Character model textures

eightohfive

Pre-Searing Cadet

Join Date: Apr 2009

Green Powered

Mo/E

Okay I have everything set on high and the game world and my character are nicely detailed, but the armor textures on other characters, when I am in a hub, are not very nice at all, tatoos being especially ugly looking. I know this was in Hellgate:London, so I am wondering if this is intentional or some bug on my part? If its supposed to be that way, any way to change it?

DarkFlame

Desert Nomad

Join Date: Feb 2005

Ascalon

E/

Intentional. While in an outpost all other chars and their armors are rendered at a lower resolution. Keeps your system from blowing up, or at least systems from when this game came out 4 years ago.

Check out the KSMod if you think your system can handle it.

Chthon

Grotto Attendant

Join Date: Apr 2007

It's deliberate. To prevent low-end machines from stalling/crashing in crowded towns, other players' armor is displayed at low-rez in town. Kuntor wrote a program called KSMod that can change this. Search this site for a download link. Like texmod, KSMod is tolerated, but definitely not supported, by a-net.

Icy The Mage

Icy The Mage

Forge Runner

Join Date: Apr 2008

Canada

E/

Also, for a general idea of what it does:

It creates a setting file that the .exe partially loads off of, and activates (1) what mods you have marked, in this case, telling the client to load all the high-res armor textures.

eightohfive

Pre-Searing Cadet

Join Date: Apr 2009

Green Powered

Mo/E

Aite thanks all, figured that was the case, since they did the same thing in that Hellgate:London game right before it bombed. I'll definitely check out that mod, thank yah.