Quote:
Originally Posted by Apollo Smile
Because you need to actually keep all of those sets once they are added...
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There's no way that I'm throwing away, at the very least, 400K worth of armor. Not to mention the time and effort involved in getting cash and materials, as well as the time it takes to grind out for the EotN armors if that's the armor you've chosen. If I'm buying armor, I'm buying it because it's pretty (
) not because it's something to fill my HoM. And I would think, or hope at least, that I'm not the only one that feels that way - otherwise there are a lot of people out there that need far better things to do with their time.
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I think a lot of people are disappointed in the fact that the equipment packs were built up, based upon the reason for their existence as well as the way that GW has implemented stuff in the past, as being something that you could just go buy and be done with it. Frankly I was picturing an exaggerated version of the Bags and Runes of Holding. You would get the 5-slot EQPacks from a collector in Pre-Searing, a merchant in Ascalon, Kamadan, or Shing Jea for 5k, the 10-slot bags at Kaineng, LA, or SS Sanctuary for 10k, and the 20-slots at Droks, Kodash, and HzH or Cavalon for 20-25k.
Then it turns out that you will literally have to spend months trying to get them because they decided to implement a new, untradable currency. If nothing else they could have charged anything for EQPacks and made a huge gold sink that this game desperately needs. My thing is that I can't figure out why they have to be hard to get. Prohibitively expensive, heck yeah, but just simply.. hard to get? Why?
That is the issue, for me at least. It shows a fundamental shift (or a continuation thereof) in the philosophy of Guild Wars. The only thing other than the free storage slot ( thank you Anet!
) that was free of grind or cost in this update was the Zaishen menagerie - everything else requires a significant investment in either time, real life money, or both. Neither of which really seems to fit in with what GW was, or was meant to be.