Obscure Elites

Killuminati21

Academy Page

Join Date: Mar 2008

Quote:
Originally Posted by Bobby2 View Post
K. You asked.

[golden fox [email protected]][wild [email protected]][death [email protected]][moebius [email protected]][critical agility][critical [email protected]][save yourselves][asuran scan]
[golden fox [email protected]][wild [email protected]][death [email protected]][moebius [email protected]][critical agility][critical [email protected]][save yourselves][asuran scan]

That much lower dps to be a game changer? Probably not, but I guess to each his own.

Bobby2

Bobby2

Furnace Stoker

Join Date: Jun 2007

Delayed in order to meet ANet's high standards

[MaSS]

W/E

Quote:
Originally Posted by Killuminati21
View Post
That much lower dps to be a game changer? Probably not Wrong.

/12chars

Killuminati21

Academy Page

Join Date: Mar 2008

Quote:
Originally Posted by Bobby2
View Post
Wrong.

/12chars Good explanation. Glad we had this chat.

Maneo Ranae

Frost Gate Guardian

Join Date: Mar 2007

W/D

Since you were talking about Critical Defenses lowering damage output,... If you look at it like that, SY does the exact same thing. I'm not saying it's a bad skill, because it's great, but damage-wise, Critical Defenses and SY have the same use -- none at all.

Bobby2

Bobby2

Furnace Stoker

Join Date: Jun 2007

Delayed in order to meet ANet's high standards

[MaSS]

W/E

It's self-explanatory to -most- people.

Quote:
Originally Posted by Killuminati21 View Post
The problem with crit defenses personally, is I notice it tends to fall of between targets if they aren't balled up. Instead of casting the 10e skill every time it falls off, with [Flashing Blades] you cast once and focus on dps.
Quote: Originally Posted by Killuminati21 View Post
This elite alone solves the biggest downside of assassin for me, dying. Guess you're beyond redemption

Quote:
Originally Posted by Maneo Ranae View Post
Since you were talking about Critical Defenses lowering damage output,... If you look at it like that, SY does the exact same thing. I'm not saying it's a bad skill, because it's great, but damage-wise, Critical Defenses and SY have the same use -- none at all. This is where it pays off to be altruistic. SY! takes care of a lot of hate (a LOT). That means that across the entire team, there are more slots to spend on offense/utility.

EDIT: zomg got ninja'd.

Shadow Slave

Shadow Slave

Lion's Arch Merchant

Join Date: Feb 2006

..My home away from home..

Currently looking ~

N/

'Cept that SY is imba and keeps your team alive, so they too can deal damage.

Jaigoda

Jaigoda

Krytan Explorer

Join Date: Oct 2007

IGN Eat Scythes

I think monks would be much more happy for a squishy frontliner to bring an extra skill for defense than a tad more damage. Because if you're dead you do, you know, 0 DPS. And in the last 2 bars, just bring GPS instead of the crappy lead-offhand to get to the damage faster and bring an extra slot for Critical Eye/Strike. Unless you're in low-level PvE where things die too fast to get the skill recharge from MS, at which point it doesn't ****ing matter.

This really isn't that hard, people.

EDIT: like three people got in before me. "SY!" is great and all, but isn't that what an imbagon is for? And again, if you're a squishy frontliner and if everyone else has 160+AL, you're going to turn into a huge target for AI to beat the crap out of you, and look at that, you've only got a little bit of defense so you're going to be staring at the floor (dealing 0 DPS...) much of the time.

kthxbai

Shadow Slave

Shadow Slave

Lion's Arch Merchant

Join Date: Feb 2006

..My home away from home..

Currently looking ~

N/

Not everybody brings an Imbagon -

If you are the 'squishie' frontliner, the target of choice - the rest of your party buffed with SY and killing stuff ~ the monks job becomes quite simple, and you should not die... uknowY??

Clue: [Protective Spirit] + Healsnstuff!!1! (Oh...and the enemy is dead)

kthxbai2u

Asguard

Asguard

Ascalonian Squire

Join Date: Mar 2008

Blood Iron Task Force

A/Me

[Sever Artery][whirlwind attack][final thrust]["finish him!"][seeping wound][critical agility][way of the master][critical defense]

very funny bar to run with.. but thats just me.. maintainable 13+dps (at 12 critical) as well as some hard hitting crits.. spike with final blow and finish him simultaneously for deep wound, cracked armor, and 142+base attack*non crit


and whirlwind is optional. take w/e u want in it's stead

Bobby2

Bobby2

Furnace Stoker

Join Date: Jun 2007

Delayed in order to meet ANet's high standards

[MaSS]

W/E

Quote:
Originally Posted by Unreal Havoc
How about bring both and keep your Monks even more happy if they don't know how to use Protective Spirit or Aegis? And so, we arrive at the core of the issue...

Jaigoda

Jaigoda

Krytan Explorer

Join Date: Oct 2007

IGN Eat Scythes

So you're saying that a bar like this:

[Critical Agility][Critical Defenses][Critical Eye][Golden Phoenix Strike][Death Blossom][Moebius Strike][Save Yourselves][Asuran Scan]

Is actually sacrificing damage??? This actually will usually do more damage considering you skip the lead attack and go straight in to MS>DB spam, as compared to most Moebius builds. If they've got a ton of block stances in the area, maybe the lead-offhand is warranted, but even then you could always just bring a warrior hero with Wild Blow. Condsidering you probably only will need 1 monk since everyone's taking tiny bits of damage, that'll leave you with 7 slots to fill in plenty of damage. Seriously, if you're running [Save Yourselves] then you might as well just take [Critical Defenses].

Bobby2

Bobby2

Furnace Stoker

Join Date: Jun 2007

Delayed in order to meet ANet's high standards

[MaSS]

W/E

Sigh. I give up. Just like it'll always feel like a wasted slot to me, so there are people swearing by its merits.

Quote:
Originally Posted by Jaigoda
This actually will usually do more damage considering you skip the lead attack and go straight in to MS>DB spam, as compared to most Moebius builds. If they've got a ton of block stances in the area, maybe the lead-offhand is warranted
Yezzz Unreal makes good barz ya?

Anyways, what you said is true in theory. In (my) reality stuff dies quickly enough for the 8s recharge on GPS to be annoying, tipping the balance in favour of GFS-Wild.

Also, unblockability is nice. GFS-Wild doesn't have to wait for a called Rigor to start wailing.

Quote:
Originally Posted by Jaigoda
even then you could always just bring a warrior hero with Wild Blow ...nah.

Shadow Slave

Shadow Slave

Lion's Arch Merchant

Join Date: Feb 2006

..My home away from home..

Currently looking ~

N/

In a word : Yes

[Critical Defenses] Doesn't deal any damage last I checked.
[Golden Phoenix Strike] - Has obvious weaknesses -
[Wild Strike] > [Wild Blow].....Ask your Warrior Hero.


With [Critical Agility] you are landing your lead + offhand in literally seconds ~
Lower recharge, therefore you are able to switch targets quicker if you've yet to land MS ~
Its already unblockable - and removes a stance - and doesnt require [Wild Blow] (+10 points) ~

If you are only bringing one monk - I'd recommend killing things quickly...and playing Hard Mode.

EDIT: Dammit Bobby Uninja!

Jaigoda

Jaigoda

Krytan Explorer

Join Date: Oct 2007

IGN Eat Scythes

GPS has no recharge when you use Moebius, eh? I'd say 90%+ of the time I can get the <50% clause to hit and recharge Moebius. The other 10% where you have to wait 1-2 autoattacks before it recharges is worth it for bar compression.

But yeah, I'll admit that if block stances are prominent then you might not be able to fit in CD (but heroes are meant to be your b*tches, so bring stuff on them if you can), but otherwise you don't really have an excuse in my eyes.

EDIT: Shadow got in before me. What I'm saying is you're sacrificing next to no damage for more self defense which is only going to make it easier on the monk. Wild Blow is nice, but there's not much point bringing it when there aren't a lot of block stances around.

Bobby2

Bobby2

Furnace Stoker

Join Date: Jun 2007

Delayed in order to meet ANet's high standards

[MaSS]

W/E

Quote:
Originally Posted by Jaigoda View Post
GPS has no recharge when you use Moebius, eh? I'd say 90%+ of the time I can get the <50% clause to hit and recharge Moebius.
Quote: Originally Posted by me, last post Anyways, what you said is true in theory. In (my) reality stuff dies quickly enough for the 8s recharge on GPS to be annoying, tipping the balance in favour of GFS-Wild. Translation:
GPS-DB.... shit, it's dead

Quote:
Originally Posted by Jaigoda View Post
But yeah, I'll admit that if block stances are prominent then you might not be able to fit in CD (but heroes are meant to be your b*tches, so bring stuff on them if you can), but otherwise you don't really have an excuse in my eyes. [aegis] and [protective spirit] are bitch skills pur sang, and they're not gonna have to apply the latter to any other party member anyway.

Jaigoda

Jaigoda

Krytan Explorer

Join Date: Oct 2007

IGN Eat Scythes

If things are dying before you get to your elite, why are you bringing it? And when the hell did things die in <2 seconds in any kind of higher-end PvE? And yeah, Prot Spirit and Aegis are nice, but you don't even need those if no one's taking damage. Plus, PS and Aegis is used pretty badly by heroes, and microing sucks.

Look, we've gotten hella off-topic. Honestly, I think we can come to a conclusion: In areas without block stances, there is no need for lead-offhand to start MS>DB spam, which frees up a slot for extra defense (with little or no effect to DPS). In areas with block stances, then lead-offhand becomes more appealing and CD will be harder to fit in.

Can we please get back on the subject before this thread gets closed?

Shadow Slave

Shadow Slave

Lion's Arch Merchant

Join Date: Feb 2006

..My home away from home..

Currently looking ~

N/

/Sigh ~

Anyway, I thought we were talking about Obscure Elites....[Moebius Strike] Isn't one of them!

I'd like [Assault Enchantments] to be acting as an elite [Impale] personally.

Mainly because I hate [Impale], and Sins need moar Deep Wound in their lives!

(Though I do have a soft spot for [Golden Fang Strike]...especially before it was fixed :3)

[Twisting Fangs] sees too much use. EDIT: Too much ninja'ing going on in this thread lol....and no, I don't agree with that 'Conclusion'.

Jaigoda

Jaigoda

Krytan Explorer

Join Date: Oct 2007

IGN Eat Scythes

Well, you can't please everybody, can you...

I've always wanted to work with [Siphon Strength], but it'd be pretty hard to find a good use for it considering it only hexes one foe.

Also, could we possibly expand this out to non-elites? Most 'Sin elites are either well-used or just shouldn't be used at all (poor SoS...).

[Vampiric Assault] looks like hella fun to play around with on MS>DB or something. And has anyone ever found a good use for [Mirrored Stance]?

_Nihilist_

_Nihilist_

Will Bull's Strike for $!

Join Date: Apr 2006

Isle of the Dead

Normally, Players cannot copy or use Monster-Only Skills. This is why you take Inspired Hex into Frostmaw's Burrows, it removes Wurm Bile, but since the Monster Skill can't be copied/used, it instantly recharges Inspired for spammable Bile removal.

Now, since it doesn't actually COPY the skill, like Inspired Hex would, so you as the Player cannot control/use the skill, it might just work. That would be one hell of an exploit/bug.

Still, Screen Shot for Proof, Please.

zelgadissan

zelgadissan

Forge Runner

Join Date: Feb 2008

The Warrior Priests [WP]

Me/Rt

Just went and tested Mirrored Stance against Shiro, it doesn't work. I took my mesmer with a skill bar of [Echo][Mirrored Stance] and just kept alternating between the two. Neither Battle Scars nor Riposting Shadows was used. It's a good idea though, I wish it had worked.

In fact, if I had just looked at wiki first I would have known:
This hex does not work on Monster Skills (such as Turtle Shell or Battle Scars).

Buns United

Buns United

Frost Gate Guardian

Join Date: Aug 2006

Holland, ZHZ

R/W

Quote:
Originally Posted by zelgadissan View Post
Since we're asking questions of each other, anybody ever found a legitimate build revolving around [[Shadow Meld]? Yeah I did, I also posted it before in the "Post your original AB build" thread.

[build prof=A/D deadly=12+1+1 critical=8 dagger=10+1][Pious Fury][Scorpion Wire][Iron Palm][Falling Spider][Vampiric Assault][Impale][Signet of Toxic Shock][Shadow Meld][/build]

It's a hell of a load of fun to play.
Basically you use [[Shadow Meld] on a teammate before engaging in battle, cast [[Scorpion [email protected]] on your target, and start your chain with [[Pious [email protected]] -> [[Falling [email protected]].
Incase for some reason, you aren't in a position to use [[Shadow Meld], use [[Iron
[email protected]] to get your knockdown instead.

Using [[Shadow Meld] both offencively and defensively is fun! Not that it's thát very effective though.

zelgadissan

zelgadissan

Forge Runner

Join Date: Feb 2008

The Warrior Priests [WP]

Me/Rt

I'm not gonna lie, that does look ridiculously fun, but [Shadow Meld][Pious Fury][Scorpion Wire] could be replaced by a well-timed [Wastrel's Collapse][IAS of choice]. That build was probably made before the buff of Wastrel's, but you get my point. Of course that would remove the cool double-shadowstep which is probably the main point of the build

That said, we all know fun > viability in AB, so I'd probably run it even over what I said.

EDIT: holy crap, apparently if you type random IAS inside of [], you get about 50 gajillion skill icons. Good to know.

_Nihilist_

_Nihilist_

Will Bull's Strike for $!

Join Date: Apr 2006

Isle of the Dead

The Dual Shadow Step would make for some very epic Nightcrawler action in AB. It would make my Warrior's head hurt...

Testing the random IAS thing, zelgadissan...

[random IAS]

w00t! not quite 50 gajillion, but damn...

faraaz

Banned

Join Date: Feb 2008

India

Hey Mallyx [icU]

A/

At the guy with the narutard avatar...golden phoenix strike does jack shit against blockers, which is pretty much the reason most people use golden fox strike + wild strike. Secondly, if using daggers, there is no excuse not to bring SY! on your bar. Crit defenses is overrated and is a crutch for bad players who dont have a fking clue what they are doing.

Shadow Slave

Shadow Slave

Lion's Arch Merchant

Join Date: Feb 2006

..My home away from home..

Currently looking ~

N/

Sigh..............................

Two skills I have a problem with ~ [Deadly Haste] and [Desperate Strike]

DH in particular, it looks like it could be so nice in the right build...but what's the right build?

zelgadissan

zelgadissan

Forge Runner

Join Date: Feb 2008

The Warrior Priests [WP]

Me/Rt

If I had to make a build with Deadly Haste in it, it would be something like:

[build prof=A crit=10+1 dagg=12+1+1 dead=8+1][Black Mantis Thrust][Jungle Strike][Trampling Ox][Disrupting Dagger][Augury of Death][Siphon Speed][Deadly Haste][Resurrection Signet][/build]

I know it's eliteless, sue me. I don't know if DH is worth a slot with any less than three half-range spells. If only two, I'd pitch Augury for an elite of some sort, maybe something simple like AoD, hell maybe MoI.

The biggest problem Deadly Haste has is that it's a Critical Strikes skill. It can't be abused by secondaries, and no straight assacaster would use Critical Strikes, so it's a really, really niche skill that doesn't really have a niche :/

RadaArashi

Frost Gate Guardian

Join Date: Jun 2007

A/

I thought I could abuse [Deadly Haste] in RA by using it with [Resurrection Chant] but it really wasn't worth it or any better than [Death Pact Signet]

Balky

Balky

Frost Gate Guardian

Join Date: Nov 2006

UK

ARGH

R/Mo

Been playing with [Siphon Strength] as it happens

A/Ra build

CS 13, DM 14, DA 8 SA2 WS3

Full Nightstalkers with radiants and 20 ench zelous daggs or whatever you want really, energy is not a problem to be honest

[Serpents Quickness] [Critical Eye] [Critical Agility] [Critical Defenses][Siphon Strength] [Asuran Scan][Dwarven Stability][Shadow Refuge] or[Deaths Charge]

occasionally i drop in [Pain Inverter] for DS

Fun build , reasonable damage for an auto attack setup ,SS reduces incoming attack damage by 29 with DA at 8 with a 59% chance of a crit on any strike

Bill Clinton

Krytan Explorer

Join Date: Mar 2009

Quote:
Originally Posted by Tyrael_Eveningsong View Post
Normally, Players cannot copy or use Monster-Only Skills. This is why you take Inspired Hex into Frostmaw's Burrows, it removes Wurm Bile, but since the Monster Skill can't be copied/used, it instantly recharges Inspired for spammable Bile removal.

Now, since it doesn't actually COPY the skill, like Inspired Hex would, so you as the Player cannot control/use the skill, it might just work. That would be one hell of an exploit/bug.

Still, Screen Shot for Proof, Please.
Quote:
Originally Posted by zelgadissan View Post
Just went and tested Mirrored Stance against Shiro, it doesn't work. I took my mesmer with a skill bar of [Echo][Mirrored Stance] and just kept alternating between the two. Neither Battle Scars nor Riposting Shadows was used. It's a good idea though, I wish it had worked.

In fact, if I had just looked at wiki first I would have known:
This hex does not work on Monster Skills (such as Turtle Shell or Battle Scars). After reading both your replies just now I was kinda shocked... since just two or three months ago I had been using this skill, so I went out to check if it was nerfed or something. Turns out it hasnt... or it has, but unintentionally. I grabed a random build and added miroed stance, went to shiro - and caught him using meditation of the reaper.
Pruf:



EDIT: Looking back, this could just be me being retarded. Meditation is a skill, not a stance. But is it possible that the game mechanics treat it as a stance, not a skill?

zelgadissan

zelgadissan

Forge Runner

Join Date: Feb 2008

The Warrior Priests [WP]

Me/Rt

The Meditation of the Reaper icon shows up whether you have Mirrored Stance or not. Mirrored Stance does not copy monster skills.

Added screenshot for proof. EDIT: with Patient Spirit's icon being enlarged since apparently I took the shot when it was being cast on me, you can see that is one scary face. It also partially covers the Meditation, but the point gets across.

Bill Clinton

Krytan Explorer

Join Date: Mar 2009

Quote:
Originally Posted by zelgadissan View Post
The Meditation of the Reaper icon shows up whether you have Mirrored Stance or not. Mirrored Stance does not copy monster skills.

Added screenshot for proof. EDIT: with Patient Spirit's icon being enlarged since apparently I took the shot when it was being cast on me, you can see that is one scary face. It also partially covers the Meditation, but the point gets across. Okay, this seems more likely. It is strange that they would nerf mirroed stance like that... I really cant see it getting any use elsewhere.
Even if you were to try and use it to exploit using a primary atribute of another profession such as with [burst of aggression] why would you ever try it over [critical agility] ?
I'm up for variations on typical, overused skills - but thats just a little too conditional for me.

As for in PVP, thats beyond me.