Eternal Grove in HM=hell=impossible
Dark Paladin X
God, I really hate this mission. Eternal Grove
Ok, I was trying to do today's Z-quest at Eternal Grove (the one that involves splitting into two groups to protect the Tree Singers). Played it four times with groups of players (note that I don't trust H/H because their AI tends to be stupider than the enemy AI in HM such as aggroing more enemies while still fighting mobs) and come to the conclusion that this mission is impossible in HM. The reason, because when you try to split into two groups of four, the enemy mobs in HM always outpower you. I was using a barrage ranger when doing this.
And don't get me started with the Discord elite necro spell. There have been lots of ppl suggesting bringing three necro heroes with Discord. Here's what I think. Discord really sucks for few things. One, you need both a hex/enchantment AND a condition at the same time in order to do damage, which would be too much of a hassle. Two, Discord only targets one foe, while you can have something like Savannah Heat or barrage splinter weapon to wipe out foes quickly.
Well, good thing I'm a Luxon, since their mission, Gyala Hatchery is easier.
Ok, I was trying to do today's Z-quest at Eternal Grove (the one that involves splitting into two groups to protect the Tree Singers). Played it four times with groups of players (note that I don't trust H/H because their AI tends to be stupider than the enemy AI in HM such as aggroing more enemies while still fighting mobs) and come to the conclusion that this mission is impossible in HM. The reason, because when you try to split into two groups of four, the enemy mobs in HM always outpower you. I was using a barrage ranger when doing this.
And don't get me started with the Discord elite necro spell. There have been lots of ppl suggesting bringing three necro heroes with Discord. Here's what I think. Discord really sucks for few things. One, you need both a hex/enchantment AND a condition at the same time in order to do damage, which would be too much of a hassle. Two, Discord only targets one foe, while you can have something like Savannah Heat or barrage splinter weapon to wipe out foes quickly.
Well, good thing I'm a Luxon, since their mission, Gyala Hatchery is easier.
eldrethv
Quote:
Originally Posted by Dark Paladin X
Two, Discord only targets one foe, while you can have something like Savannah Heat.......
If you're set up with the AP calling build (AP+YMLaD=Your hex and condition) with 3 discords behind you, enemies die in literally seconds. Select target, call, destroy everything in your path.
Full: If target foe is suffering from a condition and under the effect of a hex or an enchantment, that foe suffers 30...94 damage.
Nuking in HM isn't so effective.
If you're set up with the AP calling build (AP+YMLaD=Your hex and condition) with 3 discords behind you, enemies die in literally seconds. Select target, call, destroy everything in your path.
Full: If target foe is suffering from a condition and under the effect of a hex or an enchantment, that foe suffers 30...94 damage.
Nuking in HM isn't so effective.
Zodiac Meteor
Quote:
Originally Posted by Dark Paladin X
Well, good thing I'm a Luxon, since their mission, Gyala Hatchery is easier. Discord doesnt suck for the requirements, that's really easy to do, it sucks because it doesn't kill super fast.
Discordway isn't working for me either, doesn't kill fast enough and get mobbed. I can get to the last wave but by the time that happens the other split team dies. I'm running my ele healer so I can heal very well, but the other team can't.
I beat it by getting my friend, ironically is a ele healer with the same build, did discordway and had no problems.
What you need:
2 Good healers / Prots.
6 people that can kill super fast.
GG
eldrethv
Assassin's Promise + YMLaD + EVAS + "Finish Him!" + Discordx3 = Unstoppable.
dansamy
My guildie and I did it today quite easily. 2 Jagged bombers, 1 N/Rt Spirit spammer, 2 curses, 1 N/Mo healer. He was a warrior and I am a monk. Easy peasy lemon squeazy.
norn iron
i did it first time 2 players both with sabs got masters and it was quite easy
riceangel
this was very helpful when i was doing it for guardian;http://www.guildwarsguru.com/forum/s...php?t=10359297
also never say anything is impossible when hundreds of people have done it b4
also never say anything is impossible when hundreds of people have done it b4
Braxton619
Lol its easy...
Our team did it just fine.... we kept dying but oh well..
Just stay at the grove for the afflicted in HM as the eles will blast em
Also don't worry bout the tree huggers.. focus on the afflicted
10/10
Easy Mission in HM w/ Bonus
Our team did it just fine.... we kept dying but oh well..
Just stay at the grove for the afflicted in HM as the eles will blast em
Also don't worry bout the tree huggers.. focus on the afflicted
10/10
Easy Mission in HM w/ Bonus
drkn
hybrid monk, minion bomber, additional damage (doesn't matter what as long as it's playable and somehow useful), additional support (interruption mesmer, imbagon or even another monk - whatever you like). on both sides.
just bring a combat ress and you should be fine. done with one friend and heroes.
just bring a combat ress and you should be fine. done with one friend and heroes.
Princess of Ayundil
Sorry to disappoint you but discord does work. I did the mission yesterday with my husband. I was Blinding surge ele, to help with the condition spamming, also had Pain Inverter and Sin support, my husband was a RoJ smiter prot hybrid and we had 6 discord heroes which were setup as 1 man discord heroes, so the split in the first part wasnt a problem. I also summoned a Golem. The left side is a bit harder then the right, so my husband had all 3 juggernauts. I also put up a Grail and an Armor of salvation. This way it was really easy and got masters reward in HM. With discord it is important to call every single target. And the build has aoe dmg aswell via Putrid Bile. And for the record discord was created with having both condition (via Weaken Armor, Enfeeble etc) and hex (Putrid bile/barbs) in the build.
JONO51
When I did it ages ago with para, i did it ursan+sabway on both sides with another person off guru actually. i dont think discordway can brute force this due the the sheer numbers and lethality of the mobs.
Did it with a pug as warrior (earthshaker) last night with another war(ursan), 1 assa, 2 monks, 2 mm heroes and ranger hero. Did it first try. Key point is that 9/10 the left side will wipe from the war boss, so be ready. After that, the mission is easy really.
Did it with a pug as warrior (earthshaker) last night with another war(ursan), 1 assa, 2 monks, 2 mm heroes and ranger hero. Did it first try. Key point is that 9/10 the left side will wipe from the war boss, so be ready. After that, the mission is easy really.
KiLLi4N
Discord rules. Other than that 2x tank + 2x MM + 2x monk + 2x roj/ele is the way to go.
Qaletaqa Hania
Quote:
Originally Posted by Dark Paladin X
Ok, I was trying to do today's Z-quest at Eternal Grove (the one that involves splitting into two groups to protect the Tree Singers). Played it four times with groups of players (note that I don't trust H/H because their AI tends to be stupider than the enemy AI in HM such as aggroing more enemies while still fighting mobs) and come to the conclusion that this mission is impossible in HM. The reason, because when you try to split into two groups of four, the enemy mobs in HM always outpower you. I was using a barrage ranger when doing this.
And don't get me started with the Discord elite necro spell. There have been lots of ppl suggesting bringing three necro heroes with Discord. Here's what I think. Discord really sucks for few things. One, you need both a hex/enchantment AND a condition at the same time in order to do damage, which would be too much of a hassle. Two, Discord only targets one foe, while you can have something like Savannah Heat or barrage splinter weapon to wipe out foes quickly.
Well, good thing I'm a Luxon, since their mission, Gyala Hatchery is easier.
Quote:
Assassin's Promise + YMLaD + EVAS + "Finish Him!" + Discordx3 = Unstoppable.
The best is Assassin's Promise -> YMLaD -> EVAS + Discord x 3 -> "Finish Him!" .
Code:
"Finish Him!" = Shout. If target foe has less than 50% Health, that foe takes 44...80 damage and suffers from Cracked Armor and a Deep Wound for 12...20 seconds. So yeah, "Finish Him!" before Discord is useless, because I doubt the target will be at less then 50% of it's life.
Ginger Hunter
my guardian title says this mission is far from impossible. i personally did it with 2 players and the rest heroes. I think my friend ran discord while i ran a more defensive sabway, while i blew stuff up with a crit scythe buffed with strength of honor and splinter weapon. we split 4-4 defending each gate, and when one of us cleared there gate we moved across to help the other, worked really well.
You might be able to try something similar but with an escape scythe especially with the new buffs the strength of honor.
You might be able to try something similar but with an escape scythe especially with the new buffs the strength of honor.
lewis91
2 eles, with standard hard-nukes.
6 heroes, sabsway is easier when you haven't got a caller.
1 set of sabs on one side, the other set on the other side.
Eles go off nuking turtles that appear. And sometimes more spawn on the right side than the left, so the left ele comes over and help.
Mission time 18minutes
6 heroes, sabsway is easier when you haven't got a caller.
1 set of sabs on one side, the other set on the other side.
Eles go off nuking turtles that appear. And sometimes more spawn on the right side than the left, so the left ele comes over and help.
Mission time 18minutes
Cuilan
Two MMs and two monks generally wins. The mission really isn't that hard if you use the Juggernauts well.
lakatz
Follow these easy instructions.
http://guildwarsguru.com/forum/showp...65&postcount=4
The henchies to take along are Devona, Cynn, Erys Vasburg and Redemptor Karl.
Take some consumables for the afflicted fight at the end... and enjoy!
http://guildwarsguru.com/forum/showp...65&postcount=4
The henchies to take along are Devona, Cynn, Erys Vasburg and Redemptor Karl.
Take some consumables for the afflicted fight at the end... and enjoy!
Ariena Najea
I'm going to remind everyone that this thread is not about the Discord team, but about ways to complete Eternal Grove in HM. I will continue to delete posts here that do not contribute to the discussion, and will be giving infractions when needed.
AtomicMew
Your problem is taht you took pugway. Take 2 man discordway, split on both sides and you should have no problem whatsoever. I had a problem with the war boss at the end at first, because I wasn't expecting it. Just tank with PS and barbs, should be dead in seconds.
Notorious Bob
Quote:
Originally Posted by Ariena Najea
I'm going to remind everyone that this thread is not about the Discord team, but about ways to complete Eternal Grove in HM. I will continue to delete posts here that do not contribute to the discussion, and will be giving infractions when needed.
There is already a thread in this forum about this topic (nothing to do with discord way or any other x-way team)
OP should be directed at that thread rather than create a new one just to QQ.
OP should be directed at that thread rather than create a new one just to QQ.
Coney
I'm assuming this post was generated as a result of the daily zaishen mission quest.
FWIW, the 2 links provided give details needed to H/H it HM, and provide strategies.
I'd add that if you're trying this for the zaishen quest, and just can't seem to keep all of singers alive in HM, there's an alternate path to get the max zaishen copper. Complete it in NM keeping all 12 alive (easy, I did it ad-hoc 1MM 1N/Rit recoup on 2 alts), then simply complete it in HM with at least 1 living.
Requires 2 runs, but better than re-running it multiple times in HM, failing to get the bonus...
FWIW, the 2 links provided give details needed to H/H it HM, and provide strategies.
I'd add that if you're trying this for the zaishen quest, and just can't seem to keep all of singers alive in HM, there's an alternate path to get the max zaishen copper. Complete it in NM keeping all 12 alive (easy, I did it ad-hoc 1MM 1N/Rit recoup on 2 alts), then simply complete it in HM with at least 1 living.
Requires 2 runs, but better than re-running it multiple times in HM, failing to get the bonus...
Arcole
Did it easily the first time with a smart monk - he took a mm and one tank war/one damage war.I went necro mm myself and took one EDA Derv and a AoB derv, and a monk. Both groups split and it was simple with no hassle at all throughout the mission.
SaDuFam
Watch out for multiple Mind Freezes and RoJs on the left in HM. The RoJs and Mind freezes on top of melee damage kill most left hand teams in HM. A good tank, a minion mob or an Assasin Support, to hold agro sure help here plus with a bit a luck too. The right team can help the left if they kill the right mob fast enough which can be done even in HM. Please remember to recruit a Jagglenout to help your team and provide a plus one energy pip. The left must help the right to finish of the last boss mob before the right team is overhelmed due to foes out healing the damage. It is no question that HM bonus can be done with a duo discord hero teams as I and others have done it with a PUG.
Luminarus
Only thing I can suggest is make sure ur heroes dont hang out under the afflicted monks RoJ's, or u will get hit pretty hard. Otherwise u should be fine.
Jeydra
This mission is only hard if you don't know what you're doing and can't flag ...
Simplest way: if you have two humans, run triple Necros on both sides. You should have little problems holding out. Discordway is the easiest. While you are right that Discord is less than ideal, you also lack other alternatives - if Cry of Pain were a Necro elite based off a Necro hex then of course it would be better, but as it is you don't have a better alternative. You need the three Necros because you also need the minions. Last time I tried it I had a MM bomber and two Animate Shambling Horrors, which worked well enough.
If you are going to H/H it, then put all your Necros on one side and all the henchmen on the other. I recommend having both Monk henchmen because you want to hold out as long as possible, not kill as fast as possible. You yourself must run between both sides helping whichever side is harder pressed. Chances are the henchmen will be the ones eating more pain simply because they don't have a MM. In that case you might have to flag one of your heroes over as well - i.e. 6-2 split. But once a wave is turned flag the hero back. Use the juggernauts and camp them at the entrances when they respawn. Run some kind of front-loaded damage build yourself (Splinter Barrage should be fine).
A year ago I had trouble H/H'ing this mission, but after I discovered triple Necro builds everything simply fell into place. The mission might be one of the harder ones in the game, but it's hardly so hard that you need to get a partner. Still, it's a great test of your flagging abilities; if you can't flag you can't survive either.
Simplest way: if you have two humans, run triple Necros on both sides. You should have little problems holding out. Discordway is the easiest. While you are right that Discord is less than ideal, you also lack other alternatives - if Cry of Pain were a Necro elite based off a Necro hex then of course it would be better, but as it is you don't have a better alternative. You need the three Necros because you also need the minions. Last time I tried it I had a MM bomber and two Animate Shambling Horrors, which worked well enough.
If you are going to H/H it, then put all your Necros on one side and all the henchmen on the other. I recommend having both Monk henchmen because you want to hold out as long as possible, not kill as fast as possible. You yourself must run between both sides helping whichever side is harder pressed. Chances are the henchmen will be the ones eating more pain simply because they don't have a MM. In that case you might have to flag one of your heroes over as well - i.e. 6-2 split. But once a wave is turned flag the hero back. Use the juggernauts and camp them at the entrances when they respawn. Run some kind of front-loaded damage build yourself (Splinter Barrage should be fine).
A year ago I had trouble H/H'ing this mission, but after I discovered triple Necro builds everything simply fell into place. The mission might be one of the harder ones in the game, but it's hardly so hard that you need to get a partner. Still, it's a great test of your flagging abilities; if you can't flag you can't survive either.
The Meth
Put a MM hero on each side. Have another hero with some kind of heals and 3rd hero is whatever else you like. Win.
Evaine
My favorite guide to completing Eternal Grove in HM is one I found back when I was getting ready to do that mission in normal mode. I probably like it because it has pictures plus I'm partial to Mesmers.
Anyway, the guide was posted way back on 02/05/07 in the Mesmer strategy guide section at the IncGamers forum by Nobleman Azure.
http://guildwars.incgamers.com/showthread.php?t=450857
His basic strategy is still good and it still works.
Anyway, the guide was posted way back on 02/05/07 in the Mesmer strategy guide section at the IncGamers forum by Nobleman Azure.
http://guildwars.incgamers.com/showthread.php?t=450857
His basic strategy is still good and it still works.
Shemsu Anpw
There is nothign wrong with "PUGway." I completed Guardian for cantha doing PUGway. Admittedly some Pugs fail, but most work out if you work at it. When the group I was with completed it in HM we had Paragon(me) Warrior, Monk, Rit, Necro, and an Elem, we were a diverse group but did it with hard work. And mostly teamwork.
aleaf92
I have ran this mission a hundred times, and I always take 2x Discordway. Something else I do is leave a few Siege Turtles alive because as soon as the Afflicted come they [turtles] become allied and they [turtles] do a good job of staggering waves by at least 20-30 seconds which IMO is the difference b/w masters and restart.
subarucar
Ive ran this mission for many people, and have only failed once, so here is my input.
I run a Sabway style build.
Signet Of Spirits N/Rt with Enfeebling Blood, Healing etc.
Xinrae's N/Rt Healer.
Jagged MM Bomber with Prots.
Hench:
Warrior
Ele
Both Monks
Flag henchies on the right side, this side is easiest.
Flag heroes on the left side in a triangle shape. Each necro next to one pillar of the gate, and the healer at the back just within spell range of the others.
You run a support build that can assist both sides with protection/healing and damage, I run a spirit spam ranger and go back and forth between sides.
Attack the left and front turtle(s) with your heroes. Once done flag heroes back in triangle, now attack right turtles with henchies.
When large waves of afflicted come, you may need to micro prots from your MM, I also carry 2 resses just in case something goes wrong.
The healing boss at the end can take a while, but he does die eventually, having some damage on your bar helps here.
I know its not a great guide, and probably not the best way to do the mission, but it may be of assistance to someone.
I run a Sabway style build.
Signet Of Spirits N/Rt with Enfeebling Blood, Healing etc.
Xinrae's N/Rt Healer.
Jagged MM Bomber with Prots.
Hench:
Warrior
Ele
Both Monks
Flag henchies on the right side, this side is easiest.
Flag heroes on the left side in a triangle shape. Each necro next to one pillar of the gate, and the healer at the back just within spell range of the others.
You run a support build that can assist both sides with protection/healing and damage, I run a spirit spam ranger and go back and forth between sides.
Attack the left and front turtle(s) with your heroes. Once done flag heroes back in triangle, now attack right turtles with henchies.
When large waves of afflicted come, you may need to micro prots from your MM, I also carry 2 resses just in case something goes wrong.
The healing boss at the end can take a while, but he does die eventually, having some damage on your bar helps here.
I know its not a great guide, and probably not the best way to do the mission, but it may be of assistance to someone.
Monster Expert
I ran it with Discordway (Also: Way of the Discord, Way Discord, etc).
Tips to help:
At the start of the afflicted waves, there's more Afflicted on the SOUTH side there is on the North, up to the warrior boss 'The Afflicted Maaka' (or whatever). Moreover, in the later waves there's more afflicted on the North side so you'll need to flag more henches there.
On the last wave, if you haven't noticed, the wave at the end is UBER hard if you don't flag heroes on topside. Kill the south side afflicted first though or they'll kill the Singers while you aren't looking.
Hope that helped, I'm not a good guide maker.
Tips to help:
At the start of the afflicted waves, there's more Afflicted on the SOUTH side there is on the North, up to the warrior boss 'The Afflicted Maaka' (or whatever). Moreover, in the later waves there's more afflicted on the North side so you'll need to flag more henches there.
On the last wave, if you haven't noticed, the wave at the end is UBER hard if you don't flag heroes on topside. Kill the south side afflicted first though or they'll kill the Singers while you aren't looking.
Hope that helped, I'm not a good guide maker.
Calador Alaster
i ran a 2 man team so we could split up. i did sab and my friend did a balanced build with monk war ele and nec. the first part is easy, up to the afflicted. After the cutscene afflicted will come, and for the first few waves, one side is going to be facing a warrior boss. i had the most trouble here and failed at him 4/5 times. the trick is to stay within the gate, and use all 3 jugs to help fight the boss. and when the other side has cleared his/her wave, tell him to run to you ASAP and help. the war boss hits 250+/hit on REGULAR attacks so make sure you get minions to tank and prot spirit. the rest of the mission is pretty easy i thought, jsut gather the jugs to the side fighting the boss, and get the other side to help you. good luck
Caden
wat u might wanna try is taking in a derv with a avatar of balthazar build, they get a reasonable armor buff and can do quite a bit of damage
Hope it helps
Hope it helps