Quick Armor Cap Question

Amazing_Bass

Amazing_Bass

Ascalonian Squire

Join Date: Apr 2008

Desolation Lords

A/

So I've tried searching for threads on increasing armor using skills and couldn't find anything on this. My question would be this: I'm aware +25 is the max you can add collectively but...does that factor in Armor increases from party-wide effects as well?

For instance: If I have 3 heroes who all have PwK does that already max me out? Or is it specific to the character. Hope that made sense.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

[Protective was Kaolai] gives +armor to the caster.

Multiple skills that add armor won't stack past +25. Individual skills can exceed that cap.

Amazing_Bass

Amazing_Bass

Ascalonian Squire

Join Date: Apr 2008

Desolation Lords

A/

lol ok bad example. Say someone casts Save Yourselves. If I personally already have over 25 from skills of my own do I not get any benefit from it?

Kiva-chan

Kiva-chan

Frost Gate Guardian

Join Date: Jan 2009

Mo/A

Quote:
Originally Posted by Amazing_Bass View Post
lol ok bad example. Say someone casts Save Yourselves. If I personally already have over 25 from skills of my own do I not get any benefit from it?
I'm just guessing here, but I'd think Save Yourselves! would take effect over whichever armor increasing buffs you had.
Meaning the skill that gives highest armor is the one that is 'in effect'.

[Edit]
Apparently, [[I am Unstoppable!] stacks with other skills to give more than +25.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

[Armor of [email protected]][Watch yourself (pve)@12][Save Yourselves]

If all of those are on your effects monitor, you have +100 armor, from [[Save Yourselves].
The other effects may as well not exist. You benefit from the highest individual +armor skill. For more clarity, read my first reply again or look up the armor rating article on wiki.

Quote:
Armor enhancing skills do not stack beyond +25 armor; without this restriction a player could easily acquire an extremely high armor rating making them nearly impervious to armor-respecting damage. A single skill can still bypass this cap, but using further armor-enhancing skills will have no effect. If several skills are used which bypass this cap (for example Kinetic Armor and Armor of Earth at high attribute levels), only the skill with the highest armor bonus will apply.
http://wiki.guildwars.com/wiki/Armor_rating