What profession can play monk the best?
Inferno Link
First off, I would like to state that I know ether renewal infuse healers are pretty damn good but I don't have an ele.
People have been talking about how monking should be left to monk primaries because they are best suited for it. On the contrary though, people talk about how necros do a pretty good job of monking with soul reaping and signet of lost souls.
I have both a necro and a monk and I want to vanquish Nightfall with one of them while I am monking/keeping red bars go up so I need input on what is often the better monk.
Thanks.
People have been talking about how monking should be left to monk primaries because they are best suited for it. On the contrary though, people talk about how necros do a pretty good job of monking with soul reaping and signet of lost souls.
I have both a necro and a monk and I want to vanquish Nightfall with one of them while I am monking/keeping red bars go up so I need input on what is often the better monk.
Thanks.
zelgadissan
My personal opinion - if you like monk skills, go ele or monk - if you don't have an ele, monk. The reason for monk over necro is because the healing power of most monk skills also assumes an approximate ~30 Divine Favor bonus, and prots > heals, especially in Hard Mode (exception of ER ele). Necros can use monk skills too, but don't underestimate the power of getting a small heal when using Protective Spirit.
Now if you just want to redbar and not necessarily prot/use monk skills, go N/Rt. Restoration Magic heals were never designed with Divine Favor, so they can be very, very strong (i.e. [[Mend Body and [email protected]] and especially [[Spirit [email protected]]), and with Soul Reaping, if you run out of energy your party sucks.
Now if you just want to redbar and not necessarily prot/use monk skills, go N/Rt. Restoration Magic heals were never designed with Divine Favor, so they can be very, very strong (i.e. [[Mend Body and [email protected]] and especially [[Spirit [email protected]]), and with Soul Reaping, if you run out of energy your party sucks.
glacialphoenix
Quote:
Originally Posted by zelgadissan
snip
Having tried both, I agree wholeheartedly with this statement. (My tendency now is to wish I had prot when I'm on my N/Rt, and wish I had Kaolai on my monk. The end result is that I end up manualling monk or n/rt healer heroes a lot. ><)
Xenomortis
If you're not concerned with having an enchantment dependant support character, an [Ether Renewal (PVE)] healer+protter is absurdly powerful.
There will be times when you just cannot depend on an enchantment for insane energy management (and health for Infuse). In those times, a Necro can do a good job with Rit heals and the small prots offered by the rit profession.
Bit harder for a necromancer to take advantage of the monk protection line like an ele can, but it can be done.
Of course, a monk can do their own job well enough, but they do have energy issues. They cannot spam the expensive and powerful prots enough and lots of healing carries a price.
There will be times when you just cannot depend on an enchantment for insane energy management (and health for Infuse). In those times, a Necro can do a good job with Rit heals and the small prots offered by the rit profession.
Bit harder for a necromancer to take advantage of the monk protection line like an ele can, but it can be done.
Of course, a monk can do their own job well enough, but they do have energy issues. They cannot spam the expensive and powerful prots enough and lots of healing carries a price.
Archress Shayleigh
For a healer? Try N/Rt Discordway healer. Use 3 discord heroes plus you. Awesome damage and great for VQing.
Yichi
which profession play a monk the best... a monk
Xenomortis
Quote:
Originally Posted by Yichi
which profession play a monk the best... a monk
I like the way that statement has absolutely no reasoning behind it.
Zahr Dalsk
I'm bothered by how N/Rt is proposed but Rt isn't.
Soul Reaping bothers me a lot for this reason, and I'd love to see it nerfed.
How about this?
For each point of Soul Reaping, you gain 4% of an Energy point whenever a non-Spirit creature near you dies.
Then they're even with the profession whose skills they're using, and Soul Reaping becomes about as useful as Spawning Power.
/short rant over
Soul Reaping bothers me a lot for this reason, and I'd love to see it nerfed.
How about this?
For each point of Soul Reaping, you gain 4% of an Energy point whenever a non-Spirit creature near you dies.
Then they're even with the profession whose skills they're using, and Soul Reaping becomes about as useful as Spawning Power.
/short rant over
Xenomortis
The Rit isn't suggested for a similar reason the Monk is being rejected. They both have poor energy management. The rit has some, but it requires the use of dedicated skills and isn't as effective as Soul Reaping or as powerful as Ether Renewal.
Rit heals also don't require a rank of 15/16 to be effective, 12 is enough.
It's a shame that the Rit primary att is almost useless.
Rit heals also don't require a rank of 15/16 to be effective, 12 is enough.
It's a shame that the Rit primary att is almost useless.
Zahr Dalsk
Xenomortis
Ether Renewal is what makes elementalists good in HM. Without it, they're left with the Earth Magic line for some utility and Air Magic for some blind. ER doesn't seem to put monks out of business though.
Soul Reaping... I don't know were I stand here. The issue is less that SR needs nerfing as it is other primaries need buffing (well, Spawning Power does). Monks can still do thing more reliably than eles can. An elementalist is dependant on a single enchantment.
Soul Reaping... I don't know were I stand here. The issue is less that SR needs nerfing as it is other primaries need buffing (well, Spawning Power does). Monks can still do thing more reliably than eles can. An elementalist is dependant on a single enchantment.
Zahr Dalsk
Quote:
Originally Posted by Xenomortis
Quote:
2. Ele's don't even have blind really. An EC mesmer does blind sooo much better that I'd never bring an ele for that role.
Quote: If you're not concerned with having an enchantment dependant support character, an [Ether Renewal (PVE)] healer+protter is absurdly powerful. That's very rarely a concern. Players should know how to cover their ER. Heroes usually manage to do it by accident. Only zones with deep, deep stripping or stupid zone-wide effects pose a problem.
Quote:
Of course, a monk can do their own job well enough, but they do have energy issues. They cannot spam the expensive and powerful prots enough and lots of healing carries a price.
The "solution" to monks' energy problems is AP-SelflessSpirit. That at least puts you in the ballpark for being able to spam PS and strong heals as much as you need/want. The downside is that you become incredibly dependent on hitting AP, which is far more tenuous than being dependent on covering ER. Quote:
|