Question about bringing leechers
Ewon
Ok, so I started playing a little again after about a year away. I saw that it was the Easter event and decided to farm some raptors. I have seen people taking leechers with them so I was wondering why? What do the farmers get from it. I know the leechers get rep, but does bringing leecher improve your drops that much? and if it does, what drops? Golds, Dyes, event items, or just more merch food?
Thanks
Thanks
Kiva-chan
http://guildwars.wikia.com/wiki/Loot#Loot_scaling
BulletStopper
Of course the special event drops (Chocolate Bunnies and Golden Eggs) are exempt from loot scaling.
Quote:
Quote:
* Skill Tomes
* Insight and Passage Scrolls
* Dyes
* Rare crafting materials
* All rare (gold) items
* All unique (green) items
* Special event items And there is debate if people off the radar actually affects drops, with many opinions for and against it.
Kerwyn Nasilan
Some people think it increases drop rates but in reality it does not.
MisterB
People misunderstand what loot scaling means, and think they are being clever by inviting people to fill the party in an attempt to get more drops. Works out great for leechers, but wastes farmer's time and lowers the amount of runs they can make.
Jhadur
How will it effect the number of runs they can make?
Apart from the waiting for a full party I can't see a time waste.
Apart from the waiting for a full party I can't see a time waste.
Jhadur
Good point hadn't thought about it like that
I don't take leechers so I don't know what they're like
I don't take leechers so I don't know what they're like
Fuzzy Taco
Leechers were a course-of-thought error, as MisterB said, that prevailed to give people free Asura rep. I occasionally take leechers, but they're generally people I know and am already chatting with on vent or suchlike. I appreciate the tradition of leeching because it means I can earn more rep on my warrior while doing homework and letting someone else do the work.
D A R K S O I F O N
for people that need fast points to there title its an advantage if you where in a group with a farmer. Although what disapoints me is the fact that there are players that feel they are above everyone else and abuse the perma to hurry up. Funny though when after the run u kick them and there like omg y did u do that let me back in group PLZZZZZ.
_Nihilist_
Leechers do absolutely nothing as far as increasing the drop rate of items, event, exempt from scaling, or otherwise. They are off the radar. The only possible thing that they can do is zone the runner if the runner's comp is slower.
Leechers get free rep, the farmer gets Nothing. Zero. Nada. Zilch. But, since some goober did a run a few times with Leechers and got a bunch of items, it's now GW Urban Legend, and people still do it.
Like Fuzzy Taco, the only people I will take on as Leechers are friends, Guildies, and Alliance members who need some rep. Otherwise, since no PuG Leecher is going to pay me, and since I get no benefit from having them along, I don't bother. A run on my Warrior takes less than a minute, even after I /resign, if I use the /age command it shows 0 minutes. So, like I said earlier, I don't even bother with the bullshit.
Leechers get free rep, the farmer gets Nothing. Zero. Nada. Zilch. But, since some goober did a run a few times with Leechers and got a bunch of items, it's now GW Urban Legend, and people still do it.
Like Fuzzy Taco, the only people I will take on as Leechers are friends, Guildies, and Alliance members who need some rep. Otherwise, since no PuG Leecher is going to pay me, and since I get no benefit from having them along, I don't bother. A run on my Warrior takes less than a minute, even after I /resign, if I use the /age command it shows 0 minutes. So, like I said earlier, I don't even bother with the bullshit.
Voodoo Rage
A lot of guys are absolutely convinced that leechers bring "better drops". Usually their evidence is a particular run that sticks out in their mind where they had like 5 golds and a black dye drop. I haven't done a ton of research WITH leechers personally but I do have pretty good stats (like 500+ runs) going solo. Basically, for every raptor killed I had a 1.77% chance of having a gold weapon drop, so that's about 6-7 golds for every 10 runs for a typical farmer. Overall income (counting dyes, whites/blues/purples, tomes, lockpicks, etc...) was 865 gold per run. None of my stats shows any significant "anti-farming code" either.
That was running an elementalist with sliver armor as my killing method in HM.
That was running an elementalist with sliver armor as my killing method in HM.