries to make an offer that will draw in the best, but might end up paying many times what the winning artist would have asked for a commission straight up and even get a few not-so-serious entries. The artists play the game too. Maybe they were pretty sure they had the skills and ideas for it, but maybe it was a really good time for art and their best efforts fell just one short of the cut-off.
It can be a great way for a few people to get exactly what they want. A few artists make a killing on single works, and a host gets a multitude of wonderful pieces that may have cost less cumulatively than they would have paid by ordering commissions from each contestant.
In regards to the ethos of NO!SPEC, what is your view on the forum-based art contests?
|
I personally LOVE the art contests here, it was one of Sectus' contests that got me into art again after a long hiatus and even though I have long since left GW as a game, I still enjoy coming to these boards to look at the amazing fan art, and contests
However, the format of most art contests here goes something like:
I am offering X amount of currency to the top X people, in exchange for art with X theme.
It's very clear to both sides what the deal is. As you say, both sides are at risk - the host risks a poor turnout or art that is not to their satisfaction, whilst the artists risk placing outside of the top X number of winners.
However, most of the work is "fan-art" it is done for the love of the game and a shared love for the artwork generated. Sure in-game currency changes hands and acts as an incentive, but I'd argue it's still not wholly commercial.
The difference between one of the usual guru contests, and what Perpetua Gale is proposing, is that he/she offers only the vaguest of incentives along with a broad brief, and expects people to flood art work his/her way.
Call me cynical, but since we have no idea what this artwork is to be used for, and no way of checking the legitimacy of it all, there's nothing to stop them taking the best 5 pieces of work, and using them for commercial profit, chances are the 5 artists won't even know it's happened as they'll be unaware of the place of publication/circulation.
Of course, it's also likely that Perpetua Gale is a perfectly kosher guy/gal, trying to give some GW fan artists a break, and some incentive to get their work into the commercial sphere. It's a nice thought if you look at it that way, but I'd want a little more background info, and a lot more transparency before I'd be willing to start working on art for it.
[edit]
Just thought I'd address this:
Quote:
There are thousands of high job listings that list the base company requirements and offer minimal to no company info, yet require an application in order to be considered..those finalists are then given further info..AS NEEDED
|
The difference is, you are not asking for an application, you are asking for WORK from people. You are asking for man-hours from artists in exchange for absolutely nothing. If we were to follow your analogy through, the artists would simply send you portfolios and a CV/Resume to illustrate their artistic credentials. You could then agree that they are eligible for the job, offer them a full artistic brief and set out the terms and wages/salary involved. The artist may then accept or reject your offer - all before any work has changed hands.
Here's another analogy.
"Hi, is that Parkinson's builders?"
"Yes, how may I help."
"I would like you to build me a new conservatory please. [insert specifications here]"
"Ah, excellent we'd usually charge -"
"You see the thing is, I want you to build this one for free."
"Um..."
"If we like the way you've built this one, there's a good chance we'll spread the word about you talents as builders, and we may even hire you again in the future."
"..."
"Hello..."