WoTA SY! Build

Eliza Deathblade

Banned

Join Date: May 2009

W/

So lately Ive been running and testing new builds and here's one of em

[golden fox strike][wild strike][death blossom][save yourselves][way of the assassin][critical agility][pain inverter][critical eye]

Its pretty good I think with damage and IAS, with SY as a partywide armor buff, it give assassin another purpose in PvE beside perma sins, dont get me wrong I love the perma sin :P

iVendetta

iVendetta

Lion's Arch Merchant

Join Date: Nov 2008

Where no man has ever gone before.

Syndicate Nightmare [SyN]

[[Critical Agility] is unnecessary in a [[Way of the Assassin] build due to the IAS granted with WotA. Substitute it for [[Critical Defenses]. When I use WotA, I mostly invest 15 (12+1+2) into Critical Strikes, creating a 50% of a critical hit. Anything higher than that is an overkill (outside CritScythes).

The WotA is a very solid build, but if you're going for an Imbasin, I would recommend [[Locust's Fury] with [[Critical Agility] to become an adrenaline-pumping machine.

zelgadissan

zelgadissan

Forge Runner

Join Date: Feb 2008

The Warrior Priests [WP]

Me/Rt

You have Critical Agility and Critical Eye on your bar. Your elite barely has a point.

ShadowbaneX

Wilds Pathfinder

Join Date: Jun 2006

Heroes of the Horn

A/Me

Way of the Assassin is a little overkill when you've got Critical Agility since you can only attack at most 33% faster, which means that all WoTA gives you is the increased crit chance. Better off just to go with MS which will allow you to spam dual-attacks faster which will give you more adrenaline for powering SY.

agrios

agrios

Krytan Explorer

Join Date: May 2006

South America

Naked Stalkers of America[Nude]

W/

Just go Critical Agility with Locust Fury and you will get a lawnmower of a sin

jonnieboi05

jonnieboi05

Forge Runner

Join Date: Mar 2006

Mableton, Georgia

Guild Ancestors Reunited [?????????]

Everyone beat me to the point. Remove Crit Agility for <insert a better/fluid skill here> since it's essentially useless due to WotA.



~LeNa~

Eliza Deathblade

Banned

Join Date: May 2009

W/

Ok out of all the suggestion Ill take out WoTA for Locust Fury

Jaigoda

Jaigoda

Krytan Explorer

Join Date: Oct 2007

IGN Eat Scythes

Attack skills never double strike. LF is pointless with attack skills.

Bobby2

Bobby2

Furnace Stoker

Join Date: Jun 2007

Delayed in order to meet ANet's high standards

[MaSS]

W/E

[way of the assassin]? I'm sure it was a mistype and you actually meant [moebius strike].

On that note, great build!

RadaArashi

Frost Gate Guardian

Join Date: Jun 2007

A/

Yeah I'd definitively replace WoTA with Moebius

I tried [Save Yourselves!] on my sin yesterday I found that I couldn't keep it up the whole time like I do with my Paragon. I wonder if an elite like [Auspicious Parry] would be more helpful in keeping it up.

Bloodgrave

Guest

Join Date: May 2009

Failing that run:

[golden fox strike][wild strike][death blossom][save yourselves][way of the assassin][great dwarf armor][pain inverter][critical eye]

If you really want to use WotA.
There's an entire thread here devoted to it. But since you asked
[Locut's sin;AXIyI3xkBUNo+T3z+TM4VhMJ]
Basically, I'd run it with an orders hero. That way you can spam "Dodge This!" every single strike :P

And before the flames come, Mobius + blossum is better :P

Quote:
Originally Posted by iVendetta View Post
[[Critical Agility] is unnecessary in a [[Way of the Assassin] build due to the IAS granted with WotA. Substitute it for [[Critical Defenses]. When I use WotA, I mostly invest 15 (12+1+2) into Critical Strikes, creating a 50% of a critical hit. Anything higher than that is an overkill (outside CritScythes). Critical hit % doesn't work additively, it works seperate from each other

for example, say you have Critical Eye and WoTA at 15 CS...Game mechanics will check the the 15% from critical eye, if that doesn't trigger a critical hit, it will check the 35% from WoTA, ect,ect.

Jaigoda

Jaigoda

Krytan Explorer

Join Date: Oct 2007

IGN Eat Scythes

I have no idea if this is against GW Guru policy, but here's a wiki build I've been developing that revolves around LF. If this is against rules to link to another website, please take it down.

http://pvx.wikia.com/wiki/User:Jaigo...s/Locust_Cloud


And my argument against MS>DB is on the talk page if anyone wants to debate that.

Edit: Also, the pic showed earlier doesn't even scratch the surface. Take away Conjure and put in Order of Pain and Barbs, and you've got like an extra 20 DPS, and I have a feeling that pic was before the massive update to SoH.



Linking to other websites is fine as long as the content of those websites doesn't violate any Guru rules relating to post content (i.e, don't post links to porn websites, advertising, etc) - Marty

Jaigoda

Jaigoda

Krytan Explorer

Join Date: Oct 2007

IGN Eat Scythes

Also, if I'm correct, any +damage given from buffs (so possibly minus the Barbs damage, since it's on the necro's side) will be multiplied by Asuran Scan. This means that if you actually have 8 in asura and use a maxed SoH, you should get around 44 damage from the SoH buff alone (45/46 with maxed title)! Add in EBSoH, OoP, Barbs, and MoP... you should hit over 100 easily for every hit, and I'm sure you could get around 200 DPS. LF is sexy, lol.

Oh, and thanks to Marty for clarifying that.
If you're pugging, then why in the world are you using LF? This is pretty much solely a team build. It's kind of like B/P, where it is only really successful in a build that revolves around it, though 'Sins have the advantage of other extremely useful builds. And just so you know, MS>DB pretty much will always beat out LF in terms of potential DPS, but the fact that it has to use 1-2 skills before getting to DB and Moebius, means that if a foe is going to die in 2 seconds, beats it out simply because its elite has a use

Quote:
Originally Posted by Bowstring Badass View Post
As for the OP's build WoTa almost has no purpose as Critical Agil takes the IAS might as well use moebius strike. QFT, sadly. It's hard making good non-meta builds simply because all but a small handful of Sin elites are at all usable.

RadaArashi

Frost Gate Guardian

Join Date: Jun 2007

A/

namely [assault enchantments] [seeping wound] [golden skull strike] [temple strike] [siphon strenght] [shroud of silence] [way of the empty palm] [beguiling haze] [shadow shroud]

Some of these are semi-viable, but skills like [[way of the empty palm] are right down useless and outclassed by several other non-elite like [[way of the lotus] and [[attacker's insight].

anyways, is there a viable way to allow an assassin keep Save Yourselves up almost the entire time?

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

basically, there is no point wasting an elite slot of wota because dagger crits are lolworthy and CA does a better job as IAS not to mention increased armor.

so MS/DB charges adren and spams sy! just as well and also kills shit. :>

smilingscar

smilingscar

Lion's Arch Merchant

Join Date: Oct 2007

Frontline Legion

Me/

What it really comes down to is this: Why would you want the assassin to suddenly have 100 armor less than his team and be the juiciest target for all foes? Your job is to not get hit.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Quote:
Originally Posted by smilingscar View Post
What it really comes down to is this: Why would you want the assassin to suddenly have 100 armor less than his team and be the juiciest target for all foes? Your job is to not get hit. wrong!

What it really comes down to is this: Why dont you want to kill shit? Your job is to kill shit!

Chieftain Heavyhand

Chieftain Heavyhand

Lion's Arch Merchant

Join Date: Aug 2006

wpg

Quote:
Originally Posted by smilingscar View Post
What it really comes down to is this: Why would you want the assassin to suddenly have 100 armor less than his team and be the juiciest target for all foes? Your job is to not get hit. I've been playing around with Save Yourself and I may be wrong but it seems to help me hold argo better. Throw in a few defensive skills and you're back in the old days of the tank holding argo while the rest of the team nukes the day lights out of em.

[For Great Justice!] [Golden Fox Strike] [Wild Strike] [Death Blossom] [Save Yourselves!] [Flashing Blades] [Critical Agility] [Dwarven Stability]

Perfected Shadow

Perfected Shadow

Wilds Pathfinder

Join Date: Jun 2006

Zul'Aman

Umes Uranger U[bot]

If WoTA was still 33% IAS, on areas with a lot of enchant removal I would consider running something like:
[Black Mantis Thrust][Wild Strike][Death Blossom][Way of the Assassin][Asuran Scan][Save Yourselves!][Brawling Headbutt]. Last slot twisting fangs or golden fang strike (no enchants though) to spike stuff down even faster.

Too bad WoTA got nerfed before the pve/pvp split balancing.

Paul Dawg

Krytan Explorer

Join Date: Apr 2008

House of Myrthe (HoMe)

W/

I'm not going to defend this particular build, but SY sins are perfectly viable (and in fact can often maintain SY more consistently than wars can). It's not a big deal if you suddenly have 100 less armor than the rest of the team because any halfway decent set of healers should be able to keep ONE team member alive (especially if they're not being attacked themselves).

Quote:
Originally Posted by smilingscar View Post
What it really comes down to is this: Why would you want the assassin to suddenly have 100 armor less than his team and be the juiciest target for all foes? Your job is to not get hit.