How about tournaments with skills from only one of the three campaigns?
How about random build tournament, you can only pick 2-4 skills and the system pick up the rest and put the people into a random arena?
Chronicle tournaments
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More formats for PvP, yaaaay!
/BIG SIGNED
I'd totally love a Prophecies+Core only GvG tournament format. And custom third-party tournaments with possibilities of different rules setups. And Sealed Deck tournaments where you have to make build from a random limited pool of skills would be beyond awesome. And official rules for this format were released by Anet many years ago, just not implemented in game.
All would be practically NEW PVP CONTENT which the game desperately needs, and which should be much easier to add than whole new maps or PvE content.
/BIG SIGNED
I'd totally love a Prophecies+Core only GvG tournament format. And custom third-party tournaments with possibilities of different rules setups. And Sealed Deck tournaments where you have to make build from a random limited pool of skills would be beyond awesome. And official rules for this format were released by Anet many years ago, just not implemented in game.
All would be practically NEW PVP CONTENT which the game desperately needs, and which should be much easier to add than whole new maps or PvE content.
T
Tournaments with special restrictions like skills being only from certain campaigns and such could be a lively addition to PvP.
As far as the other suggestion goes, it'd be cool to see Costume Brawl give players of each profession a random preset build of maybe three or four made for the profession, rather than just one build each season.
As far as the other suggestion goes, it'd be cool to see Costume Brawl give players of each profession a random preset build of maybe three or four made for the profession, rather than just one build each season.
That is called "Sealed Deck"
And I don't think it being a bad idea, but it would leave some professions out of the question, and in some campaigns some professions have less skills. (Nightfall has LOTS of skills for Dervish and Paragon, but much less for the rest)
That wouldn't happen if some skills were added to previous campaigns instead adding them all on top and now the problem is there: Which skills leave out so all professions have similar numbers of skills in each sealed deck?
And I don't think it being a bad idea, but it would leave some professions out of the question, and in some campaigns some professions have less skills. (Nightfall has LOTS of skills for Dervish and Paragon, but much less for the rest)
That wouldn't happen if some skills were added to previous campaigns instead adding them all on top and now the problem is there: Which skills leave out so all professions have similar numbers of skills in each sealed deck?
R
Quote:
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That is called "Sealed Deck"
And I don't think it being a bad idea, but it would leave some professions out of the question, and in some campaigns some professions have less skills. (Nightfall has LOTS of skills for Dervish and Paragon, but much less for the rest) That wouldn't happen if some skills were added to previous campaigns instead adding them all on top and now the problem is there: Which skills leave out so all professions have similar numbers of skills in each sealed deck? |
/signed
Campaign specific is limiting who can participate. I'd only agree with it if there was a choice you could make when entering, and all 3 campaigns had one. This way people who don't own a specific game could still play, just not in that version of the matches. Sealed Deck stuff has always been supported, still not sure why they haven't put it in.
/signed
/signed
J

