From a distance, objects appear as 2D sprites until you get close enough when they turn into 3D objects. Since GW was released more powerful hardware has become available and a lot of players could easily run GW smoothly with a high draw distance, also people with less powerful hardware could lower this draw distance to improve performance.
Anyways, a couple of pics for an example.
Image 1:
As you can see, the tree is a flat 2D image.
Image 2:
The tree is more aesthetically pleasing in all its 3D glory.
Would love to know if this would be possible, cheers.
