Vanguard Faction farm
DeVerseBakker
I made a build to farm vanguard points by vanquishing Dalada uplands in 30-45 minutes, depending on how good the team is, it nets around 3-6k per run and as far as for me it's the fastest way of farming vanguard points. As far as i know about vanguard farming.
The team setup is like this:
The charr kill team:
Setup:
600 Hp:
Protective Spirit - Spirit bond - Shield of Absorption - Spellbreaker Backfire - Cry of pain - Divine Aura - Essence bond
11 Domination Magic
10+3 Protection Prayers
10+3 Divine Favor
Template: OwUTI2XCVqeQL6uKigDwGEgQfAA
Smite
Blood is power - Purge Signet - Blessed Signet - Vital Blessing - Life Attunement - Retribution - Holywrath - Rebirth
16 Smiting Prayers
15 Protection Prayers
3 Blood Magic
If ran by a human 16/16
Template : OwQT44HDn4OnMlhke5DfyEA
Spirit Monk (R/Mo)
Edge of Extinction - Predatory Season - Ray of Judgement - Serpent Quickness - Frozen Soil - Rebirth - Essence Bond - Balthazar's Spirit
12 Smiting Prayers
10+3 Beast Mastery
8+3 Expertise
Template : OgMT4YreRB6sOfG5uOZSfkHA
Before engaging a group of charr with a Charr Prophet in the group, put up Edge of Extinction and Predatory season, if they are up the 600 should aggro the Charr and make sure they are withing range of the spirits, now he should recast Shield of Absorption and Spirit bond, then cast Backfire on the Charr Prophet followed by Cry of Pain, this wil force him to heal his allies because of his AI, the charr should go down really easy.
There is a patrol of charr near the Ressurection shrine with a trader next to him, see the attachement, it's behind the forest, make sure you get these befoer the patrol goes off, because the Mantid killer won't be able to kill the charr.
If a Charr Prophet is left alone, stand right infront of him and flag your Ranger, or let the ranger, stand right outside your aggro bubble, get as much energy as possible and cast Spell Breaker, now cast Backfire and after you see him use Power Drain cast Ray Of Judgement at the ranger and after Backfire is cast use Cry of Pain, he should die very easily.
If you're at the lake with the skale, cast Backfire on the Skale Lasher and use cry of pain if the group of Skale are in range, this shouldn't really cause a problem.
A good time is around 30-40 minutes.
The Mantid/ Forest kill team.
Rit/600.
16 Restoration magic
12 Protection Prayers
Protective Spirit - Spirit bond - Shield of Absorption - Vengeful was Khanhei - Vengeful Weapon - Finish Him - Essence Bond - Vital blessing
Template Code :OAOj8whM5Q1DaR3VWMEPxk6DhEA
Smiter.
Purge Signet - Blessed Signet - Spell Breaker - Retribution - Holy Wrath - Divine Aura - Balthazar Spirit - Rebirth
16 Smiting Prayers
15 Divine Favor
Template Code :OwQTQGHD54kpMi4LfAUeyEA
Before engaging a group make sure you have spellbreaker on yourself, run in and cast Vengeful was Khanhei and watch them die.
If you get to the edge of the forest were Rocktail is, you will see a lonely prophet, don't follow him because he will run away and you will be engaged by a group of charr, let the Charr Killer finish these when he is done with his part.
A good time is around 25-35 minutes.
The Skale kill team.
600/smite
14 Protection Prayers
13 Divine Favor
Shield of Absorption - Spirit bond - Protective spirit - Spell breaker - I Am Unstoppable - Pain Inverter - Essence bond - Divine Aura
OwUTMmHDZ6uSLqeIigm0tUfAgAA
Smite
Blood is power - Purge Signet - Blessed Signet - Vital Blessing - Life Attunement - Retribution - Holywrath - Rebirth
16 Smiting Prayers
15 Protection Prayers
3 Blood Magic
If ran by a human 16/16
Template : OwQT44HDn4OnMlhke5DfyEA
Spirit Monk (R/Mo)
Edge of Extinction - Predatory Season - Ray of Judgement - Serpent Quickness - Frozen Soil - Rebirth - Essence Bond - Balthazar's Spirit
12 Smiting Prayers
10+3 Beast Mastery
8+3 Expertise
As a Skale Killer you should use I am Unstoppable and if possible use the ray of judgement at the Ranger to kill them fast.
At Drikkard The Foggy kill the group near him and let Spell breaker run out, avoid standing in Maelstrom and cast Pain Inverter so he kills himself casting his spells on you.
A good time is around 20 minutes for the Skales and another 10 for the Charr.
The routes of this speedclear are in the attachements.
Excuse me for not having everything in gwBB codes i think it's still not working, well atleast not for me.
If you have any suggestions / questions i'm happy to hear / answer them.
The team setup is like this:
The charr kill team:
Setup:
600 Hp:
Protective Spirit - Spirit bond - Shield of Absorption - Spellbreaker Backfire - Cry of pain - Divine Aura - Essence bond
11 Domination Magic
10+3 Protection Prayers
10+3 Divine Favor
Template: OwUTI2XCVqeQL6uKigDwGEgQfAA
Smite
Blood is power - Purge Signet - Blessed Signet - Vital Blessing - Life Attunement - Retribution - Holywrath - Rebirth
16 Smiting Prayers
15 Protection Prayers
3 Blood Magic
If ran by a human 16/16
Template : OwQT44HDn4OnMlhke5DfyEA
Spirit Monk (R/Mo)
Edge of Extinction - Predatory Season - Ray of Judgement - Serpent Quickness - Frozen Soil - Rebirth - Essence Bond - Balthazar's Spirit
12 Smiting Prayers
10+3 Beast Mastery
8+3 Expertise
Template : OgMT4YreRB6sOfG5uOZSfkHA
Before engaging a group of charr with a Charr Prophet in the group, put up Edge of Extinction and Predatory season, if they are up the 600 should aggro the Charr and make sure they are withing range of the spirits, now he should recast Shield of Absorption and Spirit bond, then cast Backfire on the Charr Prophet followed by Cry of Pain, this wil force him to heal his allies because of his AI, the charr should go down really easy.
There is a patrol of charr near the Ressurection shrine with a trader next to him, see the attachement, it's behind the forest, make sure you get these befoer the patrol goes off, because the Mantid killer won't be able to kill the charr.
If a Charr Prophet is left alone, stand right infront of him and flag your Ranger, or let the ranger, stand right outside your aggro bubble, get as much energy as possible and cast Spell Breaker, now cast Backfire and after you see him use Power Drain cast Ray Of Judgement at the ranger and after Backfire is cast use Cry of Pain, he should die very easily.
If you're at the lake with the skale, cast Backfire on the Skale Lasher and use cry of pain if the group of Skale are in range, this shouldn't really cause a problem.
A good time is around 30-40 minutes.
The Mantid/ Forest kill team.
Rit/600.
16 Restoration magic
12 Protection Prayers
Protective Spirit - Spirit bond - Shield of Absorption - Vengeful was Khanhei - Vengeful Weapon - Finish Him - Essence Bond - Vital blessing
Template Code :OAOj8whM5Q1DaR3VWMEPxk6DhEA
Smiter.
Purge Signet - Blessed Signet - Spell Breaker - Retribution - Holy Wrath - Divine Aura - Balthazar Spirit - Rebirth
16 Smiting Prayers
15 Divine Favor
Template Code :OwQTQGHD54kpMi4LfAUeyEA
Before engaging a group make sure you have spellbreaker on yourself, run in and cast Vengeful was Khanhei and watch them die.
If you get to the edge of the forest were Rocktail is, you will see a lonely prophet, don't follow him because he will run away and you will be engaged by a group of charr, let the Charr Killer finish these when he is done with his part.
A good time is around 25-35 minutes.
The Skale kill team.
600/smite
14 Protection Prayers
13 Divine Favor
Shield of Absorption - Spirit bond - Protective spirit - Spell breaker - I Am Unstoppable - Pain Inverter - Essence bond - Divine Aura
OwUTMmHDZ6uSLqeIigm0tUfAgAA
Smite
Blood is power - Purge Signet - Blessed Signet - Vital Blessing - Life Attunement - Retribution - Holywrath - Rebirth
16 Smiting Prayers
15 Protection Prayers
3 Blood Magic
If ran by a human 16/16
Template : OwQT44HDn4OnMlhke5DfyEA
Spirit Monk (R/Mo)
Edge of Extinction - Predatory Season - Ray of Judgement - Serpent Quickness - Frozen Soil - Rebirth - Essence Bond - Balthazar's Spirit
12 Smiting Prayers
10+3 Beast Mastery
8+3 Expertise
As a Skale Killer you should use I am Unstoppable and if possible use the ray of judgement at the Ranger to kill them fast.
At Drikkard The Foggy kill the group near him and let Spell breaker run out, avoid standing in Maelstrom and cast Pain Inverter so he kills himself casting his spells on you.
A good time is around 20 minutes for the Skales and another 10 for the Charr.
The routes of this speedclear are in the attachements.
Excuse me for not having everything in gwBB codes i think it's still not working, well atleast not for me.
If you have any suggestions / questions i'm happy to hear / answer them.
Lord Of Blame
Looks good. Glad I already have my Vanguard maxed cause I don't wanna do it again. This should help a lot of folks.
jackinthe
and dusc is born
Icy The Mage
Or you could do 5-6 hero handbooks (hard mode) - 3 pages each in 10 mins apiece and make 15/18k faction.
Cool idea though.
Cool idea though.
drunknzelda
Vanqued Sacnoth yesterday for 19k pts, NON-event.
DeVerseBakker
Yes Sacnoth is more points, at the moment trying to adjust the build so u can first vanquish dalada and then vanquish sacnoth, shouldn't be too hard though if you just add I am Unstoppable to the Mantid / Forest killer, it should take about 45 minutes to 1 hour to vanquish sacnoth. If the idea works i will post the adjusted builds.
Ok after testing today we found out that the same build will work in Sacnoth Valley,
The Ritualist that kills the mantid can kill the Burning forest.
The Skale killer can kill grawl's easily just make sure you keep up Frozen Soil because else the champions / demagouge get ressurected which will not speed things up.
The Charr killer can kill the charr easily and also kill grawls, you don't need anti k/d so far i had no problems at the Grawl. This run should take 45-1hour to do. so you can net around 13-26k in 1hour 15 too 1 hour 30 minutes, in total, if you do both DUSC and SVSC . not bad in my opinion
Ok after testing today we found out that the same build will work in Sacnoth Valley,
The Ritualist that kills the mantid can kill the Burning forest.
The Skale killer can kill grawl's easily just make sure you keep up Frozen Soil because else the champions / demagouge get ressurected which will not speed things up.
The Charr killer can kill the charr easily and also kill grawls, you don't need anti k/d so far i had no problems at the Grawl. This run should take 45-1hour to do. so you can net around 13-26k in 1hour 15 too 1 hour 30 minutes, in total, if you do both DUSC and SVSC . not bad in my opinion
Riot Narita
A good way to reach rank 8 Vanguard is by doing the Special Ops missions (ie. using Encrypted Charr Battle Plans). Each mission is EXTREMELY EASY, can be done in 5-6 minutes, and gives 1000 Vanguard points each time. Sometimes you get lucky in the Flame Temple Corridor one - the boss you need spawns very close to the starting location, and you can kill him in under 2 minutes.
So 10,000 or more points per hour is easily attainable. That compares well to a good team doing the farm suggested by the OP... except this way you don't need Hard Mode or a "good" team, and you don't need to invest 45 minutes or more for each run.
The downsides are - a) you need lots of Encrypted Charr Battle Plans. When I was doing it, I paid 1k or less each for them. You can spread the cost among any friends or guildmates if they need the points too... and b) no points for Special Ops after you reach rank 8.
So 10,000 or more points per hour is easily attainable. That compares well to a good team doing the farm suggested by the OP... except this way you don't need Hard Mode or a "good" team, and you don't need to invest 45 minutes or more for each run.
The downsides are - a) you need lots of Encrypted Charr Battle Plans. When I was doing it, I paid 1k or less each for them. You can spread the cost among any friends or guildmates if they need the points too... and b) no points for Special Ops after you reach rank 8.
Welthas
Quote:
Originally Posted by IcyFiftyFive
Or you could do 5-6 hero handbooks (hard mode) - 3 pages each in 10 mins apiece and make 15/18k faction.
Cool idea though. How do you get in 10 mins?
Cool idea though. How do you get in 10 mins?
DeVerseBakker
Yes but it's a fast farm it beats a cof run which isn't hard because alot does, it also works neatly after r8 if u do 8 runs from doomlore being DUSC and SVSC you can max vanguard in a day well a long day but yeh a day
Joseph Spiritmaster
Mr.Kotte
Quote:
Originally Posted by Joseph Spiritmaster
he is saying how you do 1 mission in 10 minutes, then do 2 others, turn in that book and you get 3k pts in 30 mins....
Nornbear = 6-7 min (pack damage)
A Time For Heroes = 1-2 min (Bring PI)
Against The Charr = 2-3 min (sliver runner)
Add a few zoning times too. Not 10 mins exactly, but close to it. Should be able to do 15 minute cycles for 3k/book. God I'm glad I'm done with all of them.
A Time For Heroes = 1-2 min (Bring PI)
Against The Charr = 2-3 min (sliver runner)
Add a few zoning times too. Not 10 mins exactly, but close to it. Should be able to do 15 minute cycles for 3k/book. God I'm glad I'm done with all of them.
CE Devilman
Nornbear .
dont turn first rez spot on..
perma run the first 2 nornbear (no need to fight)
rez after last nornbear and kill him
Against The Charr : cupcake .sliver.ural hammer.Shell Shock( to boost dmg)
takes 2 day to make a 2acc sin to run the first two quest
http://www.gwx2.co.nr/
and 3-4 days to max out all pve titel on a carr.
A Time For Heroes..get a monk m8
all in hard mode..
(made a killing on last z-quest in tips)
dont turn first rez spot on..
perma run the first 2 nornbear (no need to fight)
rez after last nornbear and kill him
Against The Charr : cupcake .sliver.ural hammer.Shell Shock( to boost dmg)
takes 2 day to make a 2acc sin to run the first two quest
http://www.gwx2.co.nr/
and 3-4 days to max out all pve titel on a carr.
A Time For Heroes..get a monk m8
all in hard mode..
(made a killing on last z-quest in tips)