Where's the real players?

SpyderArachnid

SpyderArachnid

Wilds Pathfinder

Join Date: Jul 2008

United States

Lords Of Noh [LoN]

Me/

LFR through Mission

That's all I see in Chat now. No one looking for groups anymore.

I mean come on people. you bought the game to play it correct? So why pay someone else to play it for you? Doesn't that defeat the purpose of enjoying the game? Didn't you buy this game so you could try it out and play it?

Yeah. I know some of you will say "We've already done this mission and don't want to do it again". Big deal. You made that character to play them right? So why sit around and do nothing while someone else plays for you? Did you make that character so you could sit around doing nothing? What's the point in even playing the game if you'd rather someone else do it for you? You might as well give them your account so they can do all your work for you.

There is no groups anymore. No one ever wants to team up for anything. Everyone wants runs all the time. What happened to the real players? The ones that enjoyed playing the game and playing their characters? They don't exist anymore. Everyone is lazy and doesn't want to do any work for themselves now that runners will do it for them.

Just a little rant to pass the time while I look for a group..........

Hailey Anne

Wilds Pathfinder

Join Date: Sep 2007

A/E

There are a couple things called guild or H/H.
Hard to find a group because 90% of pugs suck.
And yes alot of us have done all this before and are just trying to get to certain places as fast as we can so we can do what we want.
Find a good guild or H/H.

Lux Aeterna

Jungle Guide

Join Date: Feb 2009

RAH

Close Enough [XVII]

W/A

Many missions are easy to find a group on, especially in the newer campaigns.

Just take 10 minutes getting a group together for a 30 minute mission, it's not that hard.

Many of the players you will find have worse builds/ styles than the henchmen so you either take a long time making them take pet skills off their nuker or put up with some extremely bad players. Often I've sent people packing to the skill trainer with a list rather than take them on a mission.

Despite this I personally prefer to get a group together, it's usually possible in every mission including ones where most people buy a run (ruins of morah, lategame prophecies, etcetc).

I like taking groups through difficult missions just for the sake of doing it the real way and saving them some cash to spend on insignia, although it can take multiple tries if they don't follow directions and the dervish overaggroes.

talon994

talon994

Wilds Pathfinder

Join Date: Mar 2009

Ontario,Canada

聖光麒麟

W/

Think of it this way.Who wouldnt love to go afk during THK. H/H ftw, Guilds only if you find a good one. and PuGs...... oh god

Dogz_The_Black

Dogz_The_Black

Ascalonian Squire

Join Date: Oct 2008

United Vanguard [UV]

Mo/E

I totally agree. As much as H/H gets the job done so much faster, It is so much more fun to group of with real players. As the game goes on we witness a much more anti-social society as heros and hench take over pugs.

Back then

Frost Gate Guardian

Join Date: Apr 2009

Because there's a hug difference between being good in guild wars and being bad. People just get sick of dealing with bad players and dont want to bother with them

A big part of the problem is how fast you level in guild wars. In games like WoW where it can take a few months to hit max level (for slow people), at least by the time you do hit that level you're at least moderately familiar with that class. In guild wars, most new players hit 20 and don't even know what 90% of their skills do or have a clue how they interact. There's just no room for people to l2p before they move on to "harder" content. Plus the fact that guild wars doesn't allow for wipes, you'd rather go it alone then risk noobs wiping your party and wasting all that time.

Gift3d

Gift3d

Forge Runner

Join Date: Feb 2007

Las Vegas

Enraged Whiny Carebears [oR]

W/E

I played through all 3 campaigns + eotn on my first eight characters. Pretty sure that wasn't fake, it was real alright. After that on my last two, i just got absolutely sick and tired of the same shit, and i'm rich, so why not have people struggling for gold do it for me? And i make PvE characters mostly just to PvP with so i can do what i'm good at and look good while doing it. The first 3 times was enjoyable, if i can avoid hassle, i will. Can't you or anybody else tell me there's anything whatsoever wrong with that.

Slushiiee x

Ascalonian Squire

Join Date: May 2009

Australia

[WOLF]

Mo/Me

who needs groups..

noone.

last time i used a group a noob warrior ran into a group right near the end of the mission and got us all wiped cause he was a stupid pug.. H/H is way faster + more reliable..

only times i go with a group is with guildies that are good..

why people pay for runs these days..? because say u made a character too farm.. why waste time doin the mission when u can get a run (not like its expensive) and save alot of time...

Taurean

Taurean

Lion's Arch Merchant

Join Date: Jan 2009

South of Norway - The land of Vikings

I have no guild - Yet

R/

I for one are just playing to try out new skills, trying things out... Thought about joining a guild soon but i really just like playing alone\with henches\heroes. I play to be inspired and use my brain, not following everyone else's advices .. although it might take longer to figure things out, at least i did it myself.

It seems everyone's goal is to get as rich as possible, maxing every title, getting every mini-pet (although they are useless and do absolutely nothing) and such.

Felixious

Frost Gate Guardian

Join Date: Mar 2008

Sweden

W/

I love how pugs and guilds are so different. How everyone thinks that you sucks just because you're not in the same guild as them. MAKES SENSE, YA? <3

Amnel Ithtirsol

Amnel Ithtirsol

Lion's Arch Merchant

Join Date: Feb 2008

AU

League Of The Fallen

Mo/

Quote:
Originally Posted by Felixious View Post
I love how pugs and guilds are so different. How everyone thinks that you sucks just because you're not in the same guild as them. MAKES SENSE, YA? <3
I've been part of a 13min UWSC recently with a PuG. It does happen from time to time (pure luck) but 99% of the time a guild run will not fail, be faster and less frustrating.

Not all players in pugs are bad players. It's just that PuGs rarely have any kind of coordination or leadership and I believe that is why missions etc fail.

Guild Teams make the effort to familiarize every member of the party with the roles everyone needs to play in order to accomplish the task.

That's the difference.

Chicken Ftw

Chicken Ftw

Wilds Pathfinder

Join Date: May 2006

Bored with GW or tired of shitty players with bad builds and equally bad excuses for running them. That's where the players are. You'll see plenty of them still, they're usually running around with 4's and 8's above their heads 'cause they'd rather fill out any slots not occupied by guildies with h/h than risk dealing with the general douchebaggery/idiocy of the community.

Gigashadow

Gigashadow

Jungle Guide

Join Date: Aug 2005

Bellevue, WA

W/

Sure, doing almost anything in the game is a safer bet with H/H. However, not every single person in the game wants to solo, or at least not all the time. Sometimes it's nice to play with others for the camaraderie or change of pace, even if it's a little slower or less efficient. It's just more fun to beat an encounter when you share the experience with others.

Unfortunately it's really hard to find people of the same mindset to group with. A lot of the groups are very specific in that each person has their own idea of what the perfect build is (probably something they are running with heroes) and they want everyone on the team to conform to that exact setup. So they don't want just a necro, they want everyone to be discordway. Or they don't want just a monk, they want a HB monk.

I miss the days of "god only knows what this person is bringing. Maybe I don't even want to know". Back in the old days, completing Thunderhead Keep with a pug really felt like an accomplishment. I'd certainly pug more if it were easier to hook up with similar people.

Now I actually PUG'd an easy HM Zaishen mission last week just for kicks, my first PvE pug in maybe 2 years. Nice people, was going well. Unfortunately mid way through, I err7'd for the first time in a year, I felt terrible.

Wish Swiftdeath

Desert Nomad

Join Date: Feb 2007

Mo/W

Quote:
Originally Posted by Felixious View Post
I love how pugs and guilds are so different. How everyone thinks that you sucks just because you're not in the same guild as them. MAKES SENSE, YA? <3
Actually that's because good players join guilds with other good guilds. If my guildies are bad i either make a mental note not to play with them or leave the guild.

AKB48

AKB48

Jungle Guide

Join Date: Jul 2008

みやき町

Mo/A

Quote:
Originally Posted by Wish Swiftdeath View Post
Actually that's because good players join guilds with other good guilds. If my guildies are bad i either make a mental note not to play with them or leave the guild.
If you're talking about PvE, then anyone who doesn't have enough of a life and have too much time to kill on GW can be considered a "good player".

Killed u man

Forge Runner

Join Date: Feb 2006

Quote:
Originally Posted by AKB48 View Post
If you're talking about PvE, then anyone who isn't a complete fcking retard can be considered a "good player".
fix'ed...

Also, most people get runs nowadays because after having played the SAME mission, the SAME campaign and the SAME grind over and over again, people finally realize: Hey, GW is 99% repetitive grind, only not promoted as being so, thus i'll get a run, instead of doing it yet again.

KoKoS

KoKoS

Wilds Pathfinder

Join Date: Aug 2007

aBove Empress Amarox xP

KDT

Mo/E

Quote:
Originally Posted by SpyderArachnid View Post
What happened to the real players? The ones that enjoyed playing the game and playing their characters? They don't exist anymore. .
don't worry buddy.. i still am here xD

EPO Bot

EPO Bot

Desert Nomad

Join Date: Aug 2006

Mo/N

If i used a runner i would feel dirty.

jackinthe

Krytan Explorer

Join Date: Jan 2007

if you run it... they will come

gremlin

Furnace Stoker

Join Date: Oct 2006

GWAR

Me/Mo

I am more than happy to pug almost any part of GW but there are conditions and I am pretty sure its not my ego wanting everybody to do the missions my way.

If the party members are willing to spend a couple of minutes planning how we are going to do it and can string together enough words to form a coherent sentence then I will go with them.

Otherwise they can do it without me.

Sierraa

Sierraa

Supastar~ ???

Join Date: May 2006

USA [GMT -7]

Sierraas Asian Harem [love]

Me/

People make characters to play them? I make them to buy armor and look pretty.

Grouping makes me cringe too. Pugs back before factions were ok, because most players were slightly better than hench. Now that it's been out for four years, any remaining players can't be bothered to deal with new people half the time. Plus heroes don't ask questions, they can run whatever bar you want, and they don't spam you.

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

I am definitely real, but I don't play anymore. I try to do the Zaishen Menagerie but those don't require real player. Still, the real problem is, I don't have the interest to play for hours to no end anymore, top most time I spend playing now a days is 1 hour, after which everything seem like too much an effort and repetitious, so i only play like 1 - 3 hours at most, a week now.

Toxic OnyX

Lion's Arch Merchant

Join Date: Mar 2009

Atreia

How sad and jaded the community has become, players no longer want to make a PuG because there may be bad players in it, yet these bad players are only bad as they have had no guidance or maybe are new to the game, with a little help and a friendly pointer here and there they begin to realise how their skill bar works and thus become better players.

PuG's lack co-ordination (was said earlier in the thread) but if your an experienced player then try and provide that direction for them and they will usually follow along and are grateful for the help.

Now taking the above 2 paragraphs and applying them to actually doing this in game are 2 completely different things, no matter what you say or how you say it, some ham-storm warrior is going to ignore everything, tell you how leet his bar is, ignore any direction and generally leeeerrroooooy into the biggest bunch of red dots he can find on the map whilst spamming "OMG U monks suck heal heal HEALLLlllllll...." and then leave the game


So all in all it is far easier to say balls to it and either play with your guild or go forth with H/H

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

I actually never have problem with bad players before, unless you get 7 bad players, if its only one or two, usually its one, very rarely do I get more then 2 bad players in a group, you will still be able to complete a mission, provided the reminder of players don't panic and goes berserk and leave because of those bad apples.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Toxic OnyX View Post
How sad and jaded the community has become, players no longer want to make a PuG because there may be bad players in it, yet these bad players are only bad as they have had no guidance or maybe are new to the game, with a little help and a friendly pointer here and there they begin to realise how their skill bar works and thus become better players.
Many PUG players are bad not because they dont get good advice, but because they simply don't want to listen to you. I have seen that many times and if they are really interested in good advice the least they can do is to read up the wiki before the mission but obviously many of them dont. Good advice is freely available around them.

Quote:
PuG's lack co-ordination (was said earlier in the thread) but if your an experienced player then try and provide that direction for them and they will usually follow along and are grateful for the help.
Many kids dont want to listen to advice and there is nothing you do in the game to help them when they simply dont want to be helped. And in the end, you just wasted your time by putting yourself in a position of agony instead.

PUGs tend to be profession biased too, they favor monks most of the time and diss rangers and mesmers (most of them). Many of them have no patience, they dont know what to do, and they give up too easily. And I have seen many poor players rage quit in the middle of a mission when you tell them that they are doing it wrong, even though you put it as nicely as possible. Now you know how they turned out to be bad players in the first place, they just refuse to listen.

Heroes maybe dumb but at least they are dumb in a reliable way, so you know how to work with them. The way this game works is, whenever a bad player rage quits, the mission is badly compromised especially if the bad player turns out to be a healer or is the only healer in your 4/6-man team. These people know that, and they use this method to punish you for giving them good advice.

ogre_jd

Wilds Pathfinder

Join Date: Feb 2008

Canadia

W/

Quote:
Originally Posted by Daesu View Post
And I have seen many poor players rage quit in the middle of a mission when you tell them that they are doing it wrong, even though you put it as nicely as possible. Now you know how they turned out to be bad players in the first place, they just refuse to listen.
In other words, they're bad players because they don't play the way you want them to and get sick of you constantly whining about it.

glacialphoenix

glacialphoenix

Desert Nomad

Join Date: Jul 2008

Singapore

Royal Order of Flying Lemmings [ROFL]

Mo/

Quote:
There is no groups anymore. No one ever wants to team up for anything. Everyone wants runs all the time. What happened to the real players?
They're busy in the outpost of whatever ZMission and ZBounty is on that day. I can assure you that if you head down to Jokanur, you'll find lots of real players. :P

Sarevok Thordin

Sarevok Thordin

Desert Nomad

Join Date: Apr 2006

Scotland

W/N

Truthfully?
For normal missions I just H/H it, I can't be bothered to deal with morons/bad players (there is a difference).
For Hard Missions I will team if I see enough people, if not, I just run it because it's just easier.

The ZBoards are a good way to tell me if there is an area I should try to HM, but other than that, I got monuments to get!

SpyderArachnid

SpyderArachnid

Wilds Pathfinder

Join Date: Jul 2008

United States

Lords Of Noh [LoN]

Me/

I've read over your posts and yeah, some of you I agree with. Maybe it's just me then.

I'd rather have a failed PuG, then no group at all. I'm a social person. I play this game to have fun, not be the best of the best. I'm not interested in farming for the best gear, or farming to have the most gold or rare-ist items, or best mini pets and weapons.

It's a game. A video game. Who cares who is the best at it? Who cares who has the most gold? I quit Warcraft cause of that. I mean, you were a nobody unless you had the latest PvP gear. Everyone put you down and called you a noob cause you wanted to have fun playing a game.

Those are the players I miss. The ones that don't care who they team up with, but play the game to have a good time. Might just be me, but that's what I enjoy about this game. I mean, how are you supposed to find other good players, unless you give a group a chance? I mean, I'm one of those that will team up with that level 9 in Arborstone just to see what will happen and get a laugh. I don't know. Just my thoughts.

Wish Swiftdeath

Desert Nomad

Join Date: Feb 2007

Mo/W

Quote:
Originally Posted by ogre_jd View Post
In other words, they're bad players because they don't play the way you want them to and get sick of you constantly whining about it.
Today I played with a sin that had 400 health in hard mode. I think telling him to run more health is pretty reasonable isn't it? Luckily in this case the sin was happy to get rid of his sups and use survivors after a bit of an explanation by me. More often than not this is not the case and this is where the problem lies.

glacialphoenix

glacialphoenix

Desert Nomad

Join Date: Jul 2008

Singapore

Royal Order of Flying Lemmings [ROFL]

Mo/

Quote:
Originally Posted by SpyderArachnid
I'd rather have a failed PuG, then no group at all. I'm a social person. I play this game to have fun, not be the best of the best. I'm not interested in farming for the best gear, or farming to have the most gold or rare-ist items, or best mini pets and weapons.
The problem is, how long can you play a mission again and again - and keep failing - before you get frustrated? That's why people play with guildies or with H/H.

newbie_of_doom

newbie_of_doom

Wilds Pathfinder

Join Date: Oct 2006

WTFPRIVACYDUDE

Endangered Feces [DoDo]

W/Mo

H
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Neo Atomisk

Neo Atomisk

Krytan Explorer

Join Date: Dec 2008

State College, Pennsylvania, United States

Zealots of Shiverpeak [ZoS]

W/

Personally, I play solo.
I've done legendary carto, protector, skill hunter, and most elona vq's with H/H.
my Heroes will prot me/do it better than most players out there.

Its also easier to play 4 chars (war+3 necros) at once than telling people what to do in team chat, Vent is a different story.

Just my $0.02 on the lack of PuGs.

Coraline Jones

Lion's Arch Merchant

Join Date: Aug 2007

Modified Soul Society

Mo/R

Right now on GWG is a "confession" thread where you get to tell say how big of a jerk you are in-game. There's currently five pages of comments. Then there's constantly topics about how people try to run a scam.

That right there should tell you pretty quick why nobody teams up in PUGs.

Eragon Zarroc

Eragon Zarroc

Atra estern?? ono thelduin

Join Date: Jan 2008

Madness Incarnate

[Duo]

W/P

people use hero/hench or are more comfortable playin with their guildies or alliance members. if u want to do a mission with pugs, do the z-mission of the day ;-). that's about the best u can hope for, lol. get an active guild to pla with if u want to play more with real people.

Targren

Desert Nomad

Join Date: Aug 2007

Primeval Warlords[wuw]

R/

Just to echo... grouping is rarely a pleasant experience. When it is, it's wonderful. More often, it's an exercise in masochism (especially when I am playing my monk).

As for runs, mostly I just try to get runs in prophesies, because I've done it all already. Multiple times (1.5 missions away from Guardian, four characters currently in the desert, etc...) and doing things like slogging through the desert to the missions and outposts for the sixth time makes me want to cry... Runs to sanctum cay to skip the CF that is the jungle... etc...

Otherwise, I hope to (and rarely do) find runs for missions formatted in such a way as to make H/H difficult. Dzagonur Bastion HM for instance. Rit-split doesn't work =P. But those missions are tough and few if any people run them.

Bloodgrave

Guest

Join Date: May 2009

Quote:
Originally Posted by Dogz_The_Black View Post
As the game goes on we witness a much more anti-social society as heros and hench take over pugs.
Sad but true.

Laraja

Laraja

Krytan Explorer

Join Date: Dec 2007

Somewhere over the rainbow

Descendents of Honor

Rt/

I too get frustrated with the lack of groups... at least I used to.

The answer was finding a GOOD guild and that took a year believe it or not. I went through a bunch of guilds that said they were helpful, but in reality everyone was off doing their own thing all the time, and were more into being individual players than group players. I did get into a rather famous active guild but they were active with only people they knew and ignored the new people. So finding the right guild definitely took awhile, but once you find one, it's worth the trouble x10.

Now I'm in a fairly large and very active guild with a large alliance, a very lively guild and alliance chat and people who are always willing to do things. It's easy to get a group to do a mission in HM or vanquish or FoW or UW trapping or AB. Put the call out, and you'll usually get a bunch of responses.

I really think the Guild route is the best way, and on the plus side you'll probably be happier with the quality of your group.

Gigashadow

Gigashadow

Jungle Guide

Join Date: Aug 2005

Bellevue, WA

W/

The thing about "bad" players is, people are generally not disposed towards concluding that they aren't any good at things, especially MMOs. Many people posting about bad players may not in fact be all that great themselves. When everyone has started from the axiom that they are themselves good (everyone thinks they're an above average driver), and if something goes wrong it's all the fault of the shitty PUG, well, you can see that doesn't encourage good grouping behavior.

Dzjudz

Dzjudz

Furnace Stoker

Join Date: Jun 2005

gwpvx.com/user:dzjudz

Why are people always so negative about pugs. I've done all the z-missions in pugs so far, and all of them succeeded in the first try with master's (well except the Eternal Grove, but we did that on the second try with only one death). Just now I pugged Sunjiang District HM, finished in 9:03, master's is 25 minutes. Yesterday Jokanur Diggings, easy as pie. The day before that, Moddok Crevice, same story. And so on and on. Maybe it's not the pugs that fail, maybe it's you that can't play with other people. Especially in the z-missions, it only takes a couple of minutes to make a group. Then you ping your bars and edit them together to make them suitable for eachother and the mission (think gaze of fury for Sunjiang District today and Pain Inverter for the Afflicted Monks' RoJ or interrupts etc) and the HM missions aren't that much of a problem for pugs.

The one thing that gets repeated till death over and over again here is that there's a wammo with shit for brains and a skill bar to match who overaggros every mob on the radar and a few bosses too. Really?? Have you really EVER had that happen? Really?? I don't think so. And if you did, then it happened once. Ctrl-click before you enter the mission, good tip. Stop being such elitists and actually play with pugs if you want, they're really not that bad.