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5. Great Dwarf Armor
6. Dwarven Stability
7. Drunken Master
8. Rebirth
I do intend to be drunk while using this so I will have both the anti knockdown and IAS and IMS from the dwarven/drunken skills. Great Dwarf armor is just for added protection. When traveling with my heroes I generally don't take a self heal, that's why there's none on there. Basically I'm looking for an elite and some attacks to go with it that compliment the build. I hate huge preparation before going into battle, so no casting 3 enchantments then spamming 1 attack please. I've looked into palm strike and it seems decent, I used repeating strike with it along with death blossom and twisting fangs. That worked, but I ran out of energy very fast. I switched out Twisting for Critical strike and that seemed to work, but I would like to see what else there is. Also if there's a simple way that does not require a lot of preparation to make sure repeating strike won't get blocked or miss, that would be appreciated too. Right now my attributes are 14 dagger and 13 critical with 3 in protection (for the critical strike one).
Also, I am aware there are probably better options such as removing drunken master+GDA and putting in critical agility. I already have a build like that though and I want a drunkard build. Thanks
Not surprised no, just letting you all know the problem. And I have my reasons for using rebirth as opposed to another rez, if I want to change it, it's not that hard.
S

