Hero Builds and Equipment?
dhawke20
One of the most frustrating parts of GW for me is trying to put together some decent rune/insignia combos not only for myself but for my heroes. I mean, I have a hard enough time putting my own skill builds together. There is such a vast array of combinations that I can't seem to wrap my head around it sometimes.
I'm looking for information about better rune/insignia equipment builds and maybe a better explanation about skills for heroes. How can you tell which builds are hero friendly and which ones are best left to players? Is there a certain aspect of hero AI that might help as a guide when putting together hero builds?
Currently, I'm looking for some good skill and equipment builds for Olias.
I'm looking for information about better rune/insignia equipment builds and maybe a better explanation about skills for heroes. How can you tell which builds are hero friendly and which ones are best left to players? Is there a certain aspect of hero AI that might help as a guide when putting together hero builds?
Currently, I'm looking for some good skill and equipment builds for Olias.
Boneyard Spleeneater
Go to either of the wikis, and look for the PVX branch. There is a link on there for hero builds. That is a great start. You can also search the forums here for builds. I believe the campfire has a specific forum for hero builds.
Keep in mind that the PVX wiki's hero builds are often normal builds that have a variant for heroes, so be sure to read them thoroughly before equipping your heroes.
Keep in mind that the PVX wiki's hero builds are often normal builds that have a variant for heroes, so be sure to read them thoroughly before equipping your heroes.
Lord Of Blame
Please use the search function, and you posted in the wrong area.
Try looking here
http://www.guildwarsguru.com/forum/f...play.php?f=243
or
http://www.guildwarsguru.com/forum/f...play.php?f=208
if all else fails PVX
http://pvx.wikia.com/wiki/Main_Page
Try looking here
http://www.guildwarsguru.com/forum/f...play.php?f=243
or
http://www.guildwarsguru.com/forum/f...play.php?f=208
if all else fails PVX
http://pvx.wikia.com/wiki/Main_Page
Quaker
Generally speaking, I equip almost all of my Heroes (that I use) in a similar manor.
For Insignias: Those that require energy for their build have Survivor (head), Radiant (chest), Survivor (hands), Radiant (legs), Survivor (boots). Those that don't, I use all Survivors. In the case of an MM Necro, they have 4 Survivors and a Bloodstained on the boots.
For Runes, I use a Major of the appropriate attribute on the head, a Minor of the Primary attribute on the chest and a Major Vigor on the feet. The other two vary between Minor's of other attributes, Vitae, or Attunement to tweak the build.
For Insignias: Those that require energy for their build have Survivor (head), Radiant (chest), Survivor (hands), Radiant (legs), Survivor (boots). Those that don't, I use all Survivors. In the case of an MM Necro, they have 4 Survivors and a Bloodstained on the boots.
For Runes, I use a Major of the appropriate attribute on the head, a Minor of the Primary attribute on the chest and a Major Vigor on the feet. The other two vary between Minor's of other attributes, Vitae, or Attunement to tweak the build.
Bobulation
It's really easy to rune armor, especially for PvE.
1) Buy 5 survivor insignias
2) Buy a minor rune for every attribute you use.
3) Buy the best vigor rune you can afford.
I don't bother with any +energy runes/insignias, because imo they are pointless.
1) Buy 5 survivor insignias
2) Buy a minor rune for every attribute you use.
3) Buy the best vigor rune you can afford.
I don't bother with any +energy runes/insignias, because imo they are pointless.
Cebe
http://www.guildwarsguru.com/forum/s...php?t=10293264
The stickied guide gives a rough idea of some of the better insignias and rune setups for heroes, as well as a very brief discussion on weaponry. Unfortunately, hero builds differ massively from one another, and with that in mind, use common sense when applying ideas to your own heroes.
For a beginner, additional health is probably the best all round idea, until you have played other professions, know a bit about the game, and understand what other insignias, runes and weapon modifiers do. Additional health with help heroes stay alive longer under many circumstances. Additional health can be gained from Survivor Insignia, Runes of Vigor and Vitae (note: Vigor runes do not stack; Vitae do), and "Hale" or "Fortitude" weapon modifiers. Note that heroes using enchantments may benefit greatly from an "Enchanting" modifier.
As for skills, the stickied guide explains how heroes use some of the more commonly used skills. I try to keep it as up to date as I can, and it's hard to list everything there. You have to be careful with hero builds as heroes have a horrible tendency of using skills in a wierd way sometimes, but they have got better with game updates since their release. On a final note: Make a hero's energy management as foolproof as possible.
Hopefully that helps you a bit.
The stickied guide gives a rough idea of some of the better insignias and rune setups for heroes, as well as a very brief discussion on weaponry. Unfortunately, hero builds differ massively from one another, and with that in mind, use common sense when applying ideas to your own heroes.
For a beginner, additional health is probably the best all round idea, until you have played other professions, know a bit about the game, and understand what other insignias, runes and weapon modifiers do. Additional health with help heroes stay alive longer under many circumstances. Additional health can be gained from Survivor Insignia, Runes of Vigor and Vitae (note: Vigor runes do not stack; Vitae do), and "Hale" or "Fortitude" weapon modifiers. Note that heroes using enchantments may benefit greatly from an "Enchanting" modifier.
As for skills, the stickied guide explains how heroes use some of the more commonly used skills. I try to keep it as up to date as I can, and it's hard to list everything there. You have to be careful with hero builds as heroes have a horrible tendency of using skills in a wierd way sometimes, but they have got better with game updates since their release. On a final note: Make a hero's energy management as foolproof as possible.
Hopefully that helps you a bit.
distilledwill
Cebe pretty much covers it all. The only thing I would add is that although Cebe mentions that more health is necassery at low levels, its VERY useful once you try HM.
- When an enemy can hit 400+ AoE damage, that extra 50 or so health really comes in handy.
- When an enemy can hit 400+ AoE damage, that extra 50 or so health really comes in handy.
TheodenKing
The very best thing you can do for yourself is join a guild. Yes, you can get good advice here in the forums, but what would REALLY benefit you is a two-way conversation in-game where someone can show you equipment and builds, etc.
Most players went through what you are going through right now, but playing with others will solve many of those challenges.
(This message brought to you by Dark Order of Retarded Knights (doRk)).
Most players went through what you are going through right now, but playing with others will solve many of those challenges.
(This message brought to you by Dark Order of Retarded Knights (doRk)).
Daesu
Quote:
Originally Posted by Cebe
D A R K S O I F O N
what are some amazing combos for 3 heroes with runes, weapons etc for hb battles?