Me and my friend have started finishing off Tyria Vanquishes and starting on EotN HM, most of the time using a Sab/Discordway variant, or occasionally a build revolving around Holy Damage (In Kryta mostly).
Taking inspiration from this post, I've created this build that we both used to complete a few areas. We both found it had a high damage output while still being defensive enough to hold it's own.
Person 1
[build prof=D/W scy=12+1+1 mys=12][Reaper's Sweep][Victorious Sweep][Chilling Victory][Whirlwind Attack][Heart of Fury][Aura of Holy Might (Luxon)]["Save Yourselves!" (Luxon)][Resurrection Signet][/build]
[build prof=W/E wat=3 str=12 swo=12+1+1][Hundred Blades][Sun and Moon Slash][Sever Artery][Gash][Enraging Charge][Flail][Conjure Frost][Resurrection Signet][/build]
[build prof=N/Mo sou=10+1 cur=12+1+1 hea=2 pro=8][Spiteful Spirit][Mark of Pain][Weaken Armor][Enfeebling Blood (PvE)][Cure Hex][Shield of Absorption][Protective Spirit][Aegis (PvE)][/build]
[build prof=N/Rt sou=8+1+1 res=10 cha=12][Weapon of Fury][Splinter Weapon (PvE)][Ancestors' Rage][Mend Body and Soul][Spirit Light][Protective Was Kaolai][Foul Feast][Death Pact Signet (PvE)][/build]
Person 2
[build prof=E/Me air=8 ear=12+1+1 ene=10][Unsteady Ground][Churning Earth][Technobabble][Blinding Flash][Epidemic][Pain Inverter][Mindbender][Earth Attunement][/build]
[build prof=N/E death=12+3+1 sou=9 ear=9][Aura of the Lich][Animate Shambling Horror][Death Nova][Putrid Bile][Ward Against Elements][Ward Against Melee (PvE)][Churning Earth][Resurrection Signet][/build]
[build prof=N/Rt sou=12+1+1 res=12][Xinrae's Weapon][Weapon of Warding (PvE)][Mend Body and Soul][Spirit Light][Signet of Lost Souls][Protective Was Kaolai][Life][Death Pact Signet (PvE)][/build]
[build prof=Mo/Me ins=3 hea=12+1+1 div=12][Word of Healing][Dwayna's Kiss][Signet of Rejuvenation][Patient Spirit][Spotless Soul][Spotless Mind][Dwayna's Sorrow][Channeling][/build]
Having the SS/Prot and weapons N/Rt on the melee char allowed me to micro them easier when needed (Controlling SoA/PS for some occasional light tanking, selecting wep spells). Neither splinter/fury got overwritten with xinrae/wow too often.
The MM had a good upkeep as well, though replacing shambling horror with bone horror/bone minions is probably a better idea. Dwayna's Sorrow gave a large spike heal when the MM used AotL which helped. Also wards for passive defense, and an aoe KD.
Spotless' for stacks, WoH etc for plain heals on the monk with channeling for e-management. N/Rt's both had ashes for party heals.
SS probably could've done without weaken armor in place for barbs, but it seemed to work alright, added to the condition stack anyway.
I ran the dervish, which had no problem with energy whatsoever, and with fury on had enough adrenaline to spam both adr skills, combined with AoHM and Chilling, dealed a massive amount of damage. Not to mention with splinter weapon.
Friend ran the elementalist which provided alot of shutdown with KD / Daze and blind. Also carried pain inverter for those foes that dealed a large amount of damage.
TL;DR found it too be GOBLUEENGINEing excellent, do you have any advice on how to improve it, constructive criticism etc; as we will be using it for most areas now on. Or is it a P.O.S?
Advice on build (2man/6hero)
Vulkanyaz
1990
looks fun tbh
but from experience MM don't use [aura of the lich] overly fantasticly...jagged bones is better IMO - but your build may harness AotL better than my build...
but congratz nice to see somebody else trying to not use the same cookie-cutter stuff that everybody finds to 1337
have fun with it!!!
edit: odd as it may sound you look like you have too much defence in there!!!
maybe swap out the a rit healer either for a channeling rit or maybe a [visions of regret] mes...as 4 healers is a bit excessive (including SS in that) - maybe swap SS to n/rt for warmongers weapon and DPS?
but from experience MM don't use [aura of the lich] overly fantasticly...jagged bones is better IMO - but your build may harness AotL better than my build...
but congratz nice to see somebody else trying to not use the same cookie-cutter stuff that everybody finds to 1337
have fun with it!!!
edit: odd as it may sound you look like you have too much defence in there!!!
maybe swap out the a rit healer either for a channeling rit or maybe a [visions of regret] mes...as 4 healers is a bit excessive (including SS in that) - maybe swap SS to n/rt for warmongers weapon and DPS?
TalanRoarer
The thing that I would suggest changing the most is that Warrior Hero. I generally find that frontline heroes are no good, maybe you could take a Paragon?
Shursh
put [Barbs], [Rigor Mortis] on curses necro, and [Jagged Bones] on the death necro.
drop the warrior hero for a paragon or another necro (if you run a paragon, have the human ele bring [Searing Flames] and the paragon hero bring [They're On Fire!]
drop [Pain Inverter] and put in more energy management, or [Assassin's Promise] for quick recharge of KD earth spells.
probably a bit too much defense, but if it works for you then great.
drop the warrior hero for a paragon or another necro (if you run a paragon, have the human ele bring [Searing Flames] and the paragon hero bring [They're On Fire!]
drop [Pain Inverter] and put in more energy management, or [Assassin's Promise] for quick recharge of KD earth spells.
probably a bit too much defense, but if it works for you then great.
Rak Orgon of Beowulf
i'd drop [whirlwind attack] and add [for great justice] on the human 1 bar for quicker and more frequent use of [save yourselves]
/agree w/ shursh...having a hero para with [they're on fire] and a human ele with [searing flames] is really good cheap defense too.
/agree w/ shursh...having a hero para with [they're on fire] and a human ele with [searing flames] is really good cheap defense too.
Eragon Zarroc
definitely take [for great justice] for when u dont have weapon of fury on u and i wouldn't bother with a war hero. take another caster, better dmg output.
greyarea
Just curious, how efficiently do heroes use [weapon of fury], i.e. do they only cast it on characters who have addrenalin skills on their bar? Other thing I'm curious about is that there's four different weapon spells with low recharge; how efficiently do your heroes employ them, i.e. do they often replace one weapon spell that is still in effect with another?
Anyways, the team build looks interesting, we've been running something similar (similar in that sense that it has 2 melee, 3-4 midline, 2-3 healers, instead of n+1 RoJ/n+1 Discord etc ) and will probably give this combo a try as well. If [weapon of fury] works well/well enough with heroes, it'll definitely be included.
Thanks for sharing your team build, it's appreciated
Anyways, the team build looks interesting, we've been running something similar (similar in that sense that it has 2 melee, 3-4 midline, 2-3 healers, instead of n+1 RoJ/n+1 Discord etc ) and will probably give this combo a try as well. If [weapon of fury] works well/well enough with heroes, it'll definitely be included.
Thanks for sharing your team build, it's appreciated
Daesu
The problem with [[Weapon of Fury] is that you can't have it and [[Splinter Weapon (pve)] on at the same time so it does take Splinter time away from you no matter how you look at it.
Person 2 should consider replacing [[mindbender] with [[Ebon Battle Standard of Wisdom].
Consider bringing [[Recovery] for party wide effect and synergize with spirit light and mend body and soul. Life alone doesn't last long.
Not too keen on your melee hero. I would probably replace him with a E/Mo [[Ether Renewal (pve)] smiter.
Person 2 should consider replacing [[mindbender] with [[Ebon Battle Standard of Wisdom].
Consider bringing [[Recovery] for party wide effect and synergize with spirit light and mend body and soul. Life alone doesn't last long.
Not too keen on your melee hero. I would probably replace him with a E/Mo [[Ether Renewal (pve)] smiter.