Frontier Gate explorable area HM

Enchanted Warrior

Wilds Pathfinder

Join Date: Jul 2006

W/Mo

Okay, so I went out there with a guildy and this place is nutz. We had about 10 hammer using grawl on us in seconds and no way to hurt them as they had a lot of ulodytes.

I don't mind a challenge, but with only 4 in a group, this is a bit much. Do we need the FOTM build for all hard mode areas in prophecies low end areas? Is that why it's so difficult? I've done plenty of hm areas and missions, but I'd rather try to solo the end mission on any campaign then go back out there lol *goes off to read on perma builds*

Side note: Word in game is to forget hm for prophecies, it's unbalanced and most avoid it. True or just sour grapes?

Songbringer

Songbringer

Desert Nomad

Join Date: Aug 2007

EastCoast

E/Me

I did it pretty easily with discordway heroes. You just need to pull grawl out a little bit because so many darn patrols hit each other.

Enchanted Warrior

Wilds Pathfinder

Join Date: Jul 2006

W/Mo

Discordway Heroes? Ok this sounds like a special build, I'll check the wiki.

subarucar

subarucar

Desert Nomad

Join Date: Jul 2006

New Zealand

None

Discordway, Sabway, Paraway (Racway) and smiteway are generally the best builds for vanquing HM, with exceptions for certain areas.

AngelWJedi

AngelWJedi

Furnace Stoker

Join Date: Sep 2008

orlando,florida

Society of Souls [Argh]

Rt/E

i heard you can also go from yaks downward to eastern this way you get 6 instead of 4 peeps.

Celtic Sapphire

Ascalonian Squire

Join Date: Aug 2006

Wales, UK

AURA

R/

Or even caravan down from TOA clearing all areas with 8 in party. The full route will clear 19 explorable areas and may take nearly 14 hours from start to finish. I did this last year with heroes and hench boring but works if you have a full day spare.

rokocoko

Academy Page

Join Date: Aug 2008

E/

Try doing it by starting from Ruins of Surmia and careful pulling. I found out it's easier this way, after many failed attempts from Frontier Gate.

I used Sabway heroes (Defile Flesh on Curse Necro) and a little help from Ebon Vanguard Assassin Support

Enchanted Warrior

Wilds Pathfinder

Join Date: Jul 2006

W/Mo

Quote:
Originally Posted by rokocoko View Post
Try doing it by starting from Ruins of Surmia and careful pulling. I found out it's easier this way, after many failed attempts from Frontier Gate.

I used Sabway heroes (Defile Flesh on Curse Necro) and a little help from Ebon Vanguard Assassin Support Yeah my buddy and I both bring him whenever we need more peeps. It's funny fighting stuff above us and sending them up to beat on the enemy. LOL And it seems even Charr in the lower Tyria areas cause them to last longer also.