Has GW officially moved away from the casual player market?

Lyphen

Lyphen

Lion's Arch Merchant

Join Date: May 2006

Quote:
Originally Posted by Vanquisher View Post
GW stopped being good for casual players when;

Primary quests became a must for progression.
Ascension didn't give level 20.
Farming got nerfed... repeatedly.

Only good things for casual gaming were heroes and summoning, and you still can't take 7 of them.
Christ, you guys don't know what the term casual is at all. Everything you just stated was something a powergamer would do. Skipping content to get to top tier.

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

Considering a "casual" gamer can still be just as powerful as a hardcore, 8 hours a day gamer, nope, I think GW is still hitting the nail right on the head.

Also, "casual" != "unwilling to spend money on aesthetic stuff". You can play a handful of hours a week and still be willing to spend money changing your characters' appearance, or getting some extra storage.

Obrien Xp

Obrien Xp

Krytan Explorer

Join Date: Jan 2009

Canada

The First Dragon Slayers [FDS]

I can see your point.

However, I still enjoy all this stuff and I am not hardcore, all I do is w/e I feel like in nm, and possibly touch the hm button for something like farming. I am still able to fully enjoy all of the new things anet added, just nothing extra that need additional payment, if it were an essential like an expansion or campaign I'd buy it, if it doesn't effect the game I doubt I'd pay for it, the only exception is the fire imp, I am fine w/o it.

Eragon Zarroc

Eragon Zarroc

Atra estern?? ono thelduin

Join Date: Jan 2008

Madness Incarnate

[Duo]

W/P

if u are a causual gamer, u wouldn't be too worried about the big rewards of the z-quests. what would u need a big equip pack for if u game too casually to need the space? if u need the space, ur not that casual of a gamer ;-).

Longasc

Longasc

Forge Runner

Join Date: May 2005

GW has become a game for the dumb masses.

It is very easy and the focus shifted to grinding and farming. Titles, coins, stuff you consume for titles and all that.

Thanks god ANet added daily quests, someone has to tell people what they have to do next, after all. It keeps people occupied who are already done with the game. Gives them something to work for. This is sick!

GW - the game where a storage bag becomes content. Don't wait for minor updates, this major update, a moving collector, daily switching quests and the Menagerie already pushed the team to the max.

The improvements to "le shoppe" were also a masterpiece of coding. Changing gender and hair was also declared simply impossible some time ago by a qualified former CM.



It seems that developers always get the idea that to cater to many people they have to make their game as dumb as humanly possible.

Let's see what we get in GW2.