Shield Mods

Mc Blarg

Ascalonian Squire

Join Date: Feb 2009

X Knock Out X

ok this may be a bit confusing to explain so plz bare with me...

ok... when u caster mod a weapon it makes the item worth more...
so if u wanted to make a shield more expensive what would the mods on the shield be...

thanks in advance

Killamus

Guest

Join Date: Oct 2008

+30 HP (Of fortitude mod)
-5/20% mod (Luck of the draw inscription)

Kerwyn Nasilan

Kerwyn Nasilan

Forge Runner

Join Date: Aug 2007

WHERE DO YOU THINK

W/

+30 health, and -5 damage 20% or a +10 armor vs something mods

jiggles

Desert Nomad

Join Date: Sep 2007

N/

Bear in mind -5/20 is for pve players who've no idea that +10 vs X is better. Don't expect to bump the price of a shield up when selling that shit to a pvp player.

notskorn

notskorn

Lion's Arch Merchant

Join Date: Oct 2006

Clan Roxor

W/E

Luck of the draw is one of the worst inscriptions but for some reason people who don't know any better love it

Killamus

Guest

Join Date: Oct 2008

Eh. It does the most good in a random situation. Granted it comes out to -1 physical damage/hit (roughly), but in any stage of the game in any area you'll be finding physical damage, where there might not be fire damage, cold damage, slashing damage, etc. The person in question might also not be in a stance/enchanted/hexed/whatever, for obvious reasons.

The rest of the mods are really situational, whereas -5/20% is mildly useful anywhere in the game. Especially because physical attackers in PvE should be taken out last.

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

Quote:
Originally Posted by Killamus View Post
The person in question might also not be in a stance/enchanted/hexed/whatever, for obvious reasons.
Warriors that aren't in a stance (IAS) are bad Wars; thus your justification relies on bad players. Most of the PvE player base is full of idiots though so I suppose that corresponds with the price.

Don't know about Paragon shield mods though.

Icy The Mage

Icy The Mage

Forge Runner

Join Date: Apr 2008

Canada

E/

Since para's are usually in the midline, +10AL vs Fire - shields seem to work best, as most of the damage you will be taking will be in the form of nukes as such.

Luminarus

Luminarus

Furnace Stoker

Join Date: Aug 2007

Sydney, Australia

Haze of Light [pure]

R/

Quote:
Originally Posted by Marty Silverblade View Post
Warriors that aren't in a stance (IAS) are bad Wars; thus your justification relies on bad players. Most of the PvE player base is full of idiots though so I suppose that corresponds with the price.

Don't know about Paragon shield mods though.
Normally ur a bucket of wisdom, and what you said is 100% true, however this was a question about Caster shields.

A caster will rarely be in a stance, (Unless distortion ele, or mesmer with mantra of resolve), so thats a bad example. However, the thing is if your actually interested in getting "the best" weapons, you should have atleast 3 if not 8 caster shields. Most common +Armor mods are: Slashing, Fire and Cold. (In pvp's current meta anyway). In pve though you should know what it is you are going to face, so for instance take a +10vs piercing into arachni's lair, and a +10 versus fire into the burning forest in that charr area.

For a safe bet, go with +10 vs slashing, fire or -20% crippling because those are quite commonly used mods.