Game Updates April 1

Fates

Wilds Pathfinder

Join Date: Jul 2005

Kanuckistan

Mirror of Reason [SNOW]

R/

Awesome changes. Thank god RoJ got a boost.
Quote:
April 2009 PvE and PvP Skill Balances



This month's balance update focuses on PvP/PvE issues. Most changes apply to both formats. Skills that we weakened are not featured heavily in PvE, and we expect that players won't mind skills that were made more powerful.

We felt that some of the more effective skills needed to be toned down, while other skills were either too weak or simply didn't fit their intended purpose. New technology added over the last several months has also allowed us to change a number of skills to match the design team's original vision of Guild Wars gameplay.


Rebalancing Skills


Scorpion Wire: no longer has half-range. Changed functionality to: "Target foe is teleported to your location and knocked down."
Shroud of Silence: changed functionality to: "For 5..20 seconds, target player cannot send chat messages."
Shadow Stepping has triggered complaints about how an Assassin can move instantly to a target, keep the target knocked down, and kill it before anybody has a chance to react. To address this concern without decreasing the Assassin's overall effectiveness, we're instead experimenting with allowing Assassins to teleport their foes directly to them.

Shroud of Silence gave us an opportunity to give players the ability to disable opposing tactics callers. Since everyone uses text to call targets, this should prove a deadly change in large battles.


Increased duration of all Avatar skills to 40..70 seconds.
Avatar of Grenth: changed functionality to: "For 10..90 seconds, your attacks steal 1..2 enchantments from any foe you hit and apply those enchantments to you."
We've made Avatars easier for non-Dervishes to permanently maintain with the use of consumables. Now Avatars give players a reason to bring an elite in skill slots normally left empty and frees up valuable inventory space by reducing the need to carry tonics.


Ray of Judgment: Removed Burning condition, increased damage to 10..90.
Searing Flames: Removed Burning condition.
These two skills were overpowered when combined and used together. To reduce the effectiveness of spike builds that use these skills, we took out the Burning and gave Ray of Judgment more damage to compensate.


Signet of Ghostly Might: reverted functionality to: "For 10 seconds, target ally or foe does +10..35 damage. When this skill ends, that target is slain."
Ritualists have struggled to find an effective offensive role in PvP. We think that our earlier changes to Signet of Ghostly Might reduced this build's effectiveness too much, so we reverted it to the originally intended function.


Context-Sensitive Skills


Sandstorm: now deals 10..30 more damage if the caster is standing in a sandy area.
Equinox: Exhaustion duration is now based on the time of day.
Dwarven Battle Stance: duration is now based on the user's height.
Gladiator's Defense: duration is now doubled in Random and Team Arenas.
Game engine upgrades have allowed us to track a number of interesting statistics and data. To gauge the popularity of this new feature, Sandstorm has been changed to give a small bonus when used in an appropriate region. Similarly, Equinox will now vary its duration depending on the time (Pacific Standard). Based on the success of these changes, we expect to base other skills on terrain, location, time, and height.


Guild Battles


Guild Battle NPCs now respawn at regular intervals until the Guild Lord is slain.
NPCs have always played an important role in Guild Battles, but we are dissatisfed with split builds that focus soley on killing opposing NPCs. Since NPCs don't respawn, losing just a few NPCs can drastically lower a team's chance to win. To give losing teams more chance at a comeback, NPCs respawn on a slightly longer timer than players. The Guild Lord is unaffected by this change.


User Interface


Characters suffering from Blind cannot see distant enemies.
Characters suffering from Dazed will now spin in place. The camera is locked for the duration of the effect.
These exciting new additions will improve both the PvP and PvE experience by improving the interface display of your characters state. It is now much more obvious when your character is blinded or dazed, something that benefits front line and support classes in PvP. This also provides a more realistic environment for PvE players to roleplay in. With enemies you can't see and your display spinning around, you'll get a better sense of what it's like to be a Guild Wars hero!


Other Changes


Removed the Lucky Aura effect from the Lunar Fortune item.
Although we were satisfied with the current effects of Lucky Aura, it unfortunately provided more of a benefit than expected to certain types of builds (especially farming). To bring this effect under control, we have had to remove it from the Lucky Fortunes. Other methods of gaining the Lucky Aura effect have not been changed.


On a direct hit, the Zaishen rank emote now deals minor damage based on the user's rank and knocks the target down.
We thought this would be an interesting way to encourage emote spamming instead of skill spamming. We kept the damage minimal for now, though it does increase as you gain rank.


Introduced a new Cartographer title for the Battle Isles.
PvP players need more to do besides killing each other, so now they can explore and show off their accomplishment with this brand new title.

Perkunas

Perkunas

Jungle Guide

Join Date: Aug 2006

In my own little world, looking at yours

Only Us[NotU]

E/

LoL April Fools

trickfred

trickfred

Lion's Arch Merchant

Join Date: Feb 2006

Canadia

It's A Trick Get An [Axe]

Can't. Stop. Laughing.

XD

Angel Killuminati

Angel Killuminati

Krytan Explorer

Join Date: Apr 2007

UK

Hahaha good one!

riktw

Wilds Pathfinder

Join Date: Jul 2008

netherlands

Mo/E

i love the rit one, hmm old bug is old

and a-net listens to us, spawning power neded buff, and we get:
Spawning Power: Weapon skills now last 50% longer for each rank of Spawning Power.

SerenitySilverstar

Wilds Pathfinder

Join Date: May 2006

Damn...almost had me on RoJ...then I read sandstorm.

Classic LULz

Raven Wing

Jungle Guide

Join Date: Nov 2005

The Imperial Guards of Istan [TIGI]

N/

LOL yes....hahaha disabling chat messages and stance depending on height of the user lollers

faraaz

Banned

Join Date: Feb 2008

India

Hey Mallyx [icU]

A/

OMG I'm laughing so hard I literally fell off my chair.

I <3 you Anet.

Bob Slydell

Forge Runner

Join Date: Jan 2007

"Equinox: Exhaustion duration is now based on the time of day."

hahahaha

Verene

Verene

Furnace Stoker

Join Date: Jan 2009

[SOTA]

D/

Hahaha, this made me laugh. A+, Anet

SonicTHI

SonicTHI

Ascalonian Squire

Join Date: May 2005

Ion Cannon Operators

W/R

Quote:
"The Power is Yours!": changed functionality to: "Sacrifice all Health. Until resurrected, 5 nearby party members gain +1..5 Earth Magic, +1..5 Fire Magic, +1..5 Air Magic, +1..5 Water Magic, or +1..5 Healing Prayers."
This update is made of win

pipo

Frost Gate Guardian

Join Date: Feb 2008

the fire figters

P/

I could see loads of scorpion wire trappers in pvp

Icy The Mage

Icy The Mage

Forge Runner

Join Date: Apr 2008

Canada

E/

It's hilarious that they actually put reasons behind them all xD

NotJustAnothaNinja

Ascalonian Squire

Join Date: Mar 2009

N/A

E/

I love how well thought out these were. I almost believed them. My brother asked his GF to marry him today...i laughed when he told me...turns out he was serious

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Can we use Shroud of Silence in town? I don't think that's too much to ask. Love the "update," especially "Other Changes."

Janlijm

Janlijm

Academy Page

Join Date: Apr 2008

Lowlandlions

N/

Linsey just sayed ingame that there will come a merchant who sells items when you farm ingame. Here is a preview of it from the beta in 2005, http://www.youtube.com/watch?v=J_knhO0PIgA

lutz

Jungle Guide

Join Date: Apr 2006

Battery Powered Best Friends [Vibe]

Me/

What's spooky is that these updates could actually happen thanks to our intelligent skill balancers.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Spawning Power: Weapon skills now last 50% longer for each rank of Spawning Power.
I see nothing wrong with this. ArenaNet could implement it in PvE, Spawning Power would have a purpose, and it'd still be more balanced than things like SY builds, Soul Reaping, MSDB sins, RoJ teams, etc.

Celeborn10

Celeborn10

Frost Gate Guardian

Join Date: Dec 2006

In my lair...

R/Mo

Hmm Paragons would actually be useful with "The Power is Yours!". Pity the Zaishen thing isn't for real, I would set my Mouse 4 to spam rank and Bull's on my warrior. Forget Chizu dancing, perma-knockdown would be fun.

Wait, oh nuts the target would be able to spam rank as well! Melee would be a futile endeavor with at least 2 people permanently knocking each other down.

furanshisuko

furanshisuko

Wilds Pathfinder

Join Date: Oct 2007

R/

lol!!!

i tought it was a real update for a sec, i was like wtf? target player cannot send chat messages???

edit: best 1 [its just a flesh wound]This skill can now be used while dead.

Vilaptca

Vilaptca

Pre-Searing Vanquisher

Join Date: Jun 2005

Fifteen Over Fifty [Rare]

Too bad they didn't actually add these to the game for one day.

Inferno Link

Frost Gate Guardian

Join Date: Feb 2008

E/R

Avatar of Grenth: changed functionality to: "For 10..90 seconds, your attacks steal 1..2 enchantments from any foe you hit and apply those enchantments to you."


YUM!

Rhamia Darigaz

Desert Nomad

Join Date: Apr 2008

should be interesting to see how these exciting new updates change gameplay.
i think assassins might start to see some use again and now the price of zkeys will skyrocket. now those mats will finally have some use!
can't wait to log in and see my character just the way i left it as i continue my epic quest to prevent the lich lord from taking over tyria. such a task will surely be difficult for a mere 6 player party so i am glad i have vizier khilbron on my side.

Eduhard

Frost Gate Guardian

Join Date: Dec 2007

X Knock Out X [KO]

Me/

epic win !!!!!!!!!!!

I pwnd U

I pwnd U

God of Spammers

Join Date: Oct 2005

in the middle of a burning cornfield...

Scars Meadows [SMS] (Officer)

lol gud joke Anet! At least we know they have a sense of humor!

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Why do I have the sneaky feeling that the real update isn't going to be as thought out as this one ...

Please guys, prove me wrong!

street peddler

street peddler

Wilds Pathfinder

Join Date: Apr 2007

Sig of Ghostly Might reverted to its REAL original form? oh damn.

Black Metal

Black Metal

Desert Nomad

Join Date: Jan 2009

N/

ah why not apply these to ta and ra for a day? with everyone in gwen chan skins?

MisterT69

MisterT69

Wilds Pathfinder

Join Date: May 2007

Scions of Carver [SCAR]

E/

lol anet, srsly, now that's a skill update for the ages XD

DoomFrost

Lion's Arch Merchant

Join Date: May 2005

Florida

E/

lmao @ scorpion wire, needs the player to shout "Get over here!" to make it more awesome.

Grj

Frost Gate Guardian

Join Date: Apr 2007

hmmm seems they put more effort into the april fools joke then the actual skill balancing :S

Satu-Wyvern

Academy Page

Join Date: Apr 2007

Elite Assault Knights [OOO]

E/

Funny Stuff.

The changes to the appearance of blind and dazed are excellent!!!!

Eragon Zarroc

Eragon Zarroc

Atra estern?? ono thelduin

Join Date: Jan 2008

Madness Incarnate

[Duo]

W/P

=D good shit! i want to hit people with z-ranks in town =D

FengShuiDove

FengShuiDove

Forge Runner

Join Date: Sep 2007

Trinity of the Ascended [ToA]

A/

/[[Shroud of Silence]

lulz

Xsiriss

Xsiriss

Jungle Guide

Join Date: May 2008

Dang,mmm how to get 20 beast mastery...

recon54

Academy Page

Join Date: Dec 2005

Necros Mausoleum

W/

was funny seeing Regina get /zranked to death in Marhans Grotto earlier.

snaek

snaek

Forge Runner

Join Date: Mar 2006

N/

Quote:
Characters suffering from Blind cannot see distant enemies.
Characters suffering from Dazed will now spin in place. The camera is locked for the duration of the effect.
These exciting new additions will improve both the PvP and PvE experience by improving the interface display of your characters state. It is now much more obvious when your character is blinded or dazed, something that benefits front line and support classes in PvP. This also provides a more realistic environment for PvE players to roleplay in. With enemies you can't see and your display spinning around, you'll get a better sense of what it's like to be a Guild Wars hero!
what's sad is that similar things have been suggested in sardelac threads (as serious suggestions mind you).

DJCoastal

DJCoastal

Wilds Pathfinder

Join Date: Dec 2005

Vancouver, BC, Canada

Mo/

lol... gg.

"The Power is Yours!": changed functionality to: "Sacrifice all Health. Until resurrected, 5 nearby party members gain +1..5 Earth Magic, +1..5 Fire Magic, +1..5 Air Magic, +1..5 Water Magic, or +1..5 Healing Prayers."

DreamWind

DreamWind

Forge Runner

Join Date: Oct 2006

E/Mo

Mildly amusing. Sad part though is if it wasn't for 3-4 of those changes I would have believed the rest was real due to some people actually not minding those changes and due to Anet.

Xeros Rex

Xeros Rex

Academy Page

Join Date: Sep 2007

UnderWorld

Absence Of Light [AoL]

Mo/Me

lol I loved that sandstorm one