Elites you have never heard of

2 pages Page 1
a
ammad2006
Banned
#1
I've realized out of the many elites in Guild Wars, only a small percentage are used. Like I've never even heard of [archer's signet] until today. So I made this thread to post builds using obscure elites. These builds don't have to be awesome, just usable. I'll start off.

Exptertise 12+1
Marksmanship 12+1+1

[volley][savage shot][you are all weaklings][throw dirt][technobabble][archer's signet][ebon vanguard assassin support][optional]

Its just for kicks. Technobabbble and volley can shut a group of caster for a while. Because of the high energy requirement, a zealous recurve bow with 5e is reccomended.

NOTE I wasn't sure where to put this thread, so I put it in Q&A.
Kumu Honua
Kumu Honua
Jungle Guide
#2
Ranger bar without dshot? Blasphemy!
a
ammad2006
Banned
#5
i didnt think dshot was neccesary in pve, but i guess it can be swapped for savage
BrettM
BrettM
Desert Nomad
#6
Is that signet going to affect conditions applied with anything but bow attacks and preparations? Why would it affect the duration of spell conditions? If "wielding a bow" means you just have to be holding it, then it should also work for trappers, or for any condition applied by anyone with ?/Ra as long as they hold a bow. Some E/Ra could switch to a bow, hit [Archer's Signet], and cast [Eruption] to get 20 sec of unconditional blindness. Seems unlikely to me.
Skyy High
Skyy High
Furnace Stoker
#7
Whatdya know, archer's signet makes technobabble somewhat worth bringing. BHA + epidemic is still better for most situations, but being able to open up with daze as a spell instead of a slow arrow is somewhat attractive. Of course, you get less time out of the daze, you don't spread any other conditions, and you can't use it on bosses (which you probably most want to daze), but still, nice idea.

@Brett: it does work for trappers. Same reason why many trappers switch to crippling or barbed bows after laying down their traps, so that when foes trigger them, the conditions last longer. I'm assuming it should apply to spells as well.
ajc2123
ajc2123
Desert Nomad
#9
[Practiced Stance][Choking Gas]

wassuuuuuup.

Not as good as BHA epidemic Volley, but still fun.
poasiods
poasiods
Krytan Explorer
#10
Sometimes, I go to AB with Archer's Signet and cripping bow and lay down barbed trap and snare... and laugh...
a
ammad2006
Banned
#11
Heres another one off the top of my head

[avatar of grenth (pve)][eternal aura][aura of holy might][asuran scan][lyssas assault][zealous sweep][heart of fury][optional]

Mysticism 12+1
Scythe Mastery 12+1+1

A zealous scythe is recommended due the high energy requirement.
D
Darth The Xx
Wilds Pathfinder
#15
Never seen anybody but myself use this elite

[Clumsiness][Wandering Eye][Conjure Nightmare][Frustration][Power Leech][Power Drain][Power Return][Dash]

Good fun in AB/TA/RA Its pretty funny when you nail an enemy monk and they cast away all their energy and u get it all if you can't survive without a heal you can sub in [Ether Feast] somewhere.
wetwillyhip
wetwillyhip
Frost Gate Guardian
#16
[keystone signet] I'm sorry but this elite, i can't see any purpose to use!!!
p
paddymew
Frost Gate Guardian
#17
[Symbols of Inspiration][Arcane Thievery][Arcane Larceny][Inspired Enchantment][Revealed Enchantment][Inspired Hex][Revealed Hex]
Muahaha! Tremble RA!

(Use mesmer rogue armor with this)

Quote: Originally Posted by wetwillyhip View Post [keystone signet] I'm sorry but this elite, i can't see any purpose to use!!! Used it for a signet build on Gwen some time ago. Pretty funny to watch her [Signet of Humility] two things at a time.

Quote: Originally Posted by Zodiac Meteor View Post
silavor
silavor
Lion's Arch Merchant
#19
[Air of Enchantment]
Hmm? What's this?