Nice article with our very own Regina Buenaobra!
http://www.massively.com/2009/04/27/...ina-buenaobra/
Massively's interview with Guild Wars CM Regina Buenaobra
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Note on GW2, if GW1 was all about skills and there is rumors ad speculation that GW2 may be infinite level cap or even have a higher level cap they would not be true any more because through out that whole article there like "its about the skill, not the level, or the time played" with a higher level = more time playe =/= true to there orginal motto.
People play for thousands of hours now because they enjoy, not because they have to grind. so to have a higher level cap or go off focus of there origanal motto makes it more grind then play.
thats my thoughts
People play for thousands of hours now because they enjoy, not because they have to grind. so to have a higher level cap or go off focus of there origanal motto makes it more grind then play.
thats my thoughts
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Note on GW2, if GW1 was all about skills and there is rumors ad speculation that GW2 may be infinite level cap or even have a higher level cap they would not be true any more because through out that whole article there like "its about the skill, not the level, or the time played" with a higher level = more time playe =/= true to there orginal motto.
People play for thousands of hours now because they enjoy, not because they have to grind. so to have a higher level cap or go off focus of there origanal motto makes it more grind then play. thats my thoughts |
Also, to allow players the freedom to play together even if their friends are at a much higher (or lower) level, we are planning to implement a strong sidekicking system, similar to that used in City of Heroes.
We're applying this same philosophy to competitive play. Players will be able to engage in organized, balanced PvP (similar to GvG in the original Guild Wars) without needing to first level up characters, find equipment, or unlock skills. While inside the organized PvP area, all characters will be the same power level and will have access to the same equipment."
Also, i'm not so sure how easily I could infiltrate ArenaNet. I think they have a Charr guard at the entrance, not to mention if I did somehow get inside the building, the dreaded "Destroyer of Fun" would aggro me and vaporize me with his laser eyes.
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Nice interview and way to tease us about GW2 >_> *waits til later this year for more information XD*
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I'm not getting my hopes up for this year. My guess is that we'll get some screens (2-3) and that's about it. 2010 is when we'll probably actually hear something solid.
This is why I'm a GW2 pessimist.PNG
TL: DR ???
On GW2:
Oh dear are you serious? Later this year? That means we'll only have to wait till 31st December. 
On GW2:
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| I can say that it's an absolutely gorgeous game and I'm always astounded at how great our artists are at bringing a world to life. |
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| We're not ready to share more just now, but stay tuned for more information later this year. |





