Did Live Team over do themselves? AKA, what is left?
zwei2stein
So, we got all the 'Big' updates.
So, got Renames, Pet Stables, More storage, Barber, Dailies, 365 days a year way to get event stuff for titles. Even small-ish stuff like merchant summoning, some lore and even new skin.
That leaves one wonder ... what exactly is left for August update?
Actual new content?
So, got Renames, Pet Stables, More storage, Barber, Dailies, 365 days a year way to get event stuff for titles. Even small-ish stuff like merchant summoning, some lore and even new skin.
That leaves one wonder ... what exactly is left for August update?
Actual new content?
Bryant Again
GW2!!!
No clue, honestly. But given how little they've got, how little they're able to give, I'm only gonna be hoping for something tiny.
No clue, honestly. But given how little they've got, how little they're able to give, I'm only gonna be hoping for something tiny.
pumpkin pie
they can fix the clippings and eliminate sync now :P~
Apollo Smile
I think they should make the "sealed deck" PVP mode they used for live events into a full fledged new mode for the regular game. It would be really fun and definately spice things up. With Zaishen coins as prizes of course!
Lyphen
I still want simple things, like organizing the character select screen.
Slabby
New skins is all I want, that's what the game is all about for me.
Apollo Smile
Chthon
Eh...
Couple of bugfixes. (ZCoins to the ZChest is the biggest one)
Do something to make pets actually useful in gameplay, now that we have this awesome stablemaster feature. (Suggestions)
Couple of bugfixes. (ZCoins to the ZChest is the biggest one)
Do something to make pets actually useful in gameplay, now that we have this awesome stablemaster feature. (Suggestions)
Yarly
They can bring back the eotn pvp armor/weapon skin unlocks.
Jennie
Number one request on my list is new armor.... I would love to get some new stuff for my Ranger. *sigh*
But shortly after that would be to be able to change the log in screen and music.. I want to go back to the factions one!
But shortly after that would be to be able to change the log in screen and music.. I want to go back to the factions one!
Bryant Again
Symeon
- Auction house
- 3 remaining god realms
- Ability to switch between maps so we don't have to go through laggy cities when changing continents
First two aren't likely though.
Gmr Leon
Now the Live Team can have fun with what they do, and generally enjoy themselves. In other words, we might have some really interesting new updates coming around.
Edit: Although, I just woke up, so maybe I'm being a bit too optimistic.
Edit: Although, I just woke up, so maybe I'm being a bit too optimistic.
Qing Guang
Making basic makeovers and maybe 1-2 storage panes free?
Also, introducing new armors, maybe to catch up the non-cores with the rest of the crowd (they could maybe give them some stylist-limited hair options, too). And heck, if their concept artists are too busy with GW2, they could enlist some of our own artists (... okay that's self-serving; I was doodling some Kurz/Lux derv armors last night) to design them. My para wants more options!
Also, I second the motions for an auction house (though with this last update, I wouldn't be surprised if they charged for a 1-month auction house pass or something) and the realms for Lyssa, Melandru, and Dwayna (gee, does Kormir get a realm now too?). Heck, those areas'd be big enough that it could be considered a mini-expansion. I wouldn't argue with them if they charged for that, given how much content that would be. And then maybe they could afford to let us have the stylist for free (if they can't already, which I doubt).
Also, introducing new armors, maybe to catch up the non-cores with the rest of the crowd (they could maybe give them some stylist-limited hair options, too). And heck, if their concept artists are too busy with GW2, they could enlist some of our own artists (... okay that's self-serving; I was doodling some Kurz/Lux derv armors last night) to design them. My para wants more options!
Also, I second the motions for an auction house (though with this last update, I wouldn't be surprised if they charged for a 1-month auction house pass or something) and the realms for Lyssa, Melandru, and Dwayna (gee, does Kormir get a realm now too?). Heck, those areas'd be big enough that it could be considered a mini-expansion. I wouldn't argue with them if they charged for that, given how much content that would be. And then maybe they could afford to let us have the stylist for free (if they can't already, which I doubt).
HawkofStorms
Some other ideas
More dye options
Some sorta trinket items that add more customization (buyable necklaces, earrings, shoulder pads)
Sealed Deck PvP
More IG events (summer months are sorta lacking in holidays besides Dragon Fest)
More dye options
Some sorta trinket items that add more customization (buyable necklaces, earrings, shoulder pads)
Sealed Deck PvP
More IG events (summer months are sorta lacking in holidays besides Dragon Fest)
zelgadissan
Fix Ray of Judgment, maybe. It's only been bugged for months now.
Regardless, even if it's not all implemented the way we would like (equipment packs anyone?), I'm still very happy that the Live team put so much time, work, and effort into this update. Kudos to them.
Regardless, even if it's not all implemented the way we would like (equipment packs anyone?), I'm still very happy that the Live team put so much time, work, and effort into this update. Kudos to them.
seut
-titles sorted into categories
-a 'collapse all'-button for lists (scrolling through the skill tree is annoying with all the pve-skill lists always open)
-an option to clean up titles. having about a dozen points in the party or sweetness title on every char, because i actually use the stuff for their effect, just looks stupid -> give us an option to delete those or transfer them to a single title hunting mule
-a faction gain boost for secondary characters, when you've already maxed the title on your primary (like +1 to hunt rank at start)
-a 'collapse all'-button for lists (scrolling through the skill tree is annoying with all the pve-skill lists always open)
-an option to clean up titles. having about a dozen points in the party or sweetness title on every char, because i actually use the stuff for their effect, just looks stupid -> give us an option to delete those or transfer them to a single title hunting mule
-a faction gain boost for secondary characters, when you've already maxed the title on your primary (like +1 to hunt rank at start)
slowerpoke
you mean outdo
who knows, maybe that was the last content update.
who knows, maybe that was the last content update.
lilDeath
1/ Auction House.
2/ More Hero control, i.e. combat formations, so they won't all stand bundled in AoE and wonder "WTF?!"
3/ Improving HB.
4/ Give Glad and Champ ranks their own 'Bambi' ava. ( I mean Hero and zrank has, why not them too).
5/ Leechers in JQ, AB, FA, etc.
6/ Syncing?
2/ More Hero control, i.e. combat formations, so they won't all stand bundled in AoE and wonder "WTF?!"
3/ Improving HB.
4/ Give Glad and Champ ranks their own 'Bambi' ava. ( I mean Hero and zrank has, why not them too).
5/ Leechers in JQ, AB, FA, etc.
6/ Syncing?
Whiskyjack
There's still plenty for them to do (and hopefully not get crazy about charging for all of it).
1. Auction house would be cool.
2. More makeover options - i took a quick look and it seemed like I only had about 5 options for each characteristic.
3. Change the hall of momuments -
----ability to see everything - all titles, all heros, all minis, etc.
----ability to add 1 perfect weapon from each req with any skin (i.e. able to add 1 gold r9 dual gothic axe instead of those ugly destroyer weapons
----ability to add in custom suits of armor - still have to be elite of some sort, but mix and match the pieces.
4. More dungeons - some elite and some not elite - and make sure we can get credit for them from the dungeon guide
5. Maybe look at changing the weapon/armor system entirely - it'd be really cool if we could somehow mix and match the skins ourselves to create a fully custom look, as well as the ability to add more upgrade slots on the armor (i.e. more than a single inscription/rune/insignia).
-----I don't have a clue how they'd do this, but I think it'd be really cool if they managed it. :-)
1. Auction house would be cool.
2. More makeover options - i took a quick look and it seemed like I only had about 5 options for each characteristic.
3. Change the hall of momuments -
----ability to see everything - all titles, all heros, all minis, etc.
----ability to add 1 perfect weapon from each req with any skin (i.e. able to add 1 gold r9 dual gothic axe instead of those ugly destroyer weapons
----ability to add in custom suits of armor - still have to be elite of some sort, but mix and match the pieces.
4. More dungeons - some elite and some not elite - and make sure we can get credit for them from the dungeon guide
5. Maybe look at changing the weapon/armor system entirely - it'd be really cool if we could somehow mix and match the skins ourselves to create a fully custom look, as well as the ability to add more upgrade slots on the armor (i.e. more than a single inscription/rune/insignia).
-----I don't have a clue how they'd do this, but I think it'd be really cool if they managed it. :-)
Tadzio
1. Trade improvements
2. New emotes, for koabd, champ, kurzick/luxon, glad
3. Don't know tbh, maybe they should join gw2 team XD
2. New emotes, for koabd, champ, kurzick/luxon, glad
3. Don't know tbh, maybe they should join gw2 team XD
Qing Guang
Oh, some more things.
They're probably never going to make any major mechanic changes, but if they did I'd want them to fix the minion system (just give you a little tab like the party tab, with all your minions listed), so that Heroes don't have the advantage over us with their miraculous ability to target the right minion every time.
In terms of minor stuff they could do:
Maybe add some more reskinned armor and let you switch between reskins of a certain armor design?
Ability to add Unique weapons to HoM, as well as maybe some other weapons from sets (Asuran, Norn, etc.).
Weapon upgrade trader! Seriously, at least for me it's insanely hard trying to find the weapon upgrade/inscription I need at the right time. I invariably end up merching one right before I get a weapon I really should have put it on.
Add another summer holiday. Or maybe just one of those mini weekend events like Easter/Thanksgiving/etc. I was going to say some kind of fireworks weekend but that wouldn't be fair to those of us as aren't American . Maybe some kind of Olympics? Now that would be awesome, though it might overlap a little with player-run events.
They're probably never going to make any major mechanic changes, but if they did I'd want them to fix the minion system (just give you a little tab like the party tab, with all your minions listed), so that Heroes don't have the advantage over us with their miraculous ability to target the right minion every time.
In terms of minor stuff they could do:
Maybe add some more reskinned armor and let you switch between reskins of a certain armor design?
Ability to add Unique weapons to HoM, as well as maybe some other weapons from sets (Asuran, Norn, etc.).
Weapon upgrade trader! Seriously, at least for me it's insanely hard trying to find the weapon upgrade/inscription I need at the right time. I invariably end up merching one right before I get a weapon I really should have put it on.
Add another summer holiday. Or maybe just one of those mini weekend events like Easter/Thanksgiving/etc. I was going to say some kind of fireworks weekend but that wouldn't be fair to those of us as aren't American . Maybe some kind of Olympics? Now that would be awesome, though it might overlap a little with player-run events.
Jecht Scye
If they were to add just one additional God realm then the August update would be worth it in my opinion. So long as it was as fun as the Fissure of Woe or The Underworld.
Another Idea:
Enhanced Guild Options: Honestly, Guild Wars should be able to give players the ability to afford their own hierarchy of players. We should have more than Leader/Officer/Member structures. Allow leaders to assign permissions to various CUSTOMIZED positions. Just a thought.
I would personally like to thank the LIVE team for adding the ability to change the appearance, name, and sex of characters. Even if it is for a fee, at least you have the option available to cease the recurrence of the damn ideas in threads like these. That right there, made that addition of the game worth it to me, even though it will go completely unused on my part.
Another Idea:
Enhanced Guild Options: Honestly, Guild Wars should be able to give players the ability to afford their own hierarchy of players. We should have more than Leader/Officer/Member structures. Allow leaders to assign permissions to various CUSTOMIZED positions. Just a thought.
I would personally like to thank the LIVE team for adding the ability to change the appearance, name, and sex of characters. Even if it is for a fee, at least you have the option available to cease the recurrence of the damn ideas in threads like these. That right there, made that addition of the game worth it to me, even though it will go completely unused on my part.
jayson
How about adding the Menagerie to the map travel? And also add the new equipment bags to the F9 key.
Qing Guang
Menagerie's already map-travel-able (same island as HA, IIRC). Or rather, the outpost is. It won't kill you to walk through the portal...
MithranArkanere
Hm... I can think of many things...
- One time payment method for the features that must be paid per use now.
- Xunlai Marketplace being reality.
- Turn the Titan quests into Prophecies elite area, with a prestige weapon set you can add to the HoM and all.
- Challenge Missions for Prophecies.
- Turn the Tombs into Prophecies challenge, with end-chest and all.
- Weapon upgrade traders
- Adventurer title for making campaign quests.
- The remaining realms of the gods.
- Item unlocking (similar to the Hat unlocking) for items that you usually get just once and never need to get again, like armor, miniatures, everlasting tonics, etc...
- Unique weapons for all Prophecies monsters too.
- Retroactivity (New things for new professions in old campaigns) such as weapon drops, armor and skills.
- Inscriptions worldwide.
- Turn Brawling, Norn Tournamient and Polmock into Festival mini-games. Like Dragon arena exist to lear dodging and rollerbeetle racing to learn WADS movement, Brawling ould be to learn skill comboing, polymock to learn interruption and the Norn tournament... No, I think I'll leave out norn tournament, XD.
Hm... I think I made longer list somewhere...
http://wiki.guildwars.com/wiki/User:...re/Suggestions
Here it is...
- One time payment method for the features that must be paid per use now.
- Xunlai Marketplace being reality.
- Turn the Titan quests into Prophecies elite area, with a prestige weapon set you can add to the HoM and all.
- Challenge Missions for Prophecies.
- Turn the Tombs into Prophecies challenge, with end-chest and all.
- Weapon upgrade traders
- Adventurer title for making campaign quests.
- The remaining realms of the gods.
- Item unlocking (similar to the Hat unlocking) for items that you usually get just once and never need to get again, like armor, miniatures, everlasting tonics, etc...
- Unique weapons for all Prophecies monsters too.
- Retroactivity (New things for new professions in old campaigns) such as weapon drops, armor and skills.
- Inscriptions worldwide.
- Turn Brawling, Norn Tournamient and Polmock into Festival mini-games. Like Dragon arena exist to lear dodging and rollerbeetle racing to learn WADS movement, Brawling ould be to learn skill comboing, polymock to learn interruption and the Norn tournament... No, I think I'll leave out norn tournament, XD.
Hm... I think I made longer list somewhere...
http://wiki.guildwars.com/wiki/User:...re/Suggestions
Here it is...
Coast
1: add a dyesalvager, like how we got salvage kits and identification kits
2: can't think of anything else atm
2: can't think of anything else atm
upier
April's skill balance.
Just spend the next 3 months on massively rebalancing the game (Skills AND classes! Trash SR! Figure out if spirits should even be in the game - and if they should be in the state that they are now, completely rework Spawning! A PvE-only attribute, where investing into it improves PvE skills - that way builds get better by following the basic game rules rather then massive amounts of grind! Remove the armour cap from PvE and kill off SY! SF!).
And after that is done - completely rebalance the environment in PvE for the new WORKING ideas. Which means better team compositions and better monster builds.
And start by disabling monster skills. Just add two hybrid monks to that group instead of cheap ass ideas.
And then spend each month adjusting the builds of the foes whose builds got trashed due to the last month's balance!
Just spend the next 3 months on massively rebalancing the game (Skills AND classes! Trash SR! Figure out if spirits should even be in the game - and if they should be in the state that they are now, completely rework Spawning! A PvE-only attribute, where investing into it improves PvE skills - that way builds get better by following the basic game rules rather then massive amounts of grind! Remove the armour cap from PvE and kill off SY! SF!).
And after that is done - completely rebalance the environment in PvE for the new WORKING ideas. Which means better team compositions and better monster builds.
And start by disabling monster skills. Just add two hybrid monks to that group instead of cheap ass ideas.
And then spend each month adjusting the builds of the foes whose builds got trashed due to the last month's balance!
Faer
ele pl
Axwind
Lots of good ideas in this thread, but here's something I haven't seen mentioned. An in-game armor preview, similar to the dye preview screen or maybe the new stylist screen. So you can see what those expensive armor pieces will look like on you in-game (which is a little different from just looking at pics on the wiki) before you fork over 1-5k or more for the piece or however much it is. Possibly add color options to the preview so you can see how the different colors look on the armor, so you won't end up spending lots of money on an armor set that you thought you wanted only to find it doesn't look as good on your character as you thought.
Bristlebane
I'd still like to see:
- Alliance Roster, allowing you to see members and officers within alliance and not just your own guild.
- Search filter for Party Search.. say you only looking for tomes.. just type "tome" in the filter and remove everything else. While at it, increase the maximum length of party search text.
- Alliance Roster, allowing you to see members and officers within alliance and not just your own guild.
- Search filter for Party Search.. say you only looking for tomes.. just type "tome" in the filter and remove everything else. While at it, increase the maximum length of party search text.
Zahr Dalsk
Fril Estelin
Exactly my thoughts. I thought I read Mike O'brien's recent interview suggesting something slightly along those lines, but I can't find it anymore :/.
Anyway, at one point, we'll have to see some newborns ;P. I don't think it's going to be as awesome as SoF, but it may well surprise us, as this update did. I can clearly see a huge potential (and profit for Anet) in a half-chapter (not half-baked chapter ;P ) that will get us closer to the future.
Oh and also getting PvE and PvP another step closer.
Total speculation on my part of course!
Anyway, at one point, we'll have to see some newborns ;P. I don't think it's going to be as awesome as SoF, but it may well surprise us, as this update did. I can clearly see a huge potential (and profit for Anet) in a half-chapter (not half-baked chapter ;P ) that will get us closer to the future.
Oh and also getting PvE and PvP another step closer.
Total speculation on my part of course!
doxology83
i didn't think they outdid themselves at all. they could of at least slowly introduced payed content, instead of all at once. not only that but its not even really new content, just ways of arena trying to keep people playing and not only playing but paying money to keep playing without adding any real content. if this is a preview of guild wars 2 i'm not sure i want a part of that. and i have been playing guild wars since the very first beta ever.
Random Scrubinator
A PvP-oriented update would be nice, and probably would extend the longevity of the game a bit longer with less effort than making an entirely new area just to store pets.
Sealed Deck, Draft Mode would be nice
PvP modes in which only skills from certain campaigns are allowed (everybody seemed to love vanilla GW)
A PvP mode in which the 30 or so most commonly used skills are banned. They do say they keep track of skill usage, so this would be pretty simple, and it would allow people to experiment with the hundreds of other skills that never see play.
Sealed Deck, Draft Mode would be nice
PvP modes in which only skills from certain campaigns are allowed (everybody seemed to love vanilla GW)
A PvP mode in which the 30 or so most commonly used skills are banned. They do say they keep track of skill usage, so this would be pretty simple, and it would allow people to experiment with the hundreds of other skills that never see play.
Empress Amarox
Auction house. That'd definitely be something to work on...
Expanding Party Search character limit from 32 characters as it is currently to 120 as normal messages can display. Then, it would be super useful...
Actually fixing the female Nec FoW (while pantless) texture which would take maybe 1 minute tops.
Beyond that? I dunno. Don't care.
Maybe move the game up to MA and add nudity? lol... Nahhh, there's AoC for that.
Expanding Party Search character limit from 32 characters as it is currently to 120 as normal messages can display. Then, it would be super useful...
Actually fixing the female Nec FoW (while pantless) texture which would take maybe 1 minute tops.
Beyond that? I dunno. Don't care.
Maybe move the game up to MA and add nudity? lol... Nahhh, there's AoC for that.
JoeKnowMo
I like the ideas in this thread. Some new skins for the z-chest and some new armor would be nice too.
englitdaudelin
New MISSIONS in old areas. Factions gave us the explorable area after the mission; NF and EotN allowed us to explore mission areas before experiencing the storyline missions.
I'd like to see "post-storyline" missions which begin linking our characters to the lore that GWEN introduces and GW2 develops... More work along the northern coast of Kryta, and the southern edges of old ascalon. How nice would it be to see the fortress of Ebonhawke under construction?
Linsey has pointed out before the immense amount of work involved in making a new area from scratch, which I why I don't hold a lot of hope for many new areas. But EotN really suggested what can get done in Explorables and missions...playing defense, like in the Golem Kiln "mission," or the solo mission like Tihark Orchard.
But if the creators use zones that are already created, then it's a (marginally smaller?) matter of altering spawns and mobs, adding the mission objectives... I can't claim that this is simple, but it seems to fit the philosophy behind the zaishen quests: put people in little-used areas.
So, missions to escort an ascalonian patrol from Ranik to somewhere south of there? Defending an archaological dig in Kryta? Cleaning out the Jade Brotherhood in the bazaar and on the docks? A mission in Arbor Bay to help that Sylvari Tree?
I could imagine a mechanic like the EotN ones...that the missions are sort of organic in the quest line.
Other things I'd like to see:
more Nicholas-and Yakkington-like NPCs, who have you do things, explore areas, out of the normal patterns.
A couple of pretty new weapon skins.
Chests at the end of Sorrow's and Tombs.
New maps in AB?
I'd like to see "post-storyline" missions which begin linking our characters to the lore that GWEN introduces and GW2 develops... More work along the northern coast of Kryta, and the southern edges of old ascalon. How nice would it be to see the fortress of Ebonhawke under construction?
Linsey has pointed out before the immense amount of work involved in making a new area from scratch, which I why I don't hold a lot of hope for many new areas. But EotN really suggested what can get done in Explorables and missions...playing defense, like in the Golem Kiln "mission," or the solo mission like Tihark Orchard.
But if the creators use zones that are already created, then it's a (marginally smaller?) matter of altering spawns and mobs, adding the mission objectives... I can't claim that this is simple, but it seems to fit the philosophy behind the zaishen quests: put people in little-used areas.
So, missions to escort an ascalonian patrol from Ranik to somewhere south of there? Defending an archaological dig in Kryta? Cleaning out the Jade Brotherhood in the bazaar and on the docks? A mission in Arbor Bay to help that Sylvari Tree?
I could imagine a mechanic like the EotN ones...that the missions are sort of organic in the quest line.
Other things I'd like to see:
more Nicholas-and Yakkington-like NPCs, who have you do things, explore areas, out of the normal patterns.
A couple of pretty new weapon skins.
Chests at the end of Sorrow's and Tombs.
New maps in AB?
JASON626
weapon mods aviable on weapon smith like everything else is; i.e. runes