Obviously, they're NOT TRADEABLE, but I mean in terms of value to the player. I think balance here will make or break people's use of the daily ZCQ.
For example, I haven't played the game in months but I'm sure you can still go farm for ecto. What is the current rate people farm ecto approximately with popular builds? It's my opinion (and one you can back up by looking at most of the game's empty content) that people will not focus on tasks that are low reward based. They'll instead simply mob around the most valuable tasks.
The other thing to take into consideration is Zkeys. Zkeys are in some way a joke, people with multiple accounts raking in endless money and use of them on monthly chest opening. Yet they're still worth a decent amount, for whatever reason I don't know, maybe sheer luck considering the abundance of them. So they have to be considered as the other thing that "takes away players from other content" because they give a vast reward for doing virtually nothing at all. So how will a zcoin exchange rate compare? And will people want to play missions that may be hard and require effort to get a reward that's already being given out like candy on Halloween every month?
They'd better hurry up and balance this before the update because frankly I'm already having a hard time seeing how the new daily challenge will fit in against a game with 2 super easy, super wealth producing mechanics already in place.
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