Fast casting buff
xarkle
Personally my favorite class to play is mesmer, but i think they are incredibly underpowered in pve especially when it comes to farming which is rediculous. I propose that fast casting not only reduces time to cast, but reduces recharge time, because otherwise it is almost useless. This would make it possible to farm as a mesmer using skills like sf, or vwk and such. also to fast cast would also imply that they can cast the same spell faster over and over again so it is not that big of a stretch to allow the skill to reduce recharge
Keekles
No. FC is good enough already. Though it's not nearly as useful as some other primaries in pve, I personally haven't had an issue with it at all. In fact, I think PVE is even easier on my mesmer because she can cast stuff fast. :/
Kiva-chan
When I first saw the thread title, I thought you just mispelled nerf.
After reading though, I can see you were just joking ^^;
Seriously though...
Just because you can't farm with a class doesn't mean they're underpowered or their primary attribute should be buffed.
If you want to farm using SF, make a Sin.
If you want to farm using VwK, make a Rit.
I've seen several Me/Mo or Me/E solo farming builds that work well in many places...
After reading though, I can see you were just joking ^^;
Seriously though...
Just because you can't farm with a class doesn't mean they're underpowered or their primary attribute should be buffed.
If you want to farm using SF, make a Sin.
If you want to farm using VwK, make a Rit.
I've seen several Me/Mo or Me/E solo farming builds that work well in many places...
turbo234
SmokingHotImolation
Of you think mesmers are underpowered in pve.. youre doing it wrong.
Skyy High
Paras can't solo farm either, that doesn't mean they're underpowered in PvE.
Commander Kanen
The only class thats underpowerd for farming is most likley a paragon. ive only made 3 builds that can solo farm properly and all 3 can be done better with other classes. Leadership is uberly broken for farming as you need allys for energy.
being a imbagon is the best way to play as part of a pve team and SY is a war PVE only skill.
But yeah FC isnt too great for pve but its still good. i mean the PVE skill mindbender pretty much makes eles a FC nuker that can have a easy 17 in fire magic (elemental lord)with alot more energy and so on
being a imbagon is the best way to play as part of a pve team and SY is a war PVE only skill.
But yeah FC isnt too great for pve but its still good. i mean the PVE skill mindbender pretty much makes eles a FC nuker that can have a easy 17 in fire magic (elemental lord)with alot more energy and so on
xron
Kattar
I can solo farm mesmer.
And I don't even play anymore.
And I don't even play anymore.
Nuclfus
[Mantra of Recovery] There you go.
I'm a mesmer primary, and I've been around in game since before Nightfall. That means I remember the old ~38 dmg empathy, the non-fast casting signets, and the overall fact that back then the mesmer was just a lightweight shell of what it is now.
Right now there is nothing wrong with the Fast Casting attribute, especially in PvE. Mesmers can save whole parties with a hard 2-second (or less) res, speed nuking + Signet of Illusions, or just plain choking the enemy with hexes before they know what hit them. As a class they were born for HM, as the increased attack and skill activation rates of mobs only mean much more damage to be reaped from Empathy/Backfire/VoR/etc. On farming: They can solo raptors, bosses, and even parts of UW.
And don't even get me started on PvP.
I'm a mesmer primary, and I've been around in game since before Nightfall. That means I remember the old ~38 dmg empathy, the non-fast casting signets, and the overall fact that back then the mesmer was just a lightweight shell of what it is now.
Right now there is nothing wrong with the Fast Casting attribute, especially in PvE. Mesmers can save whole parties with a hard 2-second (or less) res, speed nuking + Signet of Illusions, or just plain choking the enemy with hexes before they know what hit them. As a class they were born for HM, as the increased attack and skill activation rates of mobs only mean much more damage to be reaped from Empathy/Backfire/VoR/etc. On farming: They can solo raptors, bosses, and even parts of UW.
And don't even get me started on PvP.
MetalMan
Fast Casting is powerful enough by far. I'd argue its too powerful in the fact it effects non-mesmer skills, but thats another argument.
Don't buff it even more. Also, i haven't PvE'd in quite some time, but doesn't Me/A perma still work?
Don't buff it even more. Also, i haven't PvE'd in quite some time, but doesn't Me/A perma still work?
xarkle
no, it does not still work, since most resent sf nerf, and if you want to get into paragons, i would also suggest parragons need a way to farm as well, i dont believe classes should be stuck being good at pvp or pve, i think all classes should be able to farm, and monks and assasins should rule the world in farming, because that is bs
also i suppose i mispoke on the fact that it should be pve only i guess, if you allowed this in pvp, it would be unfair
Please edit posts instead of double posting.
also i suppose i mispoke on the fact that it should be pve only i guess, if you allowed this in pvp, it would be unfair
Please edit posts instead of double posting.
Verene
It's not difficult to solo farm as a Mesmer. I do it as an Me/E...and my Mesmer is from Prophecies and hasn't even Ascended nor done the attribute quests (because I am too damn lazy to play through Prophs again right now).
FC is fine as it is. And Mesmers can be crazy-powerful once you learn the class.
FC is fine as it is. And Mesmers can be crazy-powerful once you learn the class.
alluring athena
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no, it does not still work, since most resent sf nerf, and if you want to get into paragons, i would also suggest paragons need a way to farm as well, i dont believe classes should be stuck being good at pvp or pve, i think all classes should be able to farm, and monks and assassins should rule the world in farming, because that is bs
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AFAIK that's not the case. These classes can farm because some talented individuals out there came up with a series of skills that when used together properly allows these characters to farm certain places.
I suppose all classes should also be given skills that permit then to be effective runners?
Rits can heal like monks but maybe we should ensure all the other classes can heal just as effectively?
I mean according to you it's unfair that 1 class is better at something than another. So why discriminate in any context right?
majikmajikmajik
im very suprised no one mentioned [echo] [cry of pain] [arcane echo] [cry of pain][cry of pain][cry of pain][cry of pain] mutliplied by about 4 or 5 players using it. i know the formula probably isnt right, but im sure you get the drift.
alluring athena
Just need a Mesmer hex FTW
Karate Jesus
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Personally my favorite class to play is mesmer, but i think they are incredibly underpowered in pve especially when it comes to farming which is rediculous. I propose that fast casting not only reduces time to cast, but reduces recharge time, because otherwise it is almost useless. This would make it possible to farm as a mesmer using skills like sf, or vwk and such. also to fast cast would also imply that they can cast the same spell faster over and over again so it is not that big of a stretch to allow the skill to reduce recharge
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Green Chiken
Mesmers do GREAT in pve and pvp and can solo farm. Im guessing that you dont know how to play Mesmer and thats why you dont know how Fast Casting makes a big difference in casting spells and such.
xarkle
if you think mesmers can solo farm great tell me some spots that they can BESIDES raptors
Faer
Raccoon
As a player who spends his entire gaming time on a mesmer, I can say that I agree that Fast Casting needs a buff. However I don't think skill recharge is what it needs right now.
Mesmers would be so much more useful running their OWN SKILLS if fast casting worked similar to Mysticism, ie, every time a foe is hexed with a mesmer skill, you gain X amount of health and energy for every point in fast casting.
We still face the same issues we had years ago, Mesmers just cannot get into a team unless your running Cry of Pain or a bar from another profession with fast casting maxed out. By giving them extra energy and health each time they cast hexes, they would become less fragile and more appealing to teams running missions etc, who are afraid that they wont be able to look after themselves.
Ether feast and a few stances just isn't enough.
Mesmers would be so much more useful running their OWN SKILLS if fast casting worked similar to Mysticism, ie, every time a foe is hexed with a mesmer skill, you gain X amount of health and energy for every point in fast casting.
We still face the same issues we had years ago, Mesmers just cannot get into a team unless your running Cry of Pain or a bar from another profession with fast casting maxed out. By giving them extra energy and health each time they cast hexes, they would become less fragile and more appealing to teams running missions etc, who are afraid that they wont be able to look after themselves.
Ether feast and a few stances just isn't enough.
Kiva-chan
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Mesmers would be so much more useful running their OWN SKILLS if fast casting worked similar to Mysticism, ie, every time a foe is hexed with a mesmer skill, you gain X amount of health and energy for every point in fast casting.
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They have some of the best e-management skills in the game already...
Personally, I think the reason most mesmers run other classes bars is more of a skill issue than an attribute issue.
Kattar
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Originally Posted by Kiva-chan
more of a skill issue than an attribute issue
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Faer
No, it's definitely a game skills issue. The Mesmer skills don't provide enough BANG BANG PEW PEW FACEROLL to make them good in PvE. Even an amazing Mesmer player won't be able to keep up with other classes without doing something dumb and gimmicky. Guild Wars PvE is a game of steamrolling things into the ground as quickly as possible. Mesmers do not fill a roll that contributes to such gameplay without dipping into the skills of other classes or using gimmicky bullshit like Cry of Pain.
Of course, Mesmers will never get the update they need to be a good choice for a PvE group (outside of gimmicky trash), because everyone is too busy working on GW2. Perhaps ArenaNet will refrain from making the same mistake again.
Of course, Mesmers will never get the update they need to be a good choice for a PvE group (outside of gimmicky trash), because everyone is too busy working on GW2. Perhaps ArenaNet will refrain from making the same mistake again.
Enix
I agree with the OP - for primary attributes, FC is a little... pointless. Reduced recharge would be fair. I would prefer reduced energy consupmtion for spells. Either or Both would be fun.
Konig Des Todes
byteme!
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I stopped reading there.
No profession should be good at farming, in my opinion. |
Anet could make all the necessary precautions to prevent farming in GW2. All it takes is "1" smart cookie in a sea of millions to break the game. How do you think farming builds come about in the first place? There are LOTS of people out their who take it up as a challenge to exploit/abuse/break the game. Believe it.
Raccoon
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I thought that's what Inspiration Magic was for?
They have some of the best e-management skills in the game already... |
Any idiot who has ever created a mesmer can tell that they were made for 1v1, their skills are focused on deterioration of a single foe. However, in PVE that's a party slot you could be wasting against an ele who can hit hard and fast on an entire mob.
Cry of pain is great and a mesmers best friend, but there are more sustainable builds for elementalists to use it as well as the newly popular ROJ/CRY monk.
Mesmers also have only 9 fast casting skills. So much for primary attribute.
Konig Des Todes
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Too bad solo farming has been around since day 1 and that ain't going to change.
Anet could make all the necessary precautions to prevent farming in GW2. All it takes is "1" smart cookie in a sea of millions to break the game. How do you think farming builds come about in the first place? There are LOTS of people out their who take it up as a challenge to exploit/abuse/break the game. Believe it. |
Besides, I think Anet should give farmers and farm build makers a run for their money and nerf one vital skill in each "farm bar" after a month or two a farm build is made. Give them some more work than becoming mindless. Toy with them in a game of cat and mouse. Torture their mind-numbingly repetitive mind into making changes. Scare the conservative farmers into no longer farming. Be evil if they must, but keep things interesting.
Kiva-chan
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I know that, but by limiting it to hexes, Mesmer primary bars become more viable.
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Unless you'd choose a small health/energy return upon casting some mediocre skills
...over using much more effective skills without the bonus health/energy gain.
Theocrat explained it pretty well.
You even seem to agree yourself that the majority of mesmer skills just aren't as 'well suited' for PvE as some other classes skills are.
So... I still disagree that the issue is with a mesmer's primary attribute.
Besides, adding a buff to Fast Casting, especially some of the ones suggested here.
Would make mesmers > PvP and as far as I know there's no way to perform a PvE/PvP split on attributes.