Mighty Excalibur Crew [MEC] (PvX) Looking for members

Darkson

Ascalonian Squire

Join Date: Mar 2009

USA, Midwest

Mighty Excalibur Crew [MEC]

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Guild Wars, what is Guild Wars about? About guilds of course, definition for Guild: An association of persons of the same trade or pursuits, formed to protect mutual interests and maintain standards. There are a lot of guilds out there and they focus in many different things such as PvE, PvP and farming. Everyone has certain goals they want to accomplish, but who do you accomplish your goals with? If it's your guild which one is it? Who are they? Are you friends with them? Are they still around? Mighty Excalibur Crew [MEC] is a guild that doesn't obsess over numbers or how much faction you donate. This Guild focuses on it's members and what is best for them. We use ventrilo to strengthen the bond with our members. If they don’t have ventrilo, they will not be ignored because our guild chat is active. We do encourage them to have ventrilo because it enhances the gaming experience and provides a better time with the members & the game. The guild also holds events and games that are exclusive to [MEC]. We encourage creativity and originality, so feel free to share a discuss any ideas or thoughts you have about the guild or Guildwars. Mighty Excalibur Crew [MEC] is unique compared to other guilds. We don’t focus on only one thing since doing the same thing all the time becomes dull and burns people out. New members and potential allies go through a screening process which is detailed below. We want people with the same philosophy. If a member leaves, we ask for feedback so we can improve the guild/alliance and frequently ask members what they think of the guild. We are looking for other guilds who have similar philosophies to join our alliance. Like the Sun Spears say, “Never Fight alone!”.

Quotes from the Guildies:
Chrono Ewind says, “newcomers, you're really gonna like this guild, i guarantee it. The whole guild is very helpful.”
Medic of Chaos says, “it is like a family Everyone nice, fun, & funny to be around with.”
Captain Kong D says, “I’m having the best time on the game since I joined in this guild”

Our Philosophy: Have the best gaming experience possible; develop strong bonds; to be successful in all of our endeavours.

What the Guild/Alliance Provides:
• PvE: Urgroz, Deep, mission help, Vanquishing/HM, FoW, UW, DoA, dungeons, & other elite missions.
• PvP: syncing in JQ, FA, RA, AB, TA, help in basics & builds, core teams in HA & GvG, 1v1-3v3 battles, HB with or without shrines.
• Others: many original events, title hunting, tournaments, socialism, z-trapping, artwork, help, and little traditional group activities.

How To Join the Guild/Alliance (kurzick)[/b]

Please Contact, in game, one of the below preferably the guild leader, and we will organize an Interview, on ventrilo.

-Mighty Pegasus (GL)
-Lord Darkson (Officer)
-Mrtva Zemlja (Officer)
-Spiker Twigs (Officer)
-Fal Kane (Officer)
-Spirit Of Da Radio (Officer)
-Arrmi Cahou (Officer)
-Madnness Monk (Officer)

Make sure you know the rules - No Spamming/Begging and keep cursing to a minimum with NO vulgarity. No inappropriate comments(No Racism, insults, etc.).
Recognize that this alliance goes through continuous improvement, ridding the alliance of misbehaving guilds. We will always give a guild a chance to meet requirements for a certain period of time.

Requirements for guilds to join the alliance (Kurzick):
• Must be Kurzick
• Guild leaders must have ventrilo to facilitate easy communication. Guild Leaders represent their guild. So we can get an idea of how the guild behaves and how it will cooperate with the alliance. Also it will keep them informed as to what is going on with the alliance and to keep us informed of their guild.
• Guilds must have 100,000(100k) in faction. Yes we did mention we don’t care for faction but this tells us that you’re an active guild.
• Guilds must have at least 25 members that are active (online in the last week) in the guild. We try to give the guild a chance to grow and help out whenever we can, but if it is persistently unsuccessful, we will dismiss the guild in question.
• Guilds should try to participate in our events and we will try to participate in their events. Remember that is the reason why there is an alliance, to help each other and do things together.
• Final requirement might sound weird but its here for a good reason. We want new guilds to change their cape similar to ours. Why? Because it represents that the guilds within the alliance have a common goal, strength, cooperation, and organization of the alliance. It also looks kind of cool.