Nightfall Roadblock
Ceyarrecks
I am unable to complete quests within Gate of Desolation, Gate of Pain, etc.
It seems a sad statement, I have 4 healers in in group (Talhkora, Dunko, Kihm, Menlo), MOX, maxed armor, green/gold bows, and the beasties in Nightfallen Jahai wax the group, repeatedly.
so, exactly how is one to proceed one Night has fallen?
case in point, it took me >16 minutes to take down Varesh!!
or is this part of the story line supposed to be next to impossible to complete?
Thanks for the input, it is greatly appreciated.
Cey
It seems a sad statement, I have 4 healers in in group (Talhkora, Dunko, Kihm, Menlo), MOX, maxed armor, green/gold bows, and the beasties in Nightfallen Jahai wax the group, repeatedly.
so, exactly how is one to proceed one Night has fallen?
case in point, it took me >16 minutes to take down Varesh!!
or is this part of the story line supposed to be next to impossible to complete?
Thanks for the input, it is greatly appreciated.
Cey
tom999
1) you have WAY to many healers for nm. You only need 2
2) Careful pulling is sometimes the key to surviving
On my ranger i have 1 Ranger (me), sabway heroes, 1 monk, 2 ele's and a warrior/dervish
Heres the set up for sabway
http://pvx.wikia.com/wiki/Sabway
2) Careful pulling is sometimes the key to surviving
On my ranger i have 1 Ranger (me), sabway heroes, 1 monk, 2 ele's and a warrior/dervish
Heres the set up for sabway
http://pvx.wikia.com/wiki/Sabway
Arctica
Sabway or discord heroes work well there. Also, don't forget to bring Lightbringer Gaze and use it whenever you can.
XXL-FLEA
Make sure you dont have other quests active. There is one quest in particular (Sorry i cant remember the name of it) That if you have it active will cause waves of Margonites to pound you when you walk out the portal to talk to Komir. Only pick up the Primary quests and after you beat NF then go back and take the secondary ones.
Ceyarrecks
umm, well, I tried.
the necro hench did not help,
having only dukado in group did not help, unless dieing 2x with each group of beasties if expected in Gate of Pain mission.
single group of 6 to 8 lvl 28 beasties one has no choice on how many one pulls.
and the lightspell also useless, one cast, 30 minute recharge time, yeah,.. real useful,...
the dual group of fireball dryders, lightspell would not even cast. and of course, died with them too.
ok, so,.. any other suggestions on how to survive gate of pain without dieing??
Thank you again.
Cey
the necro hench did not help,
having only dukado in group did not help, unless dieing 2x with each group of beasties if expected in Gate of Pain mission.
single group of 6 to 8 lvl 28 beasties one has no choice on how many one pulls.
and the lightspell also useless, one cast, 30 minute recharge time, yeah,.. real useful,...
the dual group of fireball dryders, lightspell would not even cast. and of course, died with them too.
ok, so,.. any other suggestions on how to survive gate of pain without dieing??
Thank you again.
Cey
thelessa
Did you take all the quests available there? I know that when I first did the main quest I had all of them active and it can make it more difficult to complete the main quest.
Of course careful pulling is still needed with mobs.
Of course careful pulling is still needed with mobs.
Ceyarrecks
I have some in various areas, these do not seem to involve the Gate of Pain mission. The beasties are "different" per se depending on which I have active going into the NF Jahai.
However, whether the beasties are storming the Gate, or aimlessly wandering around, they are still exceptionally difficult, groups of 6-8 lvl 28 beasties.
(which btw, one can NOT interrupt their Torment ability (their duplication of self))
However, whether the beasties are storming the Gate, or aimlessly wandering around, they are still exceptionally difficult, groups of 6-8 lvl 28 beasties.
(which btw, one can NOT interrupt their Torment ability (their duplication of self))
Ceyarrecks
Quote:
Originally Posted by Arctica
Try to use this or this team build.
Oh, and don't forget to use the Lightbringer rank, it gives you extra damage against Abaddon's servants. well, with a whole rank of 4, not too much one can do, the skill to me at this time seems useless, too little damage, too long recharge time.
and with no easy way to raise LB ranks (, hence my initial problem and roadblock,...
Oh, and don't forget to use the Lightbringer rank, it gives you extra damage against Abaddon's servants. well, with a whole rank of 4, not too much one can do, the skill to me at this time seems useless, too little damage, too long recharge time.
and with no easy way to raise LB ranks (, hence my initial problem and roadblock,...
leetLoLa
luring is the key for GoP and triple nec/discord always work
Terrell_Edenost
I am a Mes primary and didn't have much problem with this mission at all. I hero/henched it the first time through. The only thing I can suggest is to bring a Mes Hero and give them some of the following skills:
Power Block
Power Spike
Power Leak
Cry of Frustration
Mistrust
Arcane Conundrum
Frustration
Sum of All Fears
Dump as many points into Fast/Dom/Illlsuion as possible. These should completely shut down the Elementals which are more than likely Spiking you.
A Healer/Protector might also be helpful in this case.
Power Block
Power Spike
Power Leak
Cry of Frustration
Mistrust
Arcane Conundrum
Frustration
Sum of All Fears
Dump as many points into Fast/Dom/Illlsuion as possible. These should completely shut down the Elementals which are more than likely Spiking you.
A Healer/Protector might also be helpful in this case.
Rhamia Darigaz
maybe you can't kill anything because you're running with 4 healers.
i'm not sure because i'm pretty new to thinking but i think having more damage will make things die faster and dead things can't kill you.
i'm not sure because i'm pretty new to thinking but i think having more damage will make things die faster and dead things can't kill you.
MagmaRed
What is your build, what are your hero builds, what is your Lightbringer title rank, do you have the Lightbringer title active, and how many groups are you fighting at a time?
As noted by others, there is no need to have 4 Monks. 2 Monks can handle it easily, as long as they have decent builds. I'd recommend the 2 hench Monks, and no hero Monks. Make sure you take interrupts for the various monsters that you face. The Dryders are Elems that deal large damage, so interrupt them to prevent the big spells from being cast.
You're description of what your problem is, is pretty vague. more details on what you are using, and what is causing you problems would help solve your problems.
As noted by others, there is no need to have 4 Monks. 2 Monks can handle it easily, as long as they have decent builds. I'd recommend the 2 hench Monks, and no hero Monks. Make sure you take interrupts for the various monsters that you face. The Dryders are Elems that deal large damage, so interrupt them to prevent the big spells from being cast.
You're description of what your problem is, is pretty vague. more details on what you are using, and what is causing you problems would help solve your problems.
Ceyarrecks
Quote:
Originally Posted by magmared
(rng/war20): Ogatcz8k55w0bblmuhjqjzyxba (i think this is what you are asking)
expertise: 15
wildsurv: 4
marksmanship: 16
(all else 0)
what are your hero builds,
margrid (rng20): Ogasc5mphmerkpvy4emqmmd
exp: 13
marks: 16
(all else 0)
mox (derv/mnk20): Ogoj0mpmlpd4/r4g6oulvfkyca
heal: 3
syth: 14
myst: 14
tahlkora (mnk20): Owat04nb3ingcmf0ixumcaa
heal: 13
prot: 6
div: 15
norgu (mez18): Oqbdaxsjkfwkm9ogdaaagaa
fastc: 7
illu: 11
insp: 10
acolyte jin (rng15): Ogatctcl1r32bfmhgjdix3iaaa
exp: 9
wild: 5
mark: 10
dukoro (mnk20): Owat04nb3jjasortkzcaimiaaa
heal: 12
prot: 6
div: 11
koss: Oqmu0qis5aobgadgvoovcafkyca
mel: Ogoj0mpmlpdyor4u8ou/ixezca
zhed: Ogbekoa7y6ummg0cyrsydawfaa
morg: Oqcjuymlqnbzgscueda8xwybaa
zen: Owbj0tf44ops+3bzljwaatqbaa
per their txt files as saved by gw
what is your lightbringer title rank
4
, do you have the lightbringer title active,
and just realized one has to "display" one's rank for it to be "active"
And how many groups are you fighting at a time?
One group, in gate of pain, one group consists of 6-8 demon types, or 2 fireball dryders.
(see attachments for the two weapons i cycle through)
as noted by others, there is no need to have 4 monks. 2 monks can handle it easily, as long as they have decent builds. I'd recommend the 2 hench
monks, and no hero monks. Make sure you take interrupts for the various monsters that you face. The dryders are elems that deal large damage, so
interrupt them to prevent the big spells from being cast.
You're description of what your problem is, is pretty vague. More details on what you are using, and what is causing you problems would help solve your
problems. 123456789101
Ceyarrecks
well, that was an interesting lesson in humility,...
was surprisingly able to complete Gate of Pain mission (without bonus )
I did not know clearing the periphery would complete mission heh.
only Margrid and myself left standing at cut scene.
so the lightbringer being displayed helped considerably.
though still trying to figure out how the dryders were able to one shot one kill many in the group,...
any additional guidance in this venue would still be greatly appreciated.
Cey
was surprisingly able to complete Gate of Pain mission (without bonus )
I did not know clearing the periphery would complete mission heh.
only Margrid and myself left standing at cut scene.
so the lightbringer being displayed helped considerably.
though still trying to figure out how the dryders were able to one shot one kill many in the group,...
any additional guidance in this venue would still be greatly appreciated.
Cey
Hanging Man
Quote:
Originally Posted by Ceyarrecks
though still trying to figure out how the dryders were able to one shot one kill many in the group,...
There are several dryders in the Gate of Pain mission that are bosses. They are like level 26 or 28 something like that.
[skill]Lightning bolt[/skill] can kill any squishy in one hit usually
it hurts alot
There are several dryders in the Gate of Pain mission that are bosses. They are like level 26 or 28 something like that.
[skill]Lightning bolt[/skill] can kill any squishy in one hit usually
it hurts alot
Lord Of Blame
When I did this mission and bonus I put [Maelstrom] on 2 of my hero bars, even at 0 water magic it gives 10 seconds of interrupt. It completely shutdown the dryders. Be sure to flag H/H from aoe just in case they get a spell off.
Hanging Man
Quote:
Originally Posted by Expherious
Noob, LBG pwns
How bout some constructive help?
Little too much to ask huh
Lightbringer's Gaze is a very good skill. Although the 30 second recharge might make you think twice, always bring it. The interrupt always helps, and with your lightbringer title on it can deal a hefty amount of damage. I never run in Realm Of Torment without it!
How bout some constructive help?
Little too much to ask huh
Lightbringer's Gaze is a very good skill. Although the 30 second recharge might make you think twice, always bring it. The interrupt always helps, and with your lightbringer title on it can deal a hefty amount of damage. I never run in Realm Of Torment without it!
Ceyarrecks
joshuarodger: thanks, and yeah, I rather chagrined at the lose of 150hps, though my ignorance of the game suggested the +3 might be worthwhile. "5-8" points, heh, now I know. Thank you for the insight, I shall replace them ASAP.
I have also collected Punishing Shot, which I am enjoying. I try to keep these three up all the time.
and Hanging Man:
Thanks for the encouragement and additional info on LightBringer.
Silly me, figured the skill as just automatically working, never knew I had to display the skill for it to work.
AC and HPS for bow on the menu,... now,... where do I find these again
I have not salvaged any bow bits in awhile due to me thinking my bows were,... "done."
Cey
I have also collected Punishing Shot, which I am enjoying. I try to keep these three up all the time.
and Hanging Man:
Thanks for the encouragement and additional info on LightBringer.
Silly me, figured the skill as just automatically working, never knew I had to display the skill for it to work.
AC and HPS for bow on the menu,... now,... where do I find these again
I have not salvaged any bow bits in awhile due to me thinking my bows were,... "done."
Cey
Shemsu Anpw
Any salvage kit above Expert can take mods off weapons if they are removable(some can not be removed). Don't worry we all made choices like that about superior runes, we all had to learn. Luckily Sunspear and Lightbringer points are a bit easier to get now espcially when Vanquishing, so the titles should go up easier now.
Oh the days of constant Wurm farming those points..the agony! If you find you need help with any of the missions or any quests look me up if you like. I will bring my maxed LB/SS and Imabgon self to assist IGN: Angil Ath Aririd.
Not Implying you can't, just offering help. :-D
Oh the days of constant Wurm farming those points..the agony! If you find you need help with any of the missions or any quests look me up if you like. I will bring my maxed LB/SS and Imabgon self to assist IGN: Angil Ath Aririd.
Not Implying you can't, just offering help. :-D
Ceyarrecks
Shemsu Anpw:
Thank you for the offer to assist, I have since learned with the Grand Court of Sebelkeh mission, that I could no longer do missions on my own (or at least within a set period of time)
Cey
Thank you for the offer to assist, I have since learned with the Grand Court of Sebelkeh mission, that I could no longer do missions on my own (or at least within a set period of time)
Cey
Shemsu Anpw
No worries. That is one more of the more difficult missions when you get to Vabbi the first time due to the timed aspect. Take heart it can be done. :-D Like I said look me up I'll help if you havent already found a group and completed it. Good luck and have fun.
Copenhagen Master
No matter what profession your using Luring is the key mainly those dryders are a pain to the henchies MS they will just stand in it once you see it go off flagg your heores to the side or something. 4 healers=overkill you need more dmg. if you prefer the rangers as your healers use Broadhead arrow or splinter barrage as they will shut down those nasty torment eles quickly. With interrupts it will stop there casting of abbadons favor also. Mox could be used as your tank, let him hold the aggro, then go in with the attack.. if you still stuck Pm me in game=Copenhagen Warrior, I' gladly help ya since im bored now hehe
Lasai
Quote:
Originally Posted by Ceyarrecks
Shemsu Anpw:
Thank you for the offer to assist, I have since learned with the Grand Court of Sebelkeh mission, that I could no longer do missions on my own (or at least within a set period of time)
Cey Hi, I recently completed "Protector of Elona" all H/H. This mission can be done Master with H/H, but you have to focus on the task of closing the rifts, you cannot take a defensive stance on Lyssa's shrine.
After the initial cap of Lyssa's, I focused on burning down the Rift groups as fast as I could, bringing all my H/H flagged to a point just out of torment claw range, but still affecting the cap speed.
I was fast enough to catch the Blasphemer spawning at the next rift, I had brought Master of Whispers as MM, the minions helped block him from reaching the shrine so I was able to take him down a couple times while closing the last two rifts.
It is a race, the faster you shut down the rifts, the less pressure you have on the shrine.
You may have to do this a couple times to get it down.
Re: Demons, focus focus focus on one, if you don't reliably burn them down before they can call of torment you are toast, and if your henchies are spreading damage to the point where several demons receive enough damage to use call of torment you can end up with more demons than you started with. For me, I tend to use both LBG and Wastrels as a spike on low health demons (might be considered noobish but worked for me). I also take out everything but the Rangers first..
Thank you for the offer to assist, I have since learned with the Grand Court of Sebelkeh mission, that I could no longer do missions on my own (or at least within a set period of time)
Cey Hi, I recently completed "Protector of Elona" all H/H. This mission can be done Master with H/H, but you have to focus on the task of closing the rifts, you cannot take a defensive stance on Lyssa's shrine.
After the initial cap of Lyssa's, I focused on burning down the Rift groups as fast as I could, bringing all my H/H flagged to a point just out of torment claw range, but still affecting the cap speed.
I was fast enough to catch the Blasphemer spawning at the next rift, I had brought Master of Whispers as MM, the minions helped block him from reaching the shrine so I was able to take him down a couple times while closing the last two rifts.
It is a race, the faster you shut down the rifts, the less pressure you have on the shrine.
You may have to do this a couple times to get it down.
Re: Demons, focus focus focus on one, if you don't reliably burn them down before they can call of torment you are toast, and if your henchies are spreading damage to the point where several demons receive enough damage to use call of torment you can end up with more demons than you started with. For me, I tend to use both LBG and Wastrels as a spike on low health demons (might be considered noobish but worked for me). I also take out everything but the Rangers first..
Thorinfire
Good advice here, Im getting close on Gates of Pain, Im running my Ranger with the interupts and barrage, and two monks and a SS Necro for heros. (I only have one Necro hero right now)
I think Ill switch out one of my hero monks for a henchie monk and try Gwen with those shutdown skills suggested.
And yes I use LB whenever I can at Rank 4.
Maybe Ill go Ele secondary and take Maelstrom as well on my self and a couple of heros.
Thanks for the help Im close but not quite there
I think Ill switch out one of my hero monks for a henchie monk and try Gwen with those shutdown skills suggested.
And yes I use LB whenever I can at Rank 4.
Maybe Ill go Ele secondary and take Maelstrom as well on my self and a couple of heros.
Thanks for the help Im close but not quite there
Slushiiee x
too many healers..
i used 3 necro sabway... derv/war - ele - para - ranger
i used 3 necro sabway... derv/war - ele - para - ranger
Antares Ascending
. As already mentioned, 4 monks is to much healing....you also have to have enough offensive power to kill baddies.
When I first took the Gate of Pain mission it was..well...ugly. The Terrorwebs just blew the team apart. To counter this I would flag heros/hench in a squat diamond so that the aoe spells wouldn't pop all of them at once. I would then (even eith an Ele) go ahead to aggro the pairs of TWs and get them to use thier Meteor shower..move immediatly once they cast! The group had little problems killing them after that. For the single boss-like TWs, Force a monk to cast Protective spirit and maybe a healing breeze on a warrior and sent the warior in to absorb the initial attack and they also fall easily.
Always, always! be aware of where patrolling groups are and be very careful and patient in pulling as small a group as possible.
When I first took the Gate of Pain mission it was..well...ugly. The Terrorwebs just blew the team apart. To counter this I would flag heros/hench in a squat diamond so that the aoe spells wouldn't pop all of them at once. I would then (even eith an Ele) go ahead to aggro the pairs of TWs and get them to use thier Meteor shower..move immediatly once they cast! The group had little problems killing them after that. For the single boss-like TWs, Force a monk to cast Protective spirit and maybe a healing breeze on a warrior and sent the warior in to absorb the initial attack and they also fall easily.
Always, always! be aware of where patrolling groups are and be very careful and patient in pulling as small a group as possible.