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Assassin or Dervish?
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Well you can go crit scythe on a sin which is basically a derv with a constant good damage output, as well as having protection in crit def and an amazing IAS in crit agility. The only thing you'd be missing out on would be the god forms, which kind of suck in pve even with eternal aura.
Then if you're bored of swinging scythe you can be a sin again, you may get bored of being a derv...
Then if you're bored of swinging scythe you can be a sin again, you may get bored of being a derv...
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Sins are generally better, but it'll take a bit of thought to be useful / more than just a liability in pve. Generally any high dps build + death blossom and critical defenses will work, or as was said make a WS / onslaught crit scyther.
Stock up on skills for your account, then use tomes if you want factions to be an easy start. Go perma later.
Stock up on skills for your account, then use tomes if you want factions to be an easy start. Go perma later.
Sins get spoiled with some pretty insane skills and farming builds.
Dervishes can do a lot of different things too, but they're not so spoiled. I personally have a Dervish over Assassin because of looks and versatility (If you go Crit Scythe, you can only be A/D, but Dervishes can be anything D/x). Dervishes also get the cool +25 hp buff and more elites and pve builds to use.
Dervishes can do a lot of different things too, but they're not so spoiled. I personally have a Dervish over Assassin because of looks and versatility (If you go Crit Scythe, you can only be A/D, but Dervishes can be anything D/x). Dervishes also get the cool +25 hp buff and more elites and pve builds to use.
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Sins HANDS DOWN...anyone saying derv needs to get their heads examined.
[build;OwpiMypMtIWDKDq/8WCgxcBdBA] > Anything a derv can do, ever.
And I'm not even going to talk about [Death Blossom][Moebius Strike][Save Yourselves!] spam...
Seriously, assassins are by far, the most efficient killing machines in PvE right now, better than warriors and much much better than dervs.
[build;OwpiMypMtIWDKDq/8WCgxcBdBA] > Anything a derv can do, ever.
And I'm not even going to talk about [Death Blossom][Moebius Strike][Save Yourselves!] spam...
Seriously, assassins are by far, the most efficient killing machines in PvE right now, better than warriors and much much better than dervs.
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Quote:
Originally Posted by Megas XLR
Alright.. so you have to choose between Scythe or Save Yourselves, which Dervishes can do simultaneously. You're also stuck to that scythe bar, no variability. Dervishes have room to use fun skills (with a scythe) like Lightbringer's Gaze, Sniper/Assassin Support, Asuran Summons, Finish Him, You Move Like a Dwarf, Pain Inverter, Air of Superiority, and my personal favorite - Light of Deldrimor in Shards of Orr. Also, Dervishes get +25hp along with +60hp and +24 armor when using Great Dwarf Armor. I hear Sins only get blocking, and the armor, but that means that they have less hp against magic and degen.
It's all about variability, and Sins got none. I'm sure running around with that same build will drive you into madness to start using Daggers which is pretty meh in PvE compared to Scythes (Why do you think everyone uses them). Sin armors are pretty bad compared to Dervish (Or any other class') armors too.
Hell, with proper tanking in areas with undead, you can kill whole groups with PBAoE skills alone - which is pretty fun. Correct me if I am mistaken, but nowhere in your post did I see any factual basis to prove that the sin scythe build is NOT superior to the Dervish's damage output. The ability to use SY! is contentious, as sins can arguably, do it better and dont HAVE to use scythes & SY! at the same time.
Besides, I'm not saying Sins = Dervs. I'm saying Sins > Dervs.
PS: Variability is not a consideration when discussing what is the optimum or superior profession here. If you want to run weird builds, then play whatever you want, no amount of informed decision making matters. But if you are going to talk builds & best solutions, then gtfo with that BS.
It's all about variability, and Sins got none. I'm sure running around with that same build will drive you into madness to start using Daggers which is pretty meh in PvE compared to Scythes (Why do you think everyone uses them). Sin armors are pretty bad compared to Dervish (Or any other class') armors too.
Hell, with proper tanking in areas with undead, you can kill whole groups with PBAoE skills alone - which is pretty fun. Correct me if I am mistaken, but nowhere in your post did I see any factual basis to prove that the sin scythe build is NOT superior to the Dervish's damage output. The ability to use SY! is contentious, as sins can arguably, do it better and dont HAVE to use scythes & SY! at the same time.
Besides, I'm not saying Sins = Dervs. I'm saying Sins > Dervs.
PS: Variability is not a consideration when discussing what is the optimum or superior profession here. If you want to run weird builds, then play whatever you want, no amount of informed decision making matters. But if you are going to talk builds & best solutions, then gtfo with that BS.
Huh, I didn't talk about damage because that's not the only thing to worry about in PvE. I did get a little too specific though.
Assassin = k damage
Dervish = fills in niches and does really good damage too
Since when isn't variability not a matter of discussion in picking which class for PvE? You're so closed-minded in that OH SHIT I GOT CRITS IM GOD-LIKE EVERYWHEREEEEEE.
Honestly TC, you can play anything in PvE and do really well if your team is atleast half-assed balanced. You should play which profession you think looks better, has funner skills, and what your gut feels like will stick with through all the campaigns. It's probably the most generic answer, but it's also the most honest one.
Assassin = k damage
Dervish = fills in niches and does really good damage too
Since when isn't variability not a matter of discussion in picking which class for PvE? You're so closed-minded in that OH SHIT I GOT CRITS IM GOD-LIKE EVERYWHEREEEEEE.
Honestly TC, you can play anything in PvE and do really well if your team is atleast half-assed balanced. You should play which profession you think looks better, has funner skills, and what your gut feels like will stick with through all the campaigns. It's probably the most generic answer, but it's also the most honest one.
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9 times out of 10, Assassins are better than Dervishes. I've never played a sin, but my main is a derv, and if you lurk around the dervish board for a while you'll find that sins are far better at using scythes than dervs are (as are warriors).
Sins get critscythe, SF, and MS+DB.
There are only 3 derv builds I know of that can beat a sin at anything. They are AoD (hex removal), AoM (condition immunity), and WS+SY! (sins can't spam DW, use a scythe, and spam SY! at the same time).
That said, however, even with these builds a derv will not outdamage or even outtank the sin. They have to settle for filling certain niches better than sins. That's all they can hope for.
So, in short, if you want to be a gimmick guy, go with the derv. But if you want damage and toughness (as most players do), you're far, far better off with a sin.
Sins get critscythe, SF, and MS+DB.
There are only 3 derv builds I know of that can beat a sin at anything. They are AoD (hex removal), AoM (condition immunity), and WS+SY! (sins can't spam DW, use a scythe, and spam SY! at the same time).
That said, however, even with these builds a derv will not outdamage or even outtank the sin. They have to settle for filling certain niches better than sins. That's all they can hope for.
So, in short, if you want to be a gimmick guy, go with the derv. But if you want damage and toughness (as most players do), you're far, far better off with a sin.
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My opinion may be a bit biased as I have never touched a Dervish and assassin is my main.
So people have already presented the main builds such as
[Critical Agility][Asuran Scan][2 dagger skills here][Death Blossom][Moebius Strike][Save Yourselves!][Optional]
and
[Critical Agility][Aura of Holy Might][Way of the Master] scythesin
But there's so much more, you can also try grabbing a Spear instead of a scythe and change your role from frontline spiker to midline pressure, in RA I like to bring the elite skill Dark Apostasy to strip targets off their enchantments and pressure them with the spear's decent DPS, also with attack skills like Vicious Attack which has great synergy with your primary and Spear of Lightning.
You can also try the same with other weapons such as bow, but I'm personally not too crazy about it.
You can also switch to a caster role and bring Deadly Arts, I've vanquished and cleared many HM areas/missions with it, it's really fun! I like to take Assassin's Promise, Ebon Vanguard Assassin Support, Dancing Daggers, Entangling Asp, Signet of Toxic Shock, Finish Him and whatever utility my team needs.
There's more you can do with a dagger assassin, such as spike builds with Assassin's promise or use Golden Fox Strike, Wild Strike and Shattering Assault to assist your team in stripping block webs of enchants and stances from foes like in Arachni's Hunt, and that's about all I can think of for now.
So people have already presented the main builds such as
[Critical Agility][Asuran Scan][2 dagger skills here][Death Blossom][Moebius Strike][Save Yourselves!][Optional]
and
[Critical Agility][Aura of Holy Might][Way of the Master] scythesin
But there's so much more, you can also try grabbing a Spear instead of a scythe and change your role from frontline spiker to midline pressure, in RA I like to bring the elite skill Dark Apostasy to strip targets off their enchantments and pressure them with the spear's decent DPS, also with attack skills like Vicious Attack which has great synergy with your primary and Spear of Lightning.
You can also try the same with other weapons such as bow, but I'm personally not too crazy about it.
You can also switch to a caster role and bring Deadly Arts, I've vanquished and cleared many HM areas/missions with it, it's really fun! I like to take Assassin's Promise, Ebon Vanguard Assassin Support, Dancing Daggers, Entangling Asp, Signet of Toxic Shock, Finish Him and whatever utility my team needs.
There's more you can do with a dagger assassin, such as spike builds with Assassin's promise or use Golden Fox Strike, Wild Strike and Shattering Assault to assist your team in stripping block webs of enchants and stances from foes like in Arachni's Hunt, and that's about all I can think of for now.

