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Post a screenshot of you doing Duncan HM with these constraints:
1. One human, preferably Elementalist primary since that's the class I used. 2. Up to three heroes (you may use less if you wish). 3. No consumables, summoning stones, DP removers, candy, etc. 4. You may use any PvE skill you wish. 5. You may not abuse AI - that is, you may not gather aggro and unleash AoE the way Cryway and Obsidian / perma / Ursan tanking works. |
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| In the world of Street Fighter competition, there is a word for players who aren't good: "scrub." Everyone begins as a scrub---it takes time to learn the game to get to a point where you know what you're doing. There is the mistaken notion, though, that by merely continuing to play or "learn" the game, that one can become a top player. In reality, the "scrub" has many more mental obstacles to overcome than anything actually going on during the game. |
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| ...he is bound up by an intricate construct of fictitious rules... |
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| ...the scrub is only willing to play to win within his own made-up mental set of rules. These rules can be staggeringly arbitrary. |
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| The first step in becoming a top player is the realization that playing to win means doing whatever most increases your chances of winning. The game knows no rules of "honor" or of "cheapness." The game only knows winning and losing. |
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| The scrub has still more crutches. He talks a great deal about "skill" and how he has skill whereas other players--very much including the ones who beat him flat out--do not have skill. |
http://www.sirlin.net/articles/playi...in-part-1.html


